Rolls
Stealth - (1d20+7)
(18) + 7 = 25
Stealth - (1d20+7)
(18) + 7 = 25
Detecting traps - (1d20+5)
(19) + 5 = 24
Stealth - (1d20+7)
(15) + 7 = 22
Initiative - (1d20)
(17) = 17
Stealth - (1d20+10)
(3) + 10 = 13
Ecuilageth Slash! - (1d20+7)
(16) + 7 = 23
Dagger Throw! - (1d20+6)
(5) + 6 = 11
Surprise Dagger - (1d20+6)
(1) + 6 = 7
Ecuilageth Damage - (1d8+4)
(1) + 4 = 5
Ecuilageth Sneak Damage - (2d6)
(51) = 6
Dagger Damage - (1d4)
(2) = 2
Dagger Sneak Damage - (2d6)
(12) = 3
FINE. Initiative. - (1d20+5)
(1) + 5 = 6
To'ot Initiative - (1d20)
(1) = 1
Therrien Initiative - (1d20+3)
(6) + 3 = 9
Enemy Initiative - (1d20+1)
(10) + 1 = 11
Brighthill Initiative - (1d20+1)
(20) + 1 = 21
attack (ithink i only get proficiency bonus + dex rather than strength?) - (1d20+2)
(4) + 2 = 6
damage - (1d6)
(4) = 4
Guiding Bolt - (1d20+6)
(13) + 6 = 19
Radiant Damage - (4d6)
(1652) = 14
Grapple - (1d20+2)
(12) + 2 = 14
Zombie Slam! - (1d20+3)
(19) + 3 = 22
Zombie Slam! damage - (1d6+1)
(6) + 1 = 7
Short bow attack - (1d20+3)
(11) + 3 = 14
Dagger - (1d20+4)
(20) + 4 = 24
Ethereal blades - (1d20+3)
(16) + 3 = 19
Dagger crit damage - (2d4+2)
(33) + 2 = 8
Ethereal blades damage - (1d8+3)
(1) + 3 = 4