Burying the Lead
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Jan 24, 2023 7:53 pm
OOC:
Just for your awareness, I previously shifted all of my combat awareness points to fumble recovery. So no extra deduction or auto fail for a 1.Jan 25, 2023 3:25 am
OOC:
Initiative:Guards 18
Numa 16
Brett 16
Sergei 14
Drone 14
Flesher 7
The guards are making no move but rather using the spider drone remotely from the security station in the elevator bay.
Brett is up, followed by Sergei
Rolls
Guards Initiative - (1d10+8)
(10) + 8 = 18
Drone Initiative - (1d10+8)
(6) + 8 = 14
Jan 25, 2023 5:18 pm
OOC:
i literally just found out about the meta thread two days ago. Been reading to catch upJan 26, 2023 2:10 am
In Comms
"Red, keep your eyes down this hallway. No guards means they're still prepping that spider drone."
With that Brett peels off west and heads quietly into the board room to get a better angle and view of the assault party
"Red, keep your eyes down this hallway. No guards means they're still prepping that spider drone."
With that Brett peels off west and heads quietly into the board room to get a better angle and view of the assault party
OOC:
from the distance and angle it looks like I may be able to get a better look still within my turn but I'm not 100% on that. Could you give me a ruling, DM?Last edited January 26, 2023 2:10 am
Rolls
Stealth - (1d10+12)
(10) + 12 = 22
Jan 26, 2023 2:40 am
In comms: Spider drone?! Fuuuck! Those ‘ganic gonks are too chickenshit to fight. We should hit ‘em where they hide! Numa, you got eyes on ’em? And Mr. Brett, see if you can take out its optics first. I’ve got the roof access door open and our ride on its way. Let’s not make him circle, neh?
Jan 26, 2023 5:04 am
In Comms
"Spider optics, huh? Sure I can hit those. Stupid spider, thinks it's got optics. Dumb ol spider bot."
"Spider optics, huh? Sure I can hit those. Stupid spider, thinks it's got optics. Dumb ol spider bot."
Jan 27, 2023 2:10 am
Numa fires off a quick message to the others. I've got something here about a 'laser stabilization ray' for something called 'Project Gibson.' Should I turn this off?"
Jan 27, 2023 2:25 am
Consummate_Monster says:
OOC:
from the distance and angle it looks like I may be able to get a better look still within my turn but I'm not 100% on that. Could you give me a ruling, DM?OOC:
Absolutely, there is a door in the conference room directly across from the elevator bay. With your stealth roll you can move there and crack it open to see without being detected. You still have an action it you want it.Jan 27, 2023 2:35 am
Rsteele says:
OOC:
Just for your awareness, I previously shifted all of my combat awareness points to fumble recovery. So no extra deduction or auto fail for a 1.OOC:
Gotcha, noted. I'll add a line to your sheet below "Role Ability" to describe what the mechanical function of your ability isJan 27, 2023 3:27 am
Sergei responds via comms:
Jaws said to grab some Project or another. Disarm it and take it.
Jaws said to grab some Project or another. Disarm it and take it.
Jan 27, 2023 4:22 am
"Got it. I hope this is more 'infrared silent alarm laser' and less 'melt-your-face-off laser'."
Jan 28, 2023 1:09 am
Brett quickly scans the group of douche bags trying to assess who the netrunner is that will operate the drone.
He thinks to himself, "Eenie, meenie, minee..."
He thinks to himself, "Eenie, meenie, minee..."
OOC:
also, what's the range I'm at? Do I have any movement left to back up just a bit and get some distance?Last edited January 28, 2023 3:30 am
Rolls
Perception - (1d10+8)
(5) + 8 = 13
Jan 28, 2023 7:26 pm
Brett spots the netrunner by his characteristic headgear.
OOC:
You are within 10 meters of the security forces, for you to back up and shoot you would have to open the door more fully which would throw your surpriseJan 28, 2023 8:16 pm
"Hey, Moe!" Brett muses one of his favorite classic movie lines and opens up on the netrunner
In Comms
"Five guards and a spider drone. I've identified the netrunner. My shots."
In Comms
"Five guards and a spider drone. I've identified the netrunner. My shots."
OOC:
autofire on netrunner, Brett will give just a sec for sergei if he needs itLast edited January 28, 2023 8:18 pm
Rolls
Attack - (1d10+14)
(5) + 14 = 19
Dmg - (2d6x3)
(55) + 3 = 13
Jan 28, 2023 8:27 pm
OOC:
if Sergei is done then Flesher is up, don't forget there are two snipers on that rooftop that don't see her yet...Jan 28, 2023 8:34 pm
Sergei runs up and pumps one into the Netrunner. If that doesn’t flatline him, Sergei gives him another. If it looks like he’s going down, Sergei pops another one.
After the two shots Sergei ducks back behind the corner of the hallway out of view.
After the two shots Sergei ducks back behind the corner of the hallway out of view.
Rolls
Shoulder Arms (REF) - (1d10+14)
(6) + 14 = 20
Shoulder Arms (REF) - (1d10+14)
(9) + 14 = 23
Jan 28, 2023 8:36 pm
OOC:
Damage is 5d6 eachRolls
1st shot damage - (5d6)
(15245) = 17
2nd shot damage - (5d6)
(45456) = 24
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