Character Discussion

load previous
Feb 27, 2023 6:33 pm
Still working on the crunch, but thanks to Midjourney, I think I have a couple of images for my concept, Dane Gerard.
https://i.imgur.com/0u8Rh1Om.jpg https://i.imgur.com/9LJQhrDm.jpg


(for those interested, this is the prompt I used:
cinematic, close up, Realistic, ultra - detailed photorealistic, steampunk, full body, young chris daughtry as last witch hunter, clean shaven, trenchcoat, sword over shoulder, 8k,mists in background, light blue-white glow around body

along with this image in the prompt:
https://i.imgur.com/KnmWm0Zm.jpg
)
Last edited February 27, 2023 6:37 pm
Feb 28, 2023 12:40 am
Working on putting something cohesive together...

Figured I should post so no one thought I dropped or anything. I'm still here, just between learning the setting, trying to make something out of my prophesy, and working on a character, I've been a bit quiet.
Feb 28, 2023 1:47 am
@MaJunior and @Knighthawke, thanks for the update, both of you. There's still another week to finish characters. I'm endeavoring to wrap up the equipment thread.
Feb 28, 2023 3:50 am
There are some edges dealing with tech implants. Are these available during character creation? Are they part of the equipment?
Feb 28, 2023 4:13 am
ctme2000 says:
There are some edges dealing with tech implants. Are these available during character creation? Are they part of the equipment?
Yep, sorry, there are steam augments. I’m including them in the Equipment thread tomorrow.
Feb 28, 2023 8:47 am
https://i.imgur.com/1LcJ5NE.jpg

I was thinking her, upping combat as much as possible
Feb 28, 2023 11:37 pm
@Jesus.Chrysler.Supercar - Looking at Gear, should the Duster/Long Coat also cover Legs in addition to Torso and Arms? I'd be willing to pay even more for that.. LOL
Mar 1, 2023 9:15 pm
Knighthawke says:
@Jesus.Chrysler.Supercar - Looking at Gear, should the Duster/Long Coat also cover Legs in addition to Torso and Arms? I'd be willing to pay even more for that.. LOL
Oops, let me correct that. I missed that part of the body.
Mar 2, 2023 5:14 pm
I see that the equipment is quite battle-oriented. Is there any crafting tools/kits and materials? Also any special crafting rules?
Mar 2, 2023 5:22 pm
Good question!
Mar 2, 2023 10:35 pm
Merivel says:
I see that the equipment is quite battle-oriented. Is there any crafting tools/kits and materials? Also any special crafting rules?
Most of the general equipment is listed in a separate post under the post for the weapons. This will include tool kits. I just havent had a chance to input all of the prices yet. Apologies. I plan to get to it tonight. Work has been kicking my ass this last week. I also need to include descriptions for some of the unique weaponry.

As for crafting rules, it depends on what you'd like to build. Savage Worlds tends to keep things simple, so crafting is fairly straightforward. It typically just involves one or more rolls on a relevant Trade skill. If you are trying to build a particularly complex item, the task might require several skills to complete. There are bonuses or penalties based on your tools and the situation. You should have the specialization for the type of item that you wish to produce (i.e. Trade (Armorer) to make a sword, Trade (Jewelry) to make jewelry, etc.). Obviously, time and materials cost will also depend on what you are building.

Building a magical item requires the Arcane Background (Enchantment) Edge, which has its own rules. Those who want to dabble in Alchemy need AB (Enchantment) with the Alchemy Edge.
Mar 3, 2023 8:29 am
No worries, I'm gonna save my money until it's clear what I can afford šŸ˜†. Just wanna say that Bart has a regular poor-person prosthetic. And won't be armed to the teeth, unless you say he has to be, for some reason.

On the more roleplay side of thing, should we try and work out if and how our characters are connected to each other?
Mar 3, 2023 11:46 am
The gold is the starting one, I wager?

And yes, I would second us to have established connections already
Mar 3, 2023 4:13 pm
Sorry for the late character addition, haven't had time to fully commit. That said, think I'm going to change my character idea a bit, after being inspired by this image, to more of a gremlin gunslinger, who's also manifested.

I'll have the character completed by this weekend.

Established connections works for me too.

https://i.imgur.com/f1oiDvP.jpg
Last edited March 3, 2023 4:14 pm
Mar 3, 2023 4:40 pm
Established connections works for me too. :)

@Jesus.Chrysler.Supercar - Question, would it be possible to add a Ballistic Lining to a Duster/Long Coat? Gareth has Trade (Armorer) at d4, so I imagine that would have been something he could have done. Alternately thinking it would be say 25$ to modify it. :)
Mar 3, 2023 7:38 pm
As far as established connections go, that's my recommendation. It just makes everything easier in my opinion. Your characters most likely run in the same roguish circles - mercenaries, freebooters, criminals, freethinkers, etc. What might be classified as "Outcasts" in Malifaux faction parlance.

I ultimately leave that decision to each player. The beginning adventure will provide an excuse for all of you to be together, so that can also serve as a way for PCs to meet for the first time.

In terms of the game's structure, I'm going to be running this as a series of short adventures rather than one, long story arc. Through the Breach has a large number of great one shot adventures that explore different aspects of the setting.
Mar 3, 2023 7:56 pm
Knighthawke says:
Established connections works for me too. :)

@Jesus.Chrysler.Supercar - Question, would it be possible to add a Ballistic Lining to a Duster/Long Coat? Gareth has Trade (Armorer) at d4, so I imagine that would have been something he could have done. Alternately thinking it would be say 25$ to modify it. :)
Yeah that seems reasonable to me. This would easy enough for an armorer to do. Go for it. My only input would be that it probably raises to minimum strength for the duster to d6 (as if it were stacked armor), so as long as you have at least Str d6, you're good.
Mar 3, 2023 8:00 pm
ctme2000 says:
Sorry for the late character addition, haven't had time to fully commit. That said, think I'm going to change my character idea a bit, after being inspired by this image, to more of a gremlin gunslinger, who's also manifested.

I'll have the character completed by this weekend.

Established connections works for me too.

https://i.imgur.com/f1oiDvP.jpg
haha nice to have another gremlin. You should work something out with Morgan_Freemans_Voice, since your characters likely know each other or might even be related.
Mar 4, 2023 7:28 am
Okay, I finally finished pricing all of the equipment. Sorry for the delay. I included as many generic goods and sundries as possible, but if there's something that you want and it isn't in the thread, let me know and I'll figure out the price.
Mar 4, 2023 12:30 pm
Sounds good!

I should be finished up by the end of the weekend. I'd say today, but... today is going to be a very long day already.
load next

You do not have permission to post in this thread.