Jun 22, 2022 5:22 am
Background:
The party entered the town of Hommlet looking for adventure. They toured around getting to know the residents there. While they were there, they heard about an old ruined moathouse nearby that may house monsters and treasure. The group, eager to make their mark, traveled to the moathouse ruin to have a look. Before they left, they joined some fellow adventurers that were eager to search the moathouse as well. Little did they know that Zert, a human fighter, is actually a spy for the Temple, and Kobort and Turuko are only out for themselves.
Last Session:
Scene:
The party have made their way through the moathouse and into the dungeon. They had already searched quite a bit of the dungeon their last trip. They opened a door in one of the tunnels and were surprised to see three human guards dressed in black clothing with golden eyes embroidered on their tunic and on their cloaks. The party was ready to fight and the description of the location was for the guards to attack the party, but the dice had a different plan.
Chaos Factor 7 - roll of 5 = Interrupt scene
Event Focus = PC negative - random roll of Zindra
Event Meaning of Spy & News.I interpreted that to mean that Zert had warned the guards here and they were ready. A signal from Zert and the guards demanded surrender of the ranger, Zindra (she was suspicious of Zert).
This was interesting. Zert is a spy for the Temple. Kobort doesn't know this, but notices the exchange. He takes this opportunity to backstab the party. Kobort stepped in and grabbed Urden the thief and puts a dagger to his throat.
I interpreted this to mean that Kobort was able to secure Urden. Turuko was smart enough to know what was going on and drew his bow on the party (Kobort & Turuko were always watching the rear). The party now surrounded and out numbered decided to give up.
Current Session:
Scene:
The party is ordered to drop their weapons and surrender. They are pulled into the next room and note that there are 12 guards and 3 higher ranked officials. The party is told to sit and wait with the guards watching on. After a short while a young, handsome man decked out in black armor enters the room. A golden eye is painted on his breastplate. There is no instructions to this scene. The book provides an explanation of Lareth. He is an evil priest looking to rebuild a force of fighters to gather loot and restore the Temple of Elemental Evil to it's former glory.
Chaos Factor 8 - rolled 9 = scene unchangedThe young man is very charismatic. He knows what they are up to - facing the horrors of the dungeon in hopes of finding treasure. He has Zert turn out their coin purses. They've amassed 11 gold and 46 silver so far. "All of you risk life and limb for a few coins each? Why not work for me and earn untold wealth?" I assume this is a rousing speech and give him a rollGiven the roll, I assumed that those that were Neutral or Evil would be roused to join. Lasos, Spugnoir, Urden and Furnok saw this as an alternative to death. Rikard, Zindra and Tiberious were not moved, but Zindra and Tiberious are smart enough not to speak out. Rikard on the other hand is rash and a crusader for Trithereon. He has sworn to fight against evil and oppression. He doesn't know that this group is connected with the temple, but is probably smart enough to know they are evil.Rikard stares at the young man for a long time, rage boiling in his veins. "I will join you." He says in a low, almost inaudible voice.Lareth returns Rikard's gaze; a knowing smirk on his face. "You will join us, eh? Somehow, I don't believe you." He turns to his master lieutenant ready to order Rikard be put to death when Lasos speaks up. "M'lord. Let me speak to my friend. I'm sure I can convince him to reconsider. He would make a powerful ally."Lareth pauses and turns to Lasos. "No. That won't work. I can't have someone in my employ that might potentially cause problems later on." A smile creeps across Lareth's face. "I have an idea. I need you to prove your loyalty. This man ..." Lareth points to Rikard "needs to die. Your first test of loyalty will be to kill him for me. If you don't, he will still die ... and so will you." With that, Lareth leaves the room back to his chamber.
End of Scene
The party entered the town of Hommlet looking for adventure. They toured around getting to know the residents there. While they were there, they heard about an old ruined moathouse nearby that may house monsters and treasure. The group, eager to make their mark, traveled to the moathouse ruin to have a look. Before they left, they joined some fellow adventurers that were eager to search the moathouse as well. Little did they know that Zert, a human fighter, is actually a spy for the Temple, and Kobort and Turuko are only out for themselves.
Last Session:
Scene:
The party have made their way through the moathouse and into the dungeon. They had already searched quite a bit of the dungeon their last trip. They opened a door in one of the tunnels and were surprised to see three human guards dressed in black clothing with golden eyes embroidered on their tunic and on their cloaks. The party was ready to fight and the description of the location was for the guards to attack the party, but the dice had a different plan.
OOC:
Mythic GM Emulator:Chaos Factor 7 - roll of 5 = Interrupt scene
Event Focus = PC negative - random roll of Zindra
Event Meaning of Spy & News.
OOC:
I had Zert roll a Charisma check to see if he was able to hide the signal. I can't remember the result, but he failed. I rolled randomly to see who noticed - Kobort.This was interesting. Zert is a spy for the Temple. Kobort doesn't know this, but notices the exchange. He takes this opportunity to backstab the party. Kobort stepped in and grabbed Urden the thief and puts a dagger to his throat.
OOC:
OSE doesn't really have grappling rules, so I had them each roll a flat d20 to see how the attack would go. Kobort rolled a 17 and Urden rolled a 1.I interpreted this to mean that Kobort was able to secure Urden. Turuko was smart enough to know what was going on and drew his bow on the party (Kobort & Turuko were always watching the rear). The party now surrounded and out numbered decided to give up.
Current Session:
Scene:
The party is ordered to drop their weapons and surrender. They are pulled into the next room and note that there are 12 guards and 3 higher ranked officials. The party is told to sit and wait with the guards watching on. After a short while a young, handsome man decked out in black armor enters the room. A golden eye is painted on his breastplate. There is no instructions to this scene. The book provides an explanation of Lareth. He is an evil priest looking to rebuild a force of fighters to gather loot and restore the Temple of Elemental Evil to it's former glory.
OOC:
Mythic GMEChaos Factor 8 - rolled 9 = scene unchanged
OOC:
Roll under Charisma of 18 = 5 OOC:
Will Rikard play along? Fate Roll = yesOOC:
Does Lareth believe him? Fate Roll = noOOC:
Roll under Charisma of 11 = 12 failureEnd of Scene
OOC:
Update Quest List: Escape from Lareth and the Temple guards & save Rikard from death