Here's my character idea so far:
Name: The Great Ivario
High Concept: Gypsy fortune-teller
Trouble: Condemned by the church (possibly hunted?) (If we don't want there to be a church in our game, it could be replaced by something else)
Aspect: Knows many secrets (This could be either from clients or magically. What do you think is best?)
Aspect: Can set up shop to gather information from locals
Careful: +1, Clever: +2, Flashy: +3, Forceful: +1, Quick: +0, Sneaky: +2
Question; Is 'Forceful' meant as purely physical, or can it be used as for example 'Forcefully manipulating someone into doing something for you'
I thought about a few Stunt ideas. Let me know which you think is good to use.
- Because I am an experienced persuader, I get a +2 when I Cleverly create advantages when telling someone their fortune.
- Because I have a crystal ball, I get a +2 when I sneakily attack when I have them distracted with the ball.
- Because I have the powers of precognition, once per game session I can negate one source of damage.
Edit: added another aspect.
Last edited May 2, 2022 2:42 pm