Character creation

Jan 24, 2023 3:45 pm
[ +- ] Turbo: Breakers
Edit the Talents to delete all but the one you pick at the start.
Jan 24, 2023 9:10 pm
@rabbits, https://i.imgur.com/CGyuvvw.png
Jan 24, 2023 11:14 pm
Janus Willowsen is done!
Thinking a high mountain emergency rescue type of guy, perhaps he spent sometime as a firefighter, and some EMT training. But a civilian at heart.
Jan 25, 2023 2:32 pm
Lili Fortune is done and submitted. She's a young punk, and a more "direct" community activist... The type that makes pipe bombs when peaceful demonstrations fail. Definitely a criminal (In the eyes of law enforcement, anyway). Thinking this is sort of her type of "community service."
Jan 25, 2023 3:13 pm
Great! approved.

@rabbits, @eels_, please update your character sheets to specify what is your character's "weapon." This is important for flavor and also mechanically.
Jan 25, 2023 3:49 pm
@tibbius That would be helpful to have, huh? Added, sorry about that.
Jan 25, 2023 4:09 pm
Assuming I never left the real world and have no clue what is going on, I'll just go with your regular office worker. Insight to escape the boss' fury and Resolve to put up with work, but no no working out because of the long hours. In the new world he finds out all his experience filling forms and entering fields on a computer work like precise magic rituals... arcane as dangerous in the magic world as in the real on xD right... so I missed this post
Last edited January 25, 2023 4:20 pm
Jan 25, 2023 4:43 pm
Alright then... maybe a somewhat lycanthropy infected human. Got it in some of the previous missions, does Elf type shit, bites and hunts. Also a brute with a clouded mind from the unnatural disease
Jan 25, 2023 5:55 pm
Does Joe carry a pack?
Jan 25, 2023 6:03 pm
I don’t have the rules set (at least yet) so im not sure what are the options. I’m assuming that would be a climbing gear?
Jan 25, 2023 6:14 pm
So correct me of wrong but talents woe o far we have techie, wild nd medic. Trying to be mindful of not doubling up.

Was looking at someone up to arcane shenanigans.
Jan 25, 2023 6:32 pm
I have Tough, not Techie. As we progress we get more talents anyway so I wouldn't worry about it too much probably.
Jan 25, 2023 6:36 pm
Janus and Lili both are Tough. Joe is Wild.

The rules are at https://johnharper.itch.io/breakers.

A pack can contain all manner of things.
Jan 25, 2023 10:28 pm
Eels_ says:
I have Tough, not Techie. As we progress we get more talents anyway so I wouldn't worry about it too much probably.
Fair. I'm just like to be aware of not stepping toes as while some are chill others aren't :p.
Jan 25, 2023 11:55 pm
Going with a shotgun.
Jan 26, 2023 2:23 am
I can create the medic. Maybe with a civilian background. Prior job was a paramedic before joining FEMA.

I should have them ready to go tonight or tomorrow morning.
Jan 26, 2023 9:35 am
tibbius says:
Does Joe carry a pack?
heavy tools and climbing sounds like the things for a brute to have :D
Jan 26, 2023 10:27 am
How wouldn't people feel bout a mute/partially mute chara ter if it would make sense for some others to know sign language?

It's a chara ter rchetype I've been wanting to do for a while, and if we've known each other for a bit it could have happe Ed in a previous mision/in past
Jan 26, 2023 10:32 am
LightOfMidnight says:
How wouldn't people feel bout a mute/partially mute chara ter if it would make sense for some others to know sign language?

It's a chara ter rchetype I've been wanting to do for a while, and if we've known each other for a bit it could have happe Ed in a previous mision/in past
I guess I could at least have some sort of "dog senses" to read your emotions.
Jan 26, 2023 1:14 pm
LightOfMidnight says:
How wouldn't people feel bout a mute/partially mute chara ter if it would make sense for some others to know sign language?

It's a chara ter rchetype I've been wanting to do for a while, and if we've known each other for a bit it could have happe Ed in a previous mision/in past
I could see this maybe working around a physical table. In a play by post I expect it will quickly turn into "X signs complex thing that you would have X say if X wasn't mute" - which kind of misses the point of the communication barrier. I'm not sure there's a good middle ground between frustrating lack of communication or ignoring the disability entirely. We could require a roll for each effort to communicate, that would quickly veer toward the frustrating side.
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