Others should weigh in with opinions on pace, but I personally prefer not rushing things too much -- it's a balance. And player-facing rolls generally
are faster -- heavy combat in PbP is slow!
Mauve -- armor works a little differently in TBH. When you are hit, you can choose to sacrifice an armor
die. With your gambeson, you have two. Using / breaking an armor die absorbs all the damage -- and when you stop for a rest, you have a chance to regain that die... or it might be permanently broken, indicating damage to your armor that has to be fixed by a smith or armorer.
To wit:
In this island location, damaged armor will be a big deal!