Emergence Game Thread

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Jul 8, 2016 5:32 pm
I stride briskly back into camp. "There's nothing to be had around here, but carcasses." I toss the dead squirrel onto the fire and watch the ants scatter in the flames. "No threats from man or beast, but a small party like ours makes camp across the highway to the northeast about 50 yards. I can investigate further if someone else wants to take first watch. Or I'll watch. Matters naught to me."

I glance at the sleeping To'ot and babe, wondering if he has anything in his pack to eat. Old habits die hard. I light up.
Jul 8, 2016 6:07 pm
"I for one think that only good will come from investigating this camp. Either they are friends and we gain safety in numbers or they are foes that we can dispatch. Lead on, friend. I will follow as stealthily as possible. And--as much as he may curse me later--I'll wake To'ot before we go."

I gather my weapons and set off with Harp toward the neighboring camp.

OOC: Ryan, I think pre-rolling is fun and can speed up the process. I think it might be useful to keep you from having to tell me to roll, then me eventually getting on and rolling, then you eventually getting on and assessing, etc. If you don't want to use the roll, don't need it, need me to roll against something different, or just want me to roll again feel free to ignore it and tell me what you want and i'll just redo.
Last edited July 9, 2016 1:52 pm

Rolls

Stealthy McStealtherson (just in case you want it.... :) - (1d20+0)

(17) = 17

Jul 8, 2016 10:53 pm
Therrien stays awake for 2 hours staring into the fire. He reaches out and holds his hand in the flame for just a second beyond the point of pain before pulling it back, grimacing. He then climbs a nearby tree to sleep.
Jul 11, 2016 2:12 pm
As our threesome leaves the halo of our warm, bright fire, I grimace at the murmuring babe, suckling discontentedly on To'ot's heavy forefinger. "Perhaps it's best if we leave the child. No need to alert possible brigands to our presence." I attempt to persuade To'ot to return to camp. I quickly pull him aside, whisper something out of Rhiv's earshot and then, more loudly, "Stay behind a bit. When we spot their fire I'll do a quick perimeter and circle back to you."

Rolls

Persuasion - (1d20+8)

(20) + 8 = 28

Stealth - (1d20+9)

(5) + 9 = 14

Jul 11, 2016 2:54 pm
To'ot scowls a bit. "you know," he growls in the tone of someone who has been unduly awakened, "y'all could've talked about this BEFORE you woke me up. Just thank whatever gods you worship," he looks at Rhiv, "thank Adonai that you didn't wake up the Duke." He turns and heads silently back to the camp.
OOC:
I'll reiterate, no need to roll for contested Chakraborty against other PCs. I'll call for rolls if I think you need them. If Chris were here, I'd let him choose if he wanted to come with you despite your natural 20 roll.
Jul 11, 2016 6:13 pm
OOC:
OOC: OK, just to be clear as we are still figuring out this internet approach, the three of us (leaving To'ot) are advancing toward the other camp as stealthily as possible. Now what?
Last edited July 11, 2016 6:13 pm
Jul 12, 2016 3:31 pm
Rhiv and Harp approach the camp from the southwest. You can see the four figures around the fire. The two larger figures are sitting and appear to be talking with each other, while the two smaller are lying down. You'll have to come out from behind cover to see more, based on where you are. You can also try circling around to the northeast so the fire is illuminating the front of the four figures. That might give you a good enough angle to see who/what they are without alerting them to your presence.
Jul 13, 2016 11:33 am
I whisper to Harp, "I think we should split up with you going to the northeast and me staying here as the advantage of surrounding them and putting you with the fire in between you and them. When needed I can charge them from behind. The negative is that, if there is a watchman it could put you in close combat.... The alternative is both of us sneaking through to the north and--with my clunkiness--I might make that more difficult than necessary."

While awaiting his response I close my eyes and reach out to the camp with my Divine Sense, opening my awareness for evil or good...
OOC:
DM: How close are we to the camp? By larger and smaller, what is the estimate here? Do they look armored? Can we hear what language they speak?
Last edited July 13, 2016 11:52 am
Jul 13, 2016 12:39 pm
I signal my assent with a quick nod and slip into the underbrush. Within 3 seconds Rhiv cannot detect my presence. I give the firelight a wide berth, my well-worn oiled leather as noiseless as my feet. Rip these roots! I think to myself. 'Get out of doors!' everyone says. 'The fresh air'll do ya good.' I'd give a stranger's right eye for a cramped alleyway about now...

Rolls

Stealth - (1d20+8)

(7) + 8 = 15

Jul 13, 2016 1:38 pm
Slightly distracted by my focus on the camp, I notice Harp's nod in agreement but--before I have a chance to invoke a blessing on us both--he disappears silently into the night. "Fool of a harper!", I grumble under my breath... "He could have used the help on that one...." All alone, I ready my javelin and prepare to call down the Adonai's blessing on myself as soon as I see or hear a sign from Harper.
Jul 13, 2016 1:50 pm
OOC:
You're about 30 feet away. They're conversation is in hushed tones, and, even though the fire has dwindled, there are still periodic pops preventing you from determining what language they're speaking. It's dark, and it's hard to determine contexts of the forms, but you'd guess that the two "larger" beings are the size of human/elf/orc adults. The smaller forms are lying down, so it's difficult even to determine anything beyond that they are smaller than the larger figures that are sitting and talking.

You don't sense any fiends, celestials, or undead, nor any consecrated or desecrated places nearby.
As Harp turns and slinks into the darkness, both the larger figures pull hoods up over their heads.

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Jul 13, 2016 2:00 pm
I attempt to make out what they are saying, and see if the two smaller beings appear to be in any kind of danger. Honestly, though, I'm more interested to know if I'm in any danger...

Rolls

Perception - (1d20+8)

(8) + 8 = 16

Jul 13, 2016 2:11 pm
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Jul 13, 2016 3:19 pm
After a brief scouting of the far side, I quickly make my way back to Rhiv. "They do not appear to be a threat, as I did not see any weapons. The little ones do not appear to be bound, either. Likely they're travelers, just making their way. Still, I'd rather not-" and before I can say "endanger ourselves by alerting them to our presence" the big oaf goes and...
Last edited July 13, 2016 3:20 pm
Jul 13, 2016 3:36 pm
Hearing that that they have no weapons and do not seem to be of foul intent, I interrupt Har[: "If they aren't a threat then I will go down and let them know they can count on us if anything untoward happens." I quickly call out: "Haloooo, friends!" in common, and stride forward into the light.
Jul 13, 2016 3:48 pm
"goddamn it" *loosens blade, loads and readies crossbow.
OOC:
Heavy crossbow is back at camp. Too hard to recon quickly with it.
Jul 13, 2016 4:05 pm
Startled, the two figures jump to their feet and spin around. The taller of the two quickly pulls out a wand, waves it at you and says, "kwara sal'." The shorter humanoid, quickly moves toward the two smaller figures on the ground. She crouches in between them and faces the Dragonborn.
OOC:
Rhiv, roll WIS save.
Jul 13, 2016 4:19 pm
Wisdom save!

Rolls

Wisdom Save - (1d20+2)

(5) + 2 = 7

Jul 13, 2016 4:23 pm
OOC:
Just so everyone is clear, I did not follow him into the firelight. I am still hidden, just watching carefully.
Jul 13, 2016 4:59 pm
Rhiv is instantly paralyzed, unable to move. The man throws back his hood revealing a wild shock of dark hair, (black maybe? Dark blue?), and swirling, slashing tattoos on his cheeks and forehead. Most significantly, two sharply pointed ears stick out beyond his electric locks. "Wingardium Leviosa. Who are you, intruder? Why have you tried to sneak up on us? Are you alone?" He peppers Rhiv with questions as the dragonborn begins to float into the air, rising to about 20 feet off the ground. Once he reaches this height, he feels the Hold Person spell release so he can respond.

As this is happening, one of the smaller figures slowly sits up and begins rubbing its eyes, it says in a small voice, "atar, mani naa goien no'?" The second larger figure moves close in and starts to whisper in its ear.

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