nezzeraj says:
Sure, but AC doesn't always mean you aren't being hit, just that you aren't taking damage.
I don't necessarily disagree, but it doesn't help that a lot of prior editions explicitly describe a successful attack roll as a "hit". Even the aftorementioned THAC0 stands for, IIRC, "To Hit (with) AC 0". Obviously I don't struggle with the concept now, having been playing for years, but teenage me really thought armor ought to provide damage reduction rather than making you harder to hit.
I of course get that it's an abstraction that enables convenient modifiers like stacking AC from dodge or whatever, but like I said it's an irrational pet peeve.