Emergence Game Thread

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Nov 1, 2016 8:28 pm
As we arrive at the dimly lit tavern To'ot tracked Harper to, I assess the outside of the building. I carefully look into the window, seeing Harp already at the bar, his nose buried in a bottle of Redwallian whiskey. Pulling my two companions aside from the trafficked entry, I lean toward them quietly: "To'ot, well done, friend! If I didn't know better I would have thought you had been born with cobblestones beneath your feet. As the sun is setting I advise that we rest here tonight, we can almost certainly get into the building without Harp noticing. I will take the first shift and stay in the common room for the first 4 hours... Therrien, can you come check on the situation after that time? My objective is to just to ensure nothing goes too poorly or that he leaves unnecessarily while in this state."
OOC:
Is there a way we can see to "check-in" at the tavern without making our presence too obvious to Harp?

Rolls

Perception - (1d20)

(9) = 9

Nov 1, 2016 8:44 pm
OOC:
Yeah, I'd say that if you wait a little while, he'll be too drunk to notice or care.
Nov 1, 2016 9:20 pm
"I suggest we just take twenty minutes outside and then make our way into the tavern and get rooms upstairs. It makes no difference to me but I suggest we just take a group room."

After waiting we get a room in the tavern and Rhiv stays downstairs in a separate part of the bar where I can hear what is going and see the entrance on but I'm out of sight of Harp. I pull my hood down low and signal the tavernmaid to order a beer to nurse while waiting.

Rolls

Staying out of sight - (1d20+10)

(12) + 10 = 22

Nov 2, 2016 4:24 pm
OOC:
I'm going to rule that the spells duration (1 hour) ends before you are able to begin your watch over Harp in the tavern area. (Also, since it's emanating from To'ot, it's likely that he's more than 30 feet from you at this point.)

But, 12 is good enough for Harp not to see you, as he's passed out. It's not good enough for the other patrons not to notice you, though.
Nov 2, 2016 5:24 pm
I cannot sleep, so I leave the dozing Therrien in our room, and join Rhiv on his watch in a dimly lit corner of the tavern. I bring the baby with me, but conceal it with my robes so as to keep us as relatively unmemorable as possible to onlookers. The young Duke is sleeping soundly, and I am encouraged to see that the consistent hum of activity in the saloon does nothing to rouse him.

I see Brother Harper slumped over at the bar, apparently passed out. He occasionally twitches, perhaps just natural reflexes, or maybe he is swept up in a tumultuous dream. I silently survey the rest of the room next to Rhiv.

You mentioned my comfort in the city... few people know that I was raised in a city, not so large as this, but the same at its essence. But that was in a different time for me. I stare wistfully forward and sip my ale. Brother Rhiv, should we wait out Harper's unconscious state, or bring him to the room? Potential danger could arise in this public place, but I fear that disturbing his slumber may set him off as well. We need him as I feel he will play a large part in our chances in the days to come.
I agree with your initial assessment that the Church of Adonai could aid us in our next step. Also I would like to seek the City Library or knowledge repository to see if any information can be gleaned regarding the Horn of Dorothir.
Nov 2, 2016 9:25 pm
"I would never have known. I apologize that I never asked about your history during our long trip. Where are you from and what shifted you from a city-dweller to a man of the earth? In terms of Harp I agree with you wholeheartedly. I do not know what is right here but we will almost certainly not be able to move him without his approval unless he is magically, more than just alcoholically influenced. I have seen the man drink many dwarves under tables and still be able to balance a sword on his finger. Do you have any options there? Otherwise, in this place I think if we pay his tab and watch we will be able to avert any issues. In terms of next steps I absolutely agree that the Library is a first priority once rested."
OOC:
I want to assess the depth of Harp's slumber. I'm assuming this would be Wisdom/insight check? Also, weren't we supposed to meet with someone from the Duke's retinue to get us access to the library? i can't rightly remember.

Rolls

insight into the depth of Harp's slumber. - (1d20+2)

(12) + 2 = 14

Nov 3, 2016 7:42 pm
The bar has quieted significantly this late in the evening. Seeing his solidly inebriated state, I quietly arrange with the barkeep to cover Harp's tab and add on a solid tip. To'ot and I lean in and each lean a shoulder under Harp and try to walk him upstairs without waking him.

Rolls

Strength - (1d20+5)

(13) + 5 = 18

Nov 3, 2016 7:48 pm
Rhiv immediately grabs one of the four bunks and is soundly asleep within minutes of getting Harp into the room.
Nov 7, 2016 8:51 pm
The night passes without incident. When do you wake up? What do you do?
Nov 7, 2016 9:51 pm
OOC:
as early as possible with a full rest.


As the merest tint of light etches across the horizon, Rhiv enters the room, bearing a large canister of tea and some cold cuts. "Morning, friends. Ready for the library?"
Nov 7, 2016 10:02 pm
Thank you Brother; I usually awake at the first light, but you have beaten me to the punch. Let's eat and be on our way. And how is everyone feeling this morning? I smile and wink at Harper.
Nov 7, 2016 10:53 pm
I roll to the near edge of the bed, and vomit on the floor. I wipe my mouth with the back of my sleeve slowly, and turn back towards the wall. I stare at the rough plaster, and feel nothing.

I know I should be hungry, from habit or a faint gnawing at the pit of my stomach, but it doesn't register. Nothing registers. Not even the implications of finding myself in this bed. I might just as well have woken up anywhere. I may just as well have not woken at all.
Nov 8, 2016 4:40 pm
Seeing Harp's glazed eyes, anger wells up in my heart. Anger at Harp, anger at Rowena and the foul touch she seems to have placed on his soul, anger at his mysterious grandmother and the pain she--knowingly or not--inflicted upon him. If I see an enemy I know how best to strike him, if I see someone under attack I can shield them... I see a dead man walking with no visible wounds. I am truly at a loss. Again, I pause and rub the resh symbol on my breastplate. "Lord help him..."

Putting the tea and items on the end table I take a cup, pour a small amount of whiskey into it, and extend it to Harp while putting a gentle hand on his shoulder: "My grandfather always says a hot-toddy was the only true way to start a morning regardless of how the night was...." I lean over and pick up his pack and drop it on the bed next to him. "We are heading to the library to research the curse and the artifacts your.... grandmother... mentioned. We would love to have your help but I understand if you need time to just do.... whatever you need to do. We will return here in the evening."
Last edited November 8, 2016 4:40 pm
Nov 8, 2016 5:33 pm
As you lean in towards Harp, the overwhelming stench of the vomit causes you to grimace. Then, you realize that it's not just the vomit. None have you have had a proper bath since the Duke's mansion.
Nov 8, 2016 9:46 pm
As the silence extends well beyond everyone's comfort, I wait an additional minute just to make sure he felt it. If he was feeling anything at the moment. I set the cup down at Harp's feet. "Be well, friend. If you need to leave here before we return, you will be able to leave us a message at the Church of the Adonai." I spin on my heel and grab my pack from under my bunk. "To'ot, Therrien, I need to clean up before we go. As unwelcome as my kind often are in such elevated establishments such as the Royal Library, it would likely behove me to at least show up blood free. I plan to head to the Church first to quickly pay my regards and see if they have any information that might help. Then to the library."
OOC:
I assume we take 20 minutes to clean up and eat and then I will be leaving for the Church.
Nov 9, 2016 7:10 pm
Having managed our best to bucket shower and clean the weeks of dirt and crusted blood off our gear and bodies, we pack up and head to the Church of the Adonai looking tolerably presentable. I stop by the tavernkeep and give him enough gold to cover our room for the night and ask him to feel free to water down the drinks for Harp should he decide to spend another evening in the cups.
OOC:
I assumed everyone but Harp is coming but feel free to clarify if not.
Nov 9, 2016 8:56 pm
OOC:
Yup, we're coming along with you.
Nov 12, 2016 1:04 am
Rhiv, Therrien, and To'ot leave the inn. The city looks different in the whispered light shortly after dawn. Last night, the whole thing looked like it was on fire, ignited by the golden setting sun. In the morning light, though, the city seems a bit gray and cold, as it huddles under the shadow of the mountain peak above. The three of you exit the inn and are struck by a sight you didn't notice last night: the inn is situated about two blocks from the outer wall of the city, and very close to a large watchtower, easily 150 feet tall and 50 feet wide. It is one of Redwall's distinguishing features, a large, proud, protruding tusk sticking up from the lower jaw of the city. In the distance, a blacksmith hammer gong echoes. You all note the name of the inn as you leave: The Gassy Gnoll. Rhiv questions why every single bar, tavern, and inn uses the same naming convention. We could all save time and just name every single one The Adjective Noun, he thinks.

Rhiv knows that the Adonaic temple is in the Wache Ward, which is the second tier of the three-tiered city, butting up against the mountain itself. You don't know where within the Second Ward the temple is, but you can clearly see which direction to head to reach the wall that protects the Wache Ward from the Open Ward that you're currently in, as it stands 60 or 80 feet tall. From your vantage point looking towards the mountain, you can see one octagonal tower directly ahead of you, and another off the the left a bit more. The one to the left looks a bit different, a bit shorter and wider, and you surmise that might be one of the places to cross into the middle tier of the city.

As you walk you pass by a market with some stalls selling fish, mushrooms, jewelry, and other goods, and a couple of halfling jugglers trying to entertain people for some spare coins. As you get closer to the gate, you notice the streets become a bit more congested and the din of the city grows a bit louder. After about 45 minutes walking, you turn a corner to face the gate, and immediately notice a line several dozen people long, apparently waiting to pass through the gate into the Wache Ward. There are several city guards at the base of the gate tower interacting with whoever is currently being processed, and two other guards slowly pacing up and down the line.

It's currently about 8am. What would you like to do?
OOC:
How are the three of you positioned? To'ot, what's the situation with baby duke?
Nov 12, 2016 2:42 am
OOC:
Rhiv would be leading at least until they get to the church. Going with the comment earlier, we have the justification to be in the city, correct?


Seeing the line of waiting people, we get in line and watch the speed of the line and how the guards are treating the people. Do they show papers? Are they paying money or are the guards asking for money? Are they searching people's items or asking questions of them?
Nov 12, 2016 4:00 pm
Well, you wouldn't know if you're authorized to be in the city or not. Neither the Duke nor Sebastian really have you very detailed instructions, and none of you have been here before to know how things work.

The guards do seem to be asking questions, checking documents, and looking through belongings. You don't see anyone exchanging money.
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