Skills

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Jun 5, 2022 3:08 pm
Skills are of several possible levels their costs is in parenthesis :
Mediocre (default) - Average (1 pt) - Fair (2 pts) - Good (3 pts) - Great (4 pts) - Superb (5 prs)

According to game power level there is a cap on skills levels and on skills points.

To buy a skill one must spend its cost, and make sure there is at least as many skills in the previous level as there is in the purchased skill's level (including purchase)

Example :
- Average: Guns, Fists
- Fair: Driving, Empathy
- Good: Investigation

If you want to add Might, you may add it to Average (base), Good (1 spot left) or Great
You may not add it to Fair, because there will be 3 Fair on 2 Average.
Jun 5, 2022 3:14 pm
Skill list with trapping in detail
[ +- ] Alertness
[ +- ] Athletics
[ +- ] Burglary
[ +- ] Contacts
[ +- ] Conviction (effects stress track)
[ +- ] Craftmanship
[ +- ] Deceit
[ +- ] Discipline (effects stress track)
[ +- ] Driving
[ +- ] Empathy
[ +- ] Endurance (effects stress track)
[ +- ] Fists
[ +- ] Guns
[ +- ] Intimidation
[ +- ] Lore
[ +- ] Might
[ +- ] Performance
[ +- ] Presence (effects stress track)
[ +- ] Rapport
[ +- ] Resources
[ +- ] scholarship
[ +- ] Stealth
[ +- ] Survival
[ +- ] Weapons

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