w00t! Hello hello, I've been meaning to give DCC a shot! I hope our deaths are glorious and the survivors learn from us!
Is here okay?
Quote:
0-level Occupation: Confidence artist
Strength: 12 (0)
Agility: 14 (+1)
Stamina: 11 (0)
Personality: 15 (+1)
Intelligence: 12 (0)
Luck: 18 (+3)
AC: 11; HP: 2
Weapon: Dagger +0 (1d4)
Speed: 30; Init: 1; Ref: 1; Fort: 0; Will: 1
Equipment: Backpack (2 gp)
Trade good: Quality cloak
Starting Funds: 22 cp
Lucky sign: Seventh son (Spell checks) (+3)
Languages: Common
0-level Occupation: Smuggler
Strength: 9 (0)
Agility: 14 (+1)
Stamina: 12 (0)
Personality: 13 (+1)
Intelligence: 18 (+3)
Luck: 16 (+2)
AC: 11; HP: 2
Weapon: Sling +1 (1d4)
Speed: 30; Init: 1; Ref: 1; Fort: 0; Will: 1
Equipment: Holy water (1 vial) (25 gp)
Trade good: Waterproof sack
Starting Funds: 19 cp
Lucky sign: Seventh son (Spell checks) (+2)
Languages: Common, Hobgoblin, Dwarf, Minotaur
0-level Occupation: Mercenary
Strength: 12 (0)
Agility: 12 (0)
Stamina: 7 (-1)
Personality: 16 (+2)
Intelligence: 12 (0)
Luck: 13 (+1)
AC: 10; HP: 2
Weapon: Longsword +0 (1d8)
Speed: 30; Init: 0; Ref: 0; Fort: -1; Will: 2
Equipment: Chain 10' (30 gp)
Trade good: Hide armor
Starting Funds: 35 cp
Lucky sign: The raging storm (Spell damage) (+1)
Languages: Common
0-level Occupation: Halfling vagrant
Strength: 9 (0)
Agility: 8 (-1)
Stamina: 17 (+2)
Personality: 17 (+2)
Intelligence: 9 (0)
Luck: 13 (+1)
AC: 9; HP: 5
Weapon: Club +0 (1d4)
Speed: 20; Init: -1; Ref: 0; Fort: 3; Will: 3
Equipment: Rope - 50' (25 cp)
Trade good: Begging bowl
Starting Funds: 23 cp
Lucky sign: Lucky sign (Saving throws) (+1)
Languages: Common, Halfling
Racial Traits: Halfling ability: Infravision