Wonderful! Thanks, everyone for chiming in. Special thanks to Flying Succulent, that post made my day.
Tardigrade - Playing - No strong system preference
Tibbius - Playing-- World of Dungeons sounds exciting - open to rules Bashing!
Gnomius - Potentially interested - Starforged sounds exciting
Oopslyon - Interested, but doesn’t want to line jump - No strong system preference
Harrigan - Giving it thought, but probably no.
It feels like we might be ready to tighten up the
Concept. Aim, Tone and Subject Matter of the game-- and then do another check-in on interest.
Even if you don’t think you’ll play, I’d be happy to hear any ideas and imaginings--we are a community of hyper-creative types. We should leverage that, right?
Using the feedback here and just riffing off the image myself…
Questions that pop into my mind.
- I wonder, what are those bird-like things flying in the miasma?
- What is that swirling vortex in the sky, is that in the atmosphere, or deeper in space?
- What is the significance of the bright celestial object, is that a moon? A Nearby star?
- What sort of towers are those? Why did they build them? What purpose do they serve?
- If this is a rogue planet, something is definitely weird here-- so we should rule out normal physics. Perhaps the planet is actually some sort of alien that the people treat as a god-- an aspect of a psychic maelstrom?
A Roadside Picnic sort of phenomenon?
- The city looks renaissance, like 1500’s level tech, I wonder what the social structure is?
- What is it about the bay, it looks almost like a marsh, is that something with the tides? Maybe there are no oceans, just interconnected bogs and swamps?
- I get the sense this visitation from time/space has been the state of things for some time… but maybe not?
But I don’t want to
Anchor the creativity too much, where often the first person to say something everyone anchors, and riffs off that. Let me hear your ideas, even if they contradict ideas from above. Riffing a new campaign, honestly, can be some of the most fun.
Also, now is a good time to say
No to potential things. It’s often hard, but if we get in early it can help create the boundaries to our imagination.
Like right now, I’m leaning towards NO for Demons, Devils and Angelic beings. But I’m willing to wiggle on that. But, something that is metaphysically evil…doesn’t feel right for this setting.
I’ve cracked open the .pdf for Starforged and will take a look around. I'm familiar with Ironsworn, so I'm sure I'll dig Starforged.
I am extra comfortable bashing World of Dungeons-- I can whip up custom moves pretty quick. We can even change the Special Abilities to match the setting. Like what
Sean and Judd did here.
Last edited September 24, 2022 6:56 pm