The Business Associate

May 16, 2022 9:01 pm
I've submitted my character sheet; I haven't done the items or, uh, personality yet, that will take some more thought. I do have a couple of questions:

1.) What is "Art/Craft (Business)"? What does it let me do?

2.) Given the 60 in Firearms (Handgun), it doesn't seem out of line for me to assume my character would own a gun, even if he doesn't typically keep it on him: if you agree, how does a .32 automatic sound?
May 16, 2022 9:53 pm
SphericalSphere1 says:
I've submitted my character sheet; I haven't done the items or, uh, personality yet, that will take some more thought. I do have a couple of questions:

1.) What is "Art/Craft (Business)"? What does it let me do?

Good question and I don't have a definitive answer. Art/Craft specialities can cover a number of things. In game terms it might be finding a business contact with information, but really any situation where you think you business accumen might help, you can opt to make a roll. If you think it applies in any given situation, feel free to suggest it.
May 16, 2022 9:57 pm
SphericalSphere1 says:


2.) Given the 60 in Firearms (Handgun), it doesn't seem out of line for me to assume my character would own a gun, even if he doesn't typically keep it on him: if you agree, how does a .32 automatic sound?
I noticed this and thought it odd that a gun wasn't listed on the sheet. I'm happy for you to have a .32 and given the dangerous period, where a lot of desperate people are around, carrying a gun would be natural for anyone that uses one. This might be especially true if the character's business dealings lead him on the wrong side of the tracks and given the issues with the mob, he might fear for his life.
May 17, 2022 8:13 pm
Alright, Perry's got most of his items and his backstory entries listed, so I should be ready to go

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