Road to Phandelver
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With a wide grin on his ugly little face, the goblin scurries back to join the rest of you, "They be here any second!" he whispers excitedly as he readies his bow. Sure enough you can all hear the scrambling of feet as three goblins round the corner the and stop dead in their tracks when the find they're not alone.
Rolls
Puck Initiative - (1d20+2)
(12) + 2 = 14
Sildar Initiative - (1d20)
(8) = 8
Goblin Initiative - (1d20)
(6) = 6
Rolls
Surprise! - (1d20+5)
(2) + 5 = 7
Initiative - (1d20+3)
(16) + 3 = 19
Disadvantage - (1d20+5)
(20) + 5 = 25
Rolls
Crossbow - (1d20+4)
(13) + 4 = 17
Initiative - (1d20+2)
(6) + 2 = 8
"What is happening?" Sildar whispers loudly. "I can't see a thing!"
Rolls
Attack Firebolt - (1d20+4)
(10) + 4 = 14
Damage - (1d10)
(2) = 2
Rolls
S.bow attack - (1d20+5)
(1) + 5 = 6
Initiative - (1d20+5)
(6) + 5 = 11
Second attack - (1d20+5)
(9) + 5 = 14
Damage - (1d6+2)
(5) + 2 = 7
Lantern shade is up (normally it would take an action to uncover the lamp, but I'm a nice guy so I'll let it slide this time. :-)) so there is no longer a disadvantage to attacks.
Round 2:
Colten, Puck, Kai, Luka (ANY ORDER)
Goblins (if there are any left)
Delg
Rolls
Delg's Initiative - (1d20+2)
(3) + 2 = 5
Puck's Short Bow Attack / Damage - (1d20+4, 1d6+2)
1d20+4 : (9) + 4 = 13
1d6+2 : (1) + 2 = 3
Finally, I can see what I am doing!
Rolls
Stab! - (1d20+5)
(3) + 5 = 8
Rolls
Sacred Flame damage if it hits - (1d8)
(8) = 8
Rolls
Goblin Dexterity Saving Throw - (1d20+2)
(12) + 2 = 14
Rolls
Atk - (1d20+5)
(19) + 5 = 24
Damage - (1d6+2)
(1) + 2 = 3
"What you guys do without Puck?" he says with pride.
The last remaining goblin runs for his life, fleeing through the pool filled cavern and up a flight of stairs on the southern part of room.
"Uh oh!" Puck explains, "He telling Klarg!!"
Seriously though, Puck has been pretty bad-ass. :-)

Rolls
Puck Attack / Damage - (1d20+4, 1d6+2)
1d20+4 : (20) + 4 = 24
1d6+2 : (4) + 2 = 6
Critical Hit Damage - (1d6)
(5) = 5