Nashkel

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Jan 14, 2023 2:06 am
Sheemish leaps from his chair, a metallic whip wrapping around its back as he does so. With a grunt he swings and releases, the chair hurtling point blank at the nearest dwarf.

beserker 2 must make a dex 14 save or take 9 damage.
Last edited January 14, 2023 2:07 am

Rolls

Catapult - (3d8)

(351) = 9

Jan 14, 2023 2:46 am
I quickly step up to the dwarf and pull out my warhammer and shield and attack.

Rolls

Berserker dwarf 2 attack - (1d20+5)

(5) + 5 = 10

Advantage - (1d20+5)

(7) + 5 = 12

Jan 14, 2023 3:41 am
Dieter leaps to his feet and grabs his tower shield which was previously resting against his stool. He plants himself between the ambusher and Aiwe presenting a strong defense while attacking with quick slashes and stabs

hp 25/25
ac 19
Last edited January 14, 2023 3:45 am

Rolls

berserker 1 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA - (1d20+5)

(1) + 5 = 6

damage - (1d8+3)

(3) + 3 = 6

lucky - (1d20+5)

(8) + 5 = 13

percision strike - (13+1d8)

(1) + 13 = 14

Jan 14, 2023 5:11 am
From here she lurks in the corner nearest to Aiwe, Calliope spots the incoming dwarves and issues out a shriek like an eagle to warn the party. A feather flies out from her hand past the warriors and explodes into sparkles around the priest, dousing him in tiny motes of colored light.

(Faerie Fire on Priest and Scoundrel. Priest fails.)
Last edited January 14, 2023 5:21 am

Rolls

Priest Dex save - (1d20+0)

(4) = 4

Scoundrel Dex save - (1d20+2)

(14) + 2 = 16

Jan 14, 2023 5:14 am
"Of course...Party crashers." Stella sighs as weapons are wordlessly drawn. She steps back and reaches for her bow, but grabs nothing but air. She left it in the kitchen!

Stella had a scimitar, but...Ah! She remembers she had instinctively summoned a spectral bow when she shapeshifted into a wolf. Perhaps she could do it now, especially with how close to her powers she was getting.

"Arrows of the Gods" she chants in druidic as her skin darkens and becomes riddled with stars. With radiant eyes and fingers, she strums out a recurve bow in the air made of stars. She raises, draws, and fires twice in quick succession, the arrows materializing with each draw of the string.

(Priest takes 33 radiant damage.)
Last edited January 14, 2023 5:18 am

Rolls

Starry Form: Archer Attack vs Priest - (1d20+5, 1d8+3)

1d20+5 : (20) + 5 = 25

1d8+3 : (7) + 3 = 10

Guiding Bolt vs Priest - (1d20+5, 4d6)

1d20+5 : (19) + 5 = 24

4d6 : (6315) = 15

Jan 14, 2023 5:44 am
At Calliope's shriek Aiwë whirls. She gasps with excitement at Calliope and Stella's magic, and at their tactics. Khanna taught to always go for the priests first.

"AAAAAAAH!" Shelur screams, pulling her mallets and rolling them on her drum. "Come with evil," she chants in guttural Orcish, "and you shall have blood!"

With a fluid movement of her arm the mallet leaves the drum roll and flies through the air, striking the priest in the head.

When he drops, she pivots on the balls of her feet and hurls the second mallet over Dieter's shoulder at the berserker there.

Lethal damage to priest, 2 damage to Berserker 1.

Zone: 1
HP: 18
AC: 19
Last edited January 14, 2023 5:51 am

Rolls

Mallet 1 v Priest - (1d20+5)

(19) + 5 = 24

Damage - (1d6+3)

(6) + 3 = 9

Mallet 2 v Berserker 1 - (1d20+5)

(10) + 5 = 15

Mallet 2 advantage - (1d20+5)

(14) + 5 = 19

Damage v Berserker - (1d6)

(2) = 2

Jan 14, 2023 6:00 am
Round 1 Summary

As the fight breaks out, Shar-Teel and the other guards draw their weapons and form a protective ring around Aldous. The young noble draws a dagger and tries to move forward to help, but they hold him back.

The first berserker flails his axe wildly at Dieter, but when Aiwë's tossed mallet hits him between the eyes, the dwarf ends up cleaving a bar stool instead, leaving himself open for Dieter to retaliate. Though the young fighter's stance is perfect, his foot slips slightly on some spilt ale and his strike glances off the dwarf's armor.

Meanwhile, the other berserker charges at Runeson, ducking under the paladin's swing and catching him in the gut with with a wickedly horned helmet (Runeson takes 16 damage). As Runeson stumbles back, Sheemish's hurled chair comes whirling forward to smash itself right in the dwarf's face (B2 fails his save and takes 9 damage). Despite his grievous wound, Runeson steadies himself, determined to stay on his feet and keep fighting.

Still standing near the door, the dwarven priest lifts a holy symbol - a jeweled dagger - and begins chanting a spell. The other of Aiwë's mallets flies through the air and hits him in the head, but he grunts through the pain and finishes his spell. "GROVEL!"

The priest casts Command as a 3rd-level spell, targeting Stella, Runeson, and Sheemish.
[ +- ] Command
A wave of magical compulsion washes over some of the companions. Runeson and Sheemish find their will overcome and are forced to obey, as though a giant, unseen hand is forcing them to their knees.
OOC:
This spell will basically make Sheemish and Runeson miss their turn in Phase 2, but if you want you can use your Inspiration to reroll the save to pass instead and be unaffected! Wisdom save, DC 13.
The same nefarious influence rolls over Stella, but her mind easily snaps back into place as she focuses. Light brighter than the fireplace flashes across the common room once, then twice! The dwarf priest falls dead, two shining arrows in his heart.

Unnoticed by most, the dwarven scoundrel prowls over to Calliope. He thinks he's hidden his approach well, until he finds himself illuminated by the eladrin's fey magic. With a snarl he slips away from the magical lights and throws himself at her, shortsword slicing a bloody line across her forearm (Calliope takes 7 damage).

Just then, an arrow comes whistling in to slam into the scoundrel's shoulder (Scoundrel takes 15 damage). Over by the kitchen door, Imoen stands with her bow, her determined expression somewhat lessened by the apple clutched between her teeth.

As Runeson and Sheemish feel the dead priest's magic pulling them low, leaving Stella exposed to their opponent, a powerful voice rings out from behind them. "Ho there, evil! Leave the girl alone, or butts will be liberally kicked in good measure!" The voice is followed by a flying, beautifully decorated birthday cake that hits the dwarf berserker square in the face, enveloping his head in delicious, blinding frosting (no damage, but B2 is blinded for the next round). Then the tattooed warrior follows up his improvised projectile with a swing of his sword - held firmly by the still-sheathed blade - and slams the weapon's hilt into the berserker's cake-covered nose (B2 takes 13 damage).

Another voice, considerably less deep or powerful, calls out from the hallway. "No! Leave them alone!" Aldous whips out a wooden wand and, aiming over Shar-Teel's shoulder, unleashes three magical bolts that zoom around patrons and under tables to sting the berserker by Dieter and Aiwë (B1 takes 9 damage from Magic Missile).

Wounded, and with one of their number dead, the dwarves redouble their efforts!

Rolls

Berserker1 vs Dieter (advantage) - (1d20+5, 1d20+5)

1d20+5 : (5) + 5 = 10

1d20+5 : (2) + 5 = 7

Berserker2 vs Runeson (advantage) - (1d20+5, 1d20+5)

1d20+5 : (18) + 5 = 23

1d20+5 : (20) + 5 = 25

dmg to Runeson - (2d12+3)

(103) + 3 = 16

Stella, Runeson, Sheemish Wis saves DC 13 - (1d20+5, 1d20+3, 1d20)

1d20+5 : (13) + 5 = 18

1d20+3 : (4) + 3 = 7

1d20 : (5) = 5

Scoundrel Hide - (1d20+6)

(5) + 6 = 11

Scoundrel vs Calliope (2 attacks) - (1d20+5, 1d20+5)

1d20+5 : (5) + 5 = 10

1d20+5 : (14) + 5 = 19

dmg to Calliope - (1d6+3)

(4) + 3 = 7

Tattoo vs B2 (advantage, 2 attacks) - (2d20+7, 2d20+7)

2d20+7 : (211) + 7 = 20

2d20+7 : (714) + 7 = 28

dmg to B2 - (1d4+4, 2d6+4)

1d4+4 : (4) + 4 = 8

2d6+4 : (54) + 4 = 13

Magic Missile damage vs B1 - (3d4+3)

(114) + 3 = 9

Imoen Hide - (1d20+5)

(5) + 5 = 10

Imoen vs scoundrel - (1d20+5)

(10) + 5 = 15

dmg to scoundrel - (3d6+3)

(624) + 3 = 15

B2 dex save vs Catapult - (1d20+1)

(5) + 1 = 6

Jan 14, 2023 5:14 pm
Round 2 Player Phase!!
OOC:
Okay! As mentioned above, Sheemish and Runeson miss their turn this round due to the command spell. If they want, they can use their inspiration to reroll that save, DC 13 Wis save to see if they pass instead!

Oh, and both berserkers are granting advantage to weapon attacks this round again!

Also, having trouble making the usual stats picture work in Gamersplane at the moment, so look for it in Discord!

Any other questions, lemme know in Discord!
Jan 14, 2023 5:24 pm
Once again, with his controller unable to move, stitch zips out to offer her help. Little thought she maybe, her effect is still felt. She lets out a high shrill whir and an invisible pulse is sent in the nearest dwarfs direction.

Beserker 2 takes 5 thunder damage
Last edited January 14, 2023 5:33 pm

Rolls

Wisdom save - (1d20)

(5) = 5

Stitch! - (1d20+1)

(8) + 1 = 9

Stitch advantage - (1d20+1)

(14) + 1 = 15

Damage beserker 2 - (1d4+1)

(4) + 1 = 5

Jan 14, 2023 8:03 pm
Dieter slows his breathing focus! he takes a small step back with his front right leg before snapping it and his blade forward driving his whole body through his hips into the swing. feeling his blade connect he curls his sword arm back towards his face before quickly twisting his body back slamming his blade into the dwarfs left side like a cracking whip.

hp 25/25
Ac 19

Dieter deals 22 damage to berserker 1. Berserker also makes his strength save and is not disarmed
Last edited January 14, 2023 8:20 pm

Rolls

Attack veserker 1 - (1D20+5)

(15) + 5 = 20

Damage disarming strike - (2D8+3)

(26) + 3 = 11

Action surge attack beserker 1 - (1D20+5)

(7) + 5 = 12

Lucky attack 2 - (1D20+5)

(16) + 5 = 21

Damage attack 2 - (1D8+3)

(8) + 3 = 11

Disarming save - (1D20+3)

(18) + 3 = 21

Jan 14, 2023 8:18 pm
Stella's pure eyes widen on her dark, night-sky face in horror as her allies fall, leaving her exposed. Then they widen further at her cake being destroyed. But was extremely grateful for the tattooed man's protection.

"YOU." The dwarf drew a weapon on her and her friends AND made her cake not get eaten?! Strafing around to get a clear shot, she fires another volley of radiant arrows at the furious, cake-covered dwarf before them.

(Berserker Party Crasher 2 takes 31 radiant damage)

17 / 17 HP
14 AC
Green Zone, behind tattooed man
Last edited January 14, 2023 8:33 pm

Rolls

Starry Form Archer Attack vs B2 - (1d20+5, 1d20+5, 1d8+3)

1d20+5 : (20) + 5 = 25

1d20+5 : (3) + 5 = 8

1d8+3 : (2) + 3 = 5

Guiding Bolt vs B2 - (1d20+5, 1d20+5, 4d6)

1d20+5 : (6) + 5 = 11

1d20+5 : (12) + 5 = 17

4d6 : (6426) = 18

Jan 14, 2023 8:57 pm
"Look around," Aiwë beats on her drum and stares the berserker in the eye. "This is the death you have chosen."

Aiwë casts Dissonant Whispers on B1. He takes 13 psychic damage and must use her reaction to run away from her.
Last edited January 14, 2023 9:02 pm

Rolls

B1 Wis save v dissonant whispers - (1d20)

(6) = 6

Damage - (3d6)

(544) = 13

Jan 14, 2023 10:44 pm
.

Rolls

B1 vs Dieter (adv) - (1d20+5, 1d20+5)

1d20+5 : (3) + 5 = 8

1d20+5 : (6) + 5 = 11

B2 vs Tattoo - (1d20+5)

(16) + 5 = 21

Dmg to tattoo - (1d12+3)

(5) + 3 = 8

Scoundrel Hide - (1d20+6)

(17) + 6 = 23

Scoundrel vs calliope (adv) - (1d20+5, 1d20+5)

1d20+5 : (12) + 5 = 17

1d20+5 : (17) + 5 = 22

Dmg to calliope - (3d6+3)

(645) + 3 = 18

Jan 14, 2023 11:30 pm
(Fey Step over to the unexpected allies from the hallway, then Scorching Ray at Scoundrel. Straining wild magic surge. Scoundrel takes 14 damage.)

HP:11/18
AC: 14
In the hallway
Last edited January 14, 2023 11:59 pm

Rolls

Scorching Ray vs Scoundrel - (1d20+5, 1d20+5, 1d20+5)

1d20+5 : (8) + 5 = 13

1d20+5 : (16) + 5 = 21

1d20+5 : (11) + 5 = 16

Scorching Ray damage - (2d6, 2d6, 2d6)

2d6 : (42) = 6

2d6 : (42) = 6

2d6 : (11) = 2

Problems - (1d100)

(80) = 80

Jan 15, 2023 3:24 am
Round 2 Summary!!

In moments the fight is under control. Dieter and Aiwe combine magic and muscle to bring down their assailant, while Stella's light arrows obliterate the one near her. Calliope neatly escapes the scoundrel, and retaliates with searing ribbons of fire. Runeson and Sheemish shake off the enchantment spell and rise to find the battle over.
OOC:
Combat finished! Well done!
Shar-Teel and the guards immediately hustle Aldous off to his room.

The tattooed man bleeds from a minor cut across his arm, but happily sits down to finish his meal.

The proprietor rises from behind the bar, face in his hands as he regards terrified patrons and smashed furniture.

Shar-Teel returns shortly, fuming, and stands with arms crossed over her chest. Her gaze is fixed on Dieter.
Jan 15, 2023 3:31 am
Dieter picks his stool up from off the ground and continues with his untouched drink. He turns his head and sees Shar-Teel fuming "If you’re going to blame me for what happened here you can turn around and go back to your ward. If you want to talk sit down."

Rolls

Intimidation - (1D20+2)

(3) + 2 = 5

Last lucky - (1D20+2)

(15) + 2 = 17

Jan 15, 2023 3:36 am
As an answer, Shar-Teel kicks onto its side the nearest dwarf corpse and pats it down. A moment later she finds a piece of paper tucked into its vest, reads it, and then gives it to Dieter with a shove on his chest. "Assassins. After *you* and *your friends*. You've got a bounty on your heads, and you brought it here. I think blaming you is completely reasonable!"

For all her anger, she doesn't leave. "What do you want?"
Jan 15, 2023 3:39 am
Aiwë knows the work isn't over. She turns over each body, one by one, to quickly check for any remaining signs of life.

Rolls

Perception - (1d20+1)

(14) + 1 = 15

Jan 15, 2023 3:44 am
Aiwe is just reaching for a dwarf with charred leather armor - the scoundrel - and he twitches, trying to slash at her with his shortsword. There's no power behind the strike though, and she quickly overpowers him.
Jan 15, 2023 3:49 am
With routine efficiency, the man is quickly bound and gagged.

"This man is still alive. Stella, can you please make sure he won't bleed out or kill himself before we have a chance to talk? Runeson, Sheemish, can one of you go with her?" Then she quickly takes the man outside and deposits him at the side of the building, away from casual patrons, under their watch.

That done, she brings the other bodies outside as well, trying to spare the patrons and proprietor any more disturbance.
Last edited January 15, 2023 3:49 am
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