Zuteais says:
... The start-up is quick. ...
Depends what we are comparing it to. I would class it more as 'medium' than 'quick', but quick enough, sure.
Zuteais says:
... The rules are pretty intuitive. ...
Agreed. Though that is largely due to its PbtA roots, so there are many others that are mostly 'as good' in that regard.
Zuteais says:
... I am not too familiar with the moves. ...
The Moves are good, and very well constructed for solo or guided play, but there are a lot of them, and many of them are structured so as to remove the need for a GM, making them a wee bit redundant when there
is a GM (guide). This is not a problem, it just means there are more things to keep in mind and watch out for when they trigger, and many of them are handled by the GM, in the background, so, from a player perspective, they almost may as well not exist. They are sufficiently well written that they don't overly limit what the GM can do, but they are merely 'unnecessary' (in guided play).
Zuteais says:
... I think I may just need to do more games. ...
No argument on that point. We all do. :)
Zuteais says:
... I think the character generation is just really close to something really great ...
Agreed. There are a few weirdnesses with leveling, and some combinations can cause issues, or never come online, but the 'freeform collection of cards' can really make for cool character ideas. City of Mist tried something similar (with the cards), but that is a hard game to make work.