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Do you prefer to be GM or player in a game?
Ha! great question. I think I love both aspects, for different reasons.
GMing a game appeals to the storyteller in me, and challenges me to adapt and mold the story to the players' actions and needs. You start with a more or less well delineated plan (a published scenario, or a chain of events imagined by you), and the characters will deviate from it, add to it, do the unexpected. Reacting creatively to all this is a great writing exercise, and I am convinced that, in the Play-by-post format, with its natural pauses and slower pace, we can get some great stories using the extra thinking time between posts.
As a player, the joy is in the discovery of a story, in the unveiling of a mystery. Focusing on (usually) one character only, you can delve deeper into their personality, calibrating their dialogues to things they would actually say, in form and substance. You can work out some fun details of their likes and dislikes, give them little quirks... And there is also of course the interaction with other players, the group dynamics that are generated in the game.
We share an awesome hobby, what's not to like? 😂
Last edited December 4, 2022 11:03 pm