Jun 29, 2016 1:52 am
Goblin
Very much seen as a nuisance, goblins, for the most part, are a fairly respectable race. Known for their ability to quickly create different things such as buildings and tools, they are sometimes sought after for quick repairs if materials needed for a full repair. The items tend to be able to be made due until proper repairs are made. Goblins live in a few different areas. Some in swamps, some in caves, and even in deserts.
Many goblin groups are known for working well with other races. For example, in the forest town of Bucksnort, druids and goblins work together to live in harmony. Many goblins are even sought after as diplomats.
Names Goblins have two name, as most folk do. However, they don't necessarily reflect their family lineage. That tends to be dont by a small branding. A goblin’s first name tends to come from a list of their tribes allowable first names. Two living goblins in the same tribe cannot share the same first name. So, when one dies, that name become available again. Male and female goblins have no decernible difference in their first names. Their last name tends to come from either their occupation or first item they ever repaired.
First Names: Wort, Bullart, Scrimsham, Dribbolt, Sibalt, Gillyoat.
Last Names: Axehead, Cartwheel, Leakyroof, Holeypants, Brokenarm, Squeakydoor, Tailor, Smithy, Scribe.
Ability Score Increase Your Dexterity, Constitution, and Charisma increase by 1.
Alignment Most goblins tend to lean toward the Neutral side of the spectrum.
Size Most goblins average between 4 to 5 feet tall and weighing around 100 lbs. Your size is Medium.
Speed Your movement speed is 25 feet.
Darkvision You can see in the dark up to 60 feet. You can only see in greys, not in color.
Sneaky You have proficiency in Stealth.
Nimbleness You may Disengage as a bonus action.
Makeshifter You are proficient in Survival when trying to build a shelter, when trying to quickly fix something, and gathering supplies needed to do so.
Little Rider You have proficiency with Animal Handling when dealing with small animals no bigger than a large dog or a miniature pony.
Antagonize You know the vicious mockery cantrip at 1st level. Charisma is the base ability to cast.
I’m the Sneaky One! When an opportunity attack is made on you, you may react by giving disadvantage to their attack.
Very much seen as a nuisance, goblins, for the most part, are a fairly respectable race. Known for their ability to quickly create different things such as buildings and tools, they are sometimes sought after for quick repairs if materials needed for a full repair. The items tend to be able to be made due until proper repairs are made. Goblins live in a few different areas. Some in swamps, some in caves, and even in deserts.
Many goblin groups are known for working well with other races. For example, in the forest town of Bucksnort, druids and goblins work together to live in harmony. Many goblins are even sought after as diplomats.
Names Goblins have two name, as most folk do. However, they don't necessarily reflect their family lineage. That tends to be dont by a small branding. A goblin’s first name tends to come from a list of their tribes allowable first names. Two living goblins in the same tribe cannot share the same first name. So, when one dies, that name become available again. Male and female goblins have no decernible difference in their first names. Their last name tends to come from either their occupation or first item they ever repaired.
First Names: Wort, Bullart, Scrimsham, Dribbolt, Sibalt, Gillyoat.
Last Names: Axehead, Cartwheel, Leakyroof, Holeypants, Brokenarm, Squeakydoor, Tailor, Smithy, Scribe.
Ability Score Increase Your Dexterity, Constitution, and Charisma increase by 1.
Alignment Most goblins tend to lean toward the Neutral side of the spectrum.
Size Most goblins average between 4 to 5 feet tall and weighing around 100 lbs. Your size is Medium.
Speed Your movement speed is 25 feet.
Darkvision You can see in the dark up to 60 feet. You can only see in greys, not in color.
Sneaky You have proficiency in Stealth.
Nimbleness You may Disengage as a bonus action.
Makeshifter You are proficient in Survival when trying to build a shelter, when trying to quickly fix something, and gathering supplies needed to do so.
Little Rider You have proficiency with Animal Handling when dealing with small animals no bigger than a large dog or a miniature pony.
Antagonize You know the vicious mockery cantrip at 1st level. Charisma is the base ability to cast.
I’m the Sneaky One! When an opportunity attack is made on you, you may react by giving disadvantage to their attack.