...Rolling...
Rolls
Bill - (1d6, RA)
(3) = 3
Lance - (1d6, RA)
(1) = 1
Bill - (1d6, RA)
(3) = 3
Lance - (1d6, RA)
(1) = 1
Persuasion* - (1d4, 1d4, RA)
1d4 : (3) = 3
1d4 : (1) = 1
Lance - (1d8-2, RA)
(6) - 2 = 4
Bill - (1d8-2, RA)
(5) - 2 = 3
Avery - (1d8, RA)
(7) = 7
Ginny - (1d8, RA)
(87) = 15
Lance DMG - (2d6+1, RA)
(43) + 1 = 8
Avery DMG - (2d8-1, RA)
(487) - 1 = 18
Ginny DMG - (2d8-1, 1d6, RA)
2d8-1 : (26) - 1 = 7
1d6 : (5) = 5
Shooting (main hand) - (1d10, 1d6, RA)
1d10 : (7) = 7
1d6 : (1) = 1
Shooting (Off Hand) - (1d10-2, 1d6-2, RA)
1d10-2 : (7) - 2 = 5
1d6-2 : (5) - 2 = 3
DMG main hand - (3d6+1, RA)
(4363) + 1 = 17
DMG off hand - (2d6+1, RA)
(15) + 1 = 7
Vigor 1d8 - (1d8, 1d6, RA)
1d8 : (5) = 5
1d6 : (3) = 3
Vig v 2 wounds - (1d8, 1d6, RA)
1d8 : (4) = 4
1d6 : (61) = 7
Soak v 1 wound (taken as he was shaken in first hit) -1 from wound - (1d8-1, 1d6-1, RA)
1d8-1 : (5) - 1 = 4
1d6-1 : (3) - 1 = 2
Vigor - Soak vs Avery - (1d6, 1d6, RA)
1d6 : (3) = 3
1d6 : (4) = 4
Vigor - (1d6+2, 1d6+2, RA)
1d6+2 : (4) + 2 = 6
1d6+2 : (3) + 2 = 5
Vigor - (1d6+2, 1d6+2, RA)
1d6+2 : (2) + 2 = 4
1d6+2 : (64) + 2 = 12
Vigor - (1d6, 1d6, RA)
1d6 : (5) = 5
1d6 : (2) = 2
Shooting - (1d8, 1d6, RA)
1d8 : (2) = 2
1d6 : (1) = 1
Colt Peacemaker - (1d8+2d6+1, RA)
(1) + (22) + 1 = 6
Shooting (spending a benny) - (1d8, 1d6, RA)
1d8 : (3) = 3
1d6 : (63) = 9