OOC:
@TrustyJustin I wasn't going to make you roll a perception check to count heads. Now I feel like I should say something like 75 or 2.45653.
There are five brigands, three in leather and two robed, but you can't entirely discount the chance that there could be more hidden nearby. Any further observation, though, is cut short by the sound of Verin's rapier scraping out of its sheathe. The time for words and wonderings has been overtaken by a present insistent upon violence.
The elven woman draws her sword, a long curved blade, and moves in toward Verin, while the others hold back, readying ranged weapons - or in the case of the robed figures, simply dropping into a readied stance.
OOC:
No initiative rolls in this, in an odd takeaway from GURPS, your stat is your order. In this case, Verin can use the best of Presence or Agility, while everyone else can use the best of Wisdom or Agility. That means the initiative order is: Verin/Laaesh/Cualli (16) > Rythorn (12) > NPCs (12) > S'sylin (10). Since I'll be parsing all the PC moves at once, To make this easier to parse, we'll have everyone but S'sylin move, then the NPCs, and then alternate
all PCs and all NPCs. (If that needs more explanation, let me know.)