Ask Me Anything: BedzoneII

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BedzoneII

bowlofspinach

Jul 28, 2022 3:08 pm
BedzoneII
In an attempt to get to know the community and other users on GP better, we want to allow a different member each week to step into the spotlight.
You can find more information here.
About me:
Name: BedzoneII
Joined: June 18, 2018
Age: 52
Pronouns: He/him/they/them
From: Singapore
RPG Interests: Started with D&D and never looked back. Everything except universal systems eg GURPS, Cypher, Fate. Soft spot for massively long-running systems with multiple editions/genres and too many confusing/contradictory reboots/retcons which I never got enough of, such as Cthulhu (now 7e), Shadowun (now 6e), the creaking baggage of too much World of Darkness, various Powered by the Apocalypse, D&D (looking forward to 5.5e), and now anything from Free League Publishing. Keen to hear if anyone wants to reminisce about play-by-snail mail and play-by-email.
Non-RPG Interests: Lowkey published poet and playwright. I teach upper high school for a living, so I'm infected by their interests as well. Ridiculous book/comic/lego/lightsaber/replica weaponry collection makes my apartment look like an episode of Hoarders.

This AMA will run until 04 August 2022.
Jul 28, 2022 3:40 pm
How do you feel about Rolemaster/HARP or Castles & Crusades? Never did the play-by-mail thing (though I was tempted once or twice). Now, if you want to reminisce about PbP on old BBS*, I'm here for you.

* Kids, BBS stands for Bulletin Board System. It's a precursor to the Internet. It was what we old folks had back in our day and it meant tying up your phone line (unless you were rich enough or lucky enough to have a dedicated line) and waiting an hour for a simple download of a GIF.
Jul 28, 2022 4:41 pm
What genre of music do you prefer and what do you do for fun outside of gaming and collecting?
Jul 28, 2022 4:46 pm
What happened to BedzoneI? And is your name because you live in a timezone where everyone else is in bed when you're awake?

Also, what game have you seen other people praise but don't like yourself?

And which character has the best lightsaber?
Jul 28, 2022 4:53 pm
WhtKnt says:
How do you feel about Rolemaster/HARP or Castles & Crusades?
Watching intensifies
Lowkey published playwright: tell me more! What was the play about? Was it for your high school students?
Jul 28, 2022 7:31 pm
What is it about generic systems that turn you off. Especially given that you instead seem to like Free League that basically uses variations of the same system for most games (albeit some woth more customization tha others).

Also: can you share some peculiar stuff about Singapore? I see it as an almost mithological place.
Jul 28, 2022 8:18 pm
So what is your favorite dnd class to play as and have you ever played on roll20 and discord? Also what has been your favorite character to play as in dnd 5e?
Jul 28, 2022 10:46 pm
I'll piggyback off Amber and ask the same questions but without the D&D restrictions.
1. What is your favorite class/profession/job in any rpg?
2. What was your favorite character you ever played?
Jul 29, 2022 9:39 am
Thanks for the opening shots! I'm going to mentally group them and take a couple of different cracks at them. First up, some of my idiosyncracies regarding gaming systems.
WhtKnt says:
How do you feel about Rolemaster/HARP or Castles & Crusades?
Rolemaster takes me back to what I consider D&D alternatives in its era (not to be confused with OSR, which I'll whine about later). It worked for me in its time as the crunchy fantasy system, in my head a clear contrast to what role D&D had in terms of gaming experience. I enjoyed it then, but then as a game-starved young man then I enjoyed everything I could lay my hands on. The two systems felt different, and that was a good thing.

The d20 era though, where I'm lumping HARP and C&C and others, was way more chaotic than my preferences. I was excited to see so many different takes, but they all felt samey samey to me, I think it's because of the deluge thatn accompanied the open-gaming license that lost me. So I briefly played them, but they didn't sink in much.

Which somewhat brings me to my point of OSR retroclones, that if all they're trying to do is to offer their preferred version of how original D&D ought to be like, then it just feels terribly arbitrary to me (let's keep encumbrance rules, or let's have gritty healing, or let's abstract supplies, etc), like homebrew where all rules are guidelines and you can just ignore the bits you don't like.

And I feel this inclination I have informs my feelings about the next thing:
Aironfabio says:
What is it about generic systems that turn you off. Especially given that you instead seem to like Free League that basically uses variations of the same system for most games (albeit some woth more customization than others).
I differentiate between having a core system that branches out into many rules and mechanics variations corresponding to their setting, and having a core system that simply adds setting elements to them.

So for something like World of Darkness or PbtA, the core mechanic is the largely the same, but each setting has its own special features, so vampire power lists are different from werewolf power lists, even though theiy both use the same dot system, or the classic 2d6 in PbtA is consistent, but each setting has its own very different set of playbooks and moves.

On the other hand, Cypher, Fate, SWADE all point you back to the same set of powers and abilities, regardless of setting, so a bow is the equivalent of a gun, winged boots are jetapacks, just reskinned, a blast power is both a fireball and nuclear explosion. If I'm buying into a game designer's vision of what their system means, I want to hear what 1d6 means to them in their design, rather than for them to tell me they're leaving it up to me to decide what 1d6 means.

Free League seems more like the former than the latter.
bowlofspinach says:
Also, what game have you seen other people praise but don't like yourself?
So I'm trying my darnest to see the good in Cypher or SWADE, and while I can cognitively get the elegance of the Cypher system or the comprehensiveness of SWADE once you start looking into its ruleset, I can't get into character the way I'd prefer, and that does bother me a bit, because I'd like to think I'm a true sucker for all sorts of systems.

I'd love to hear what the rest of you think about this! :)
Last edited July 29, 2022 10:15 am
Jul 29, 2022 10:11 am
Amberthegirlgeekgamer87 says:
Also what has been your favorite character to play as in dnd 5e?
nezzeraj says:
I'll piggyback off Amber and ask the same questions but without the D&D restrictions.
1. What is your favorite class/profession/job in any rpg?
2. What was your favorite character you ever played?
I was trying to recall as much as possible my D&D characters, and realise I can't remember any dwarves and gnomes (although I've done other smallfolk like halflings and goblins.) Hmm, no sorcerers, rogues, and only one very forgettable barbarian. I am very partial to clerics/paladins and warlocks (but no Hexadin cheese please) because I find it very enjoyable to reflavour them into all sorts of very enjoyable configurations. I guess that a clue to the broader question regarding favourite or preferred PC choices in any rpg (I'm having trouble picking A favourite!). I tend not to do straight up warrior, wizard or rogue types (aka each corner of the triangle).

My most recent favourite characters are:
For D&D, a goblin monk who speaks like he's on Downton Abbey, and that's because he's pretty much been a drow butler most of his backstory life.
In Lasers and Feelings, the sentient AI of a ship, poly in every conceivable way, wants to (what else?), become human of course.
And reskinned for a couple of supers games, a split personality amina/aminus character with the ability to divide and merge with each other, one strong, the other ethereal, constant interior dialogue, different external voices.
Jul 29, 2022 3:14 pm
Now on to the hobbies, interests and general peccadilloes!
bowlofspinach says:
What happened to BedzoneI? And is your name because you live in a timezone where everyone else is in bed when you're awake?
I'm roughly 12 hours away, give or take, from where I used to get my RPing kicks, aka American timezones. It made a lot of difference in the earlier years when playing MMORPGs and making boss runs was a thing I could still do at 4am (my time) on US servers and still go to school or work the next day by 8am. But the more mundane explanation is that Bedzone II (that's Bedzone the Second to you), is simply an acronym of my real name.
Windyridge says:
What genre of music do you prefer and what do you do for fun outside of gaming and collecting?
My imagined music preferences of the past have devolved into a generic mish-mash of whatever's on the radio these days, and I've fallen into the normcore trap of spending too much time and money on vinyl and fiddling with the perfect acoustic set up (currently a Rega P3 turntable). My wife tells me I keep defaulting to rock and metal played too loud and I admit that's true.

Zero interest in sports and the outdoors, so it's really reading and writing and gaming and collecting for the cerebral pursuits, but for the more hands-on pursuits, it's cooking (I'm told I inherited my momma's chef genes and am Asian, so stir-fry is such a mainstay of how I cook) and carpentry/metalwork, leaning towards restoring furniture and gadgets rather than outright building. This last thing is a strange side effect of living in an ultra-urban city like Singapore, where old things are scarce, and consumption and disposal are part and parcel of life.

I'll get round to talking about Singapore next!
Last edited July 29, 2022 3:16 pm
Jul 29, 2022 10:08 pm
Quote:
Which somewhat brings me to my point of OSR retroclones, that if all they're trying to do is to offer their preferred version of how original D&D ought to be like, then it just feels terribly arbitrary to me (let's keep encumbrance rules, or let's have gritty healing, or let's abstract supplies, etc), like homebrew where all rules are guidelines and you can just ignore the bits you don't like.
Well, the truly old school (70s, not 80s) stuff was literally different at every table -- because the rules were written so unclearly. House rules and interpretations were necessary, because people just didn't read the rules the same way. Holmes's Basic, Moldvay's Basic, Gary's AD&D and Mentzer's B/X changed that, and that's were I lose the OSR plot. I played one of those games, and have zero interest in going back there. Retroclones are Not For Me.

But the neo-OSR, the post-OSR, the New School Renaissance, whatever you want to call it -- the classic themes repacked in amazing ways with lean, mean, and innovative rules? Yes please, several helpings of that!
Jul 30, 2022 12:55 am
OSR really just tries to recapture the 'feel' of Red &Blue Box D&D while cleaning up some of the older, clunky mechanics and adding more possibilities for actual roleplay. From what I remember, the original Red/Blue experience was more akin to a boardgame, like HeroQuest, than having much roleplay involvement. Most of that, I'm certain, was it's relative proximity to the wargaming hobby in how it was thought of in the late 70's-early 80's.
For me, OSR Games are more of a nostalgia thing for me. A return to a simpler play style where things didn't have to be consistent or make sense, characters were in constant jeopardy and were a big investment of time so players tended to play smart with them rather than recklessly.
Jul 30, 2022 3:55 am
I imagine you'd like to be like the articles that talk about D&D campaigns that run for decades.

Since you like long-running systems, what is the longest campaign you've ever been a part of? How did you all manage to keep it going so long?
Jul 30, 2022 1:42 pm
Aironfabio says:
Also: can you share some peculiar stuff about Singapore? I see it as an almost mithological place.
Singapore is a strange confluence of contradictions for sure. It's tiny, about the size of New York City, densely populated (just behind Monaco, but then Monaco has 40k vs Singapore's 7mil), ultra modern, ultra clean, all high rise, concrete, no countryside nor hinterland to speak of. We've resorted to reclaiming the seafront to add to our land area. Our most famous greenery is a man-made indoor mega garden.

English is our first language, thanks to our former colonial masters, so we've inherited a bunch of archaic laws as well, such as one that criminalises gay sex (which the government says it won't enforce but at the same time won't repeal, to pacify the conservatives while still allowing freedom of choice). It's true chewing gum consumption is prohibited, and so are assemblies without permit (so no peaceful protests even.) On the other hand literacy and education, health care, employment, transport are top notch, petty crime is non existent, and we handled Covid in a draconian manner but have almost the lowest death rate, but freedom of political speech is tightly controlled and the press is largely government influenced, and we have no porn. William Gibson famously called my country Disneyland with the Death Penalty in 1993.

It's a melting pot of races and cultures. I get sushi and stirfry as easily as pizza and escargot. It's the only place in the world where I can get a Michelin starred meal for US$4 (but also $400). Oh yes, the price of an average sedan here will buy you a huge three storey house elsewhere in the world; you actually have to bid for a certificate in order to entitle you to buy a car. Beer and smokes costs are pretty much top 10 as well.
Jul 30, 2022 1:54 pm
bowlofspinach says:
And which character has the best lightsaber?
And on a lighter note, it's Galen Marek's from the Expanded Universe!
[ +- ] Starkiller lightsaber
Jul 30, 2022 5:47 pm
Huh, I've never seen it up close. I like that the crystal is exposed to explain how he just can just switch it out whenever he feels like it
Jul 31, 2022 1:14 pm
Qralloq says:
Lowkey published playwright: tell me more! What was the play about? Was it for your high school students?
This goes in a couple of different directions actually.

For one, I've been the longtime teacher for my school's drama club, so it's fallen on me whe budgets are lean to produce, direct and sometimes write the play to be staged for the annual dramafest, and more importantly (in the context of my highly competitive country), to stage against other schools to attain awards.

The published stuff is something else. I've submitted a number of pieces over the years to various theatre companies, whether open calls or specific to a theme, event or competition. One I'm particularly proud of was a monologue about a prideful employer lecturing his ambitious employee in his office. Plot twist, the employee is dead. That one's of those which got published, good times.

The big time event I had to write both the script and the libretto for, and also direct to a full crowd in my national theatre, was a commission for the 50th anniversary of the first college in my country.

(And yes I've been cooking in my head a contribution to your The Games We Play project, Qralloq. I need to sit myself down and bash something out!)
Last edited July 31, 2022 1:14 pm
Jul 31, 2022 1:22 pm
Harrigan says:
Well, the truly old school (70s, not 80s) stuff was literally different at every table -- because the rules were written so unclearly. House rules and interpretations were necessary, because people just didn't read the rules the same way. Holmes's Basic, Moldvay's Basic, Gary's AD&D and Mentzer's B/X changed that, and that's were I lose the OSR plot. I played one of those games, and have zero interest in going back there. Retroclones are Not For Me.

But the neo-OSR, the post-OSR, the New School Renaissance, whatever you want to call it -- the classic themes repacked in amazing ways with lean, mean, and innovative rules? Yes please, several helpings of that!
I echo this sentiment. Each retroclone I've felt is very much its designer saying I'll just pick the bits I want. And I've been down the rabbit hole of reading the clashing comments of those trying to defend their versions. I don't know if neo-OSR is another name for contemporary and minimalist, but that I appreciate nonetheless, ie, the spirit of believing in the simpler rules of earlier times in order to write new games and make new systems.
witchdoctor says:
OSR really just tries to recapture the 'feel' of Red &Blue Box D&D while cleaning up some of the older, clunky mechanics and adding more possibilities for actual roleplay. From what I remember, the original Red/Blue experience was more akin to a boardgame, like HeroQuest, than having much roleplay involvement. Most of that, I'm certain, was it's relative proximity to the wargaming hobby in how it was thought of in the late 70's-early 80's.
For me, OSR Games are more of a nostalgia thing for me. A return to a simpler play style where things didn't have to be consistent or make sense, characters were in constant jeopardy and were a big investment of time so players tended to play smart with them rather than recklessly.
So I do get the nostalgia evoked very much with the new wave of neo-OSR (to borrow Harrigan's term) games. That's strong pleasure is enough for me not to need to return to the 70s/80s rulesets for it. The wargaming part though I'm currently divided as well, since computer games now make the intent of all that wargaming gameplay way more streamlined, I feel that to play though an old Avalon Hill boxset would be very clunky. I've actually cracked open one of the dusty boxes on my shelf, poured out all the chits and bits, and wondered if I'd still enjoy referencing physical charts and tables in the booklet while deciphering tiny numbers on the corners of square counters.
Jul 31, 2022 1:38 pm
Phil_Ozzy_Fer says:
I imagine you'd like to be like the articles that talk about D&D campaigns that run for decades.

Since you like long-running systems, what is the longest campaign you've ever been a part of? How did you all manage to keep it going so long?
WhtKnt says:
Now, if you want to reminisce about PbP on old BBS*, I'm here for you.
I have to give credit to both BBS as well as email for my longest running campaign. There were hardly any RPG gamers in my country in the 80s, so being connected was just magic. The DM was from the UK, and there was his buddies, two players from US and someone else from Europe. We played AD&D in the Greyhawk setting. I played a LE half-elf assassin who was cursed by a belt of alignment change to become a CG priest of Olidammara. To keep track of all the individual posts happening at different times, the DM would faithfully copy paste each week's worth of posts into a chronological sequence that read so much better. I think we played for over ten years, surviving interruptions, players quitting and rejoining, and even format change from BBS to email (or was it the other way round). It's as much a mystery to me how we kept it up so long.
Amberthegirlgeekgamer87 says:
... and have you ever played on roll20 and discord?
Some recent years back we talked about playing a reunion over roll20 or discord, but I couldn't make it thanks to timezones. So I still haven't embarked on either platform, but am very willing to do so, given that I'm utterly grateful for the interwebs for giving me a chance to play RPGs. Life would've been very different in my early years of gaming because there was really hardly anyone to play with. We had only one very tiny RPG store in the 80s, and no tables to play on (not to mention the satanic panic, which meant one single smuggled copy of a game book had to be passed under the table at school).
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