Loot update! Everyone has an allowance of 3000gp.
You are still in the same world, so the availability of stuff is pretty much the same as in Troy. This does not account for what your men were allocated, but rest assured they were. Allocate yours as you wish. You're all the same "rank" for purposes of value split. Mundane gear, trinkets, art, and gold are available, just no food.
Here are some of the noteworthy items:
The Trojan Ship will be "bought" by your leaders and the funds split among your crew, unless you have another plan for it. If you do, just let me know. It's worth 10k gold in prime condition. Probably 5k now
The Fishing Boat in its current state is worth about 600 gold. One of you can claim it, or you can assume it will be sold and the money split three ways.
Masterwork Snag Net, 330gp
2 sets of
Vicious Caltrops, worth 50gp each.
Key of Lock Jamming, 400gp[ +- ] loot availability
I'm willing to discuss nonmagical alternate materials or adaptations to weapons and armor, and of course if you just want a pile of random art and coin (and supplies) I'd be happy to write that up for you as well. Do please approve your loot with me first just so I know what I'm getting in to.
* Standard or ornate masterwork weapons and armor
* The following weapon modifications:
https://www.d20pfsrd.com/equipment/weapons/weapon-modifications/tactically-adapted/
https://www.d20pfsrd.com/equipment/weapons/weapon-modifications/versatile-design/
https://www.d20pfsrd.com/equipment/weapons/weapon-modifications/razor-sharp/
* The following armor modifications:
https://www.d20pfsrd.com/equipment/armor/armor-modifications/
Note "Vitalguard" doesn't really fit our house rules.
* The following special materials:
(Note the costs listed are in addition to the base item.)
Adamantine (ammunition only due to cost)
Aquatic - Chitin and Clamshell
Bone
Eel Hide
Gold (ceremonial or plated)
Mithral
Obsidian (pierce/slash only)
Silversheen (pierce/slash only)
Singing
Stone
Whipwood
Black Seaweed
Copper Plated
Lead-Lined (poison risk in clothing or regular contact)
Shark Skin
Waterwood
Full descriptions here
This game assumes that everything is bronze and leather by default, so "Bronze" as a special material is not available unless you want something intentionally breakable. We can use the values for steel/iron when all the weapons and armor are the same material.
You have not leveled up yet, but for future reference
here's the automatic progression
Recall you get half the usual gold in this system, but it works out because you don't have access to many magic items.