2.1 Chapter 1: Into the Stolen Lands

load previous
May 12, 2024 5:41 pm
The spunky fighter strikes from the ground, to the surprise of the bandit leader. Shocked Kessle drops to her knees, healing potion smashing to ground and hatchet clanging of a rock.
OOC:
FYI, being prone gives -2 attacks.
Doesn't matter as it is enough to take down Kessle
May 13, 2024 4:25 am
Dalia faces the purple bandit,

"Now the your leader has fallen, your crew has scattered, if you were to lay down your arms and surrender I could speak on your behalf. We would spare you this day and you would be given the chance to attone for the sins of the past and perhaps find pleasure in a days honest work, building a kingdom we could all be proud if.

Rolls

Diplomacy - (1d20+7)

(11) + 7 = 18

May 13, 2024 5:28 pm
The (Purple) bandit, splattered by the blood of the bandit leader, drops her knife and drops to her knees. "Mercy! I ... beg for mercy."

With distained the (yellow) bandit shouts "Sam, you coward!", before popping arrow to her back and running like a frightened rabbit.

Rolls

Yellow attack Purple (AC14-2) - (1d20+6)

(2) + 6 = 8

May 13, 2024 5:37 pm
OOC:
Combat is finished, here is the situation.

The yellow bandit is running with a bit of a lead. Also, you have a prisoner now to deal with. (and also 3 dying/dead bandits).

Jeathal and Ralf are at least 150ft away by the river dealing/dealt with 2 bandits

Please let me know what actions your characters want to talk, with rolls if appropriate


https://i.imgur.com/vnrejjcm.png
May 14, 2024 1:33 pm
Is cowardly yellow still within 60 feet?
May 14, 2024 4:33 pm
Nadiharah says:
Is cowardly yellow still within 60 feet?
He is about 100ft from Silene. If you were to chase ~120ft as Silene would have to dodge, horses, boxes, fallen, the camp, etc.
May 15, 2024 2:17 am
He is beyond my reach and I am not such fool as to chase bandits into their own woods. We should double back and support Ralf and Jaethel. Ensure they are well and their foes defeated. If no others feel comfortable with the task, I am willing to bring justice to those bandits who remain unconscious. The horses will need calming. They, and any other useful goods in the camp can be taken in compensation for those the bandits despoiled. Though until we determine who should receive such, we shall make use of them in service of further justice.
May 15, 2024 4:48 am
I'll move up 60 feet and try needle darts
OOC:
in the unlikely event that a 9 hits him the damage is 7
May 15, 2024 5:17 am
Dalia triages the bandits using the stabilize cantrip, and medicine skill.

"Octtie, would you be a dear and please disarm and bind up our unconscious friends so that they are not going to be unreasonable when they wake. Thank you.

Rolls

Medicine check 1 - (1d20+7)

(6) + 7 = 13

Medicine check 2 - (1d20+7)

(1) + 7 = 8

Medicine check 3 - (1d20+7)

(17) + 7 = 24

May 15, 2024 5:19 am
OOC:
hero point used

Rolls

Medicine check 2 do over - (1d20+7)

(5) + 7 = 12

May 15, 2024 5:48 pm
The yellow bandit dodges Silene jagged metal spray, driving deeper into the the thick underbrush like a frightened rabbit.

Dalia applies emergency medical treatment, saving Kessle, the bandit leader from grievous wounds in the process. She looks angry, even as she lay unconscious. The other two bandits were too far gone for a meaningful recovery ... without divine intervention at least.

Octavius manages to calm and ready the slightly emancipated horse, they seem to respond cautiously to kindness. A quick glance at the camp shows most of the loose useful items we with the bandits. There are many boxes, crates, and bags oddly prepped for transport.

A few moments later Jeathal is seen sludging towards the group, she is unhappily soaked head to toe.
OOC:

For the bandit you can either give an athletics/acrobatics roll to go charging after her, or regroup and do a search (ie survival or something)
May 15, 2024 8:11 pm
I'll help with the group here then track her afterwards. I'm definitely asking Jeathal why they're all wet
May 15, 2024 8:12 pm
Filbert can search for useful stuff we might miss. He's good at that
May 16, 2024 1:51 am
We should regroup. Make sure we are ready to press on or withdraw back to the fort for the night. Octavius will remind Dalia that we are to bring justice here. Desperate, starving people may make mistakes, but those who revel in villainy are worse than rabid animals and need to be put down. Not only so that justice is seen to be done, but so they don't drag others down to their level.
May 17, 2024 5:30 am
Yes we will regroup, and after a search of the camp for any information and useful supplies, head back to the fort.

"Oh Octtie, if they are never shown another way how can we assume that they are the way they are because of a desire to live that way. Now if they fail in choosing a better path , once shown then we rain down retribution and vengeance upon them before we send them on to their eternal punishment.
OOC:
I did say I used a cantrip on the dying bandits to stabilize them
May 17, 2024 5:44 pm
Jeathal returns to the group and helps the search. When questioned to why she is wet. "A bandit choose to flee across the river, no doubt a move of desperation as his insolence was about to be answered." she calmly replies eying her scythe "Do not worry about me, I feel no cold."

Ralf eventually returns, bloodied and covered in mud & thorns "My bandit escaped" he says with a hint of shame
May 17, 2024 5:57 pm
The bandit camp is laden with trade good taken from the local residences of the forest and merchants. Of note are seven crates of furs & pelts worth 1-5 gp per crate, 3 crates of copper ore ~1 gp per crate, 2 crates of herbal liquor 16 bottles (1 gp per bottle), 1 crate of unidentified gnomish? tools.

The more valuable items are hidden under mundane supplies like food, firewood, and tents. From their stash you find 9 gp, 121 sp, a pair of silver earrings worth (~15 gp), a wooden music box worth (~8 gp). Additionally you take 3 hatchets, 2 daggers, 2 shortbows, and 25 arrows from the fallen/captured bandits.

Jeathal also runs back to get the horses and bandit prisoner. However on return the bandit is dead "He tried to escape" she asserts
OOC:
The bandits taken down in the beginning of the fight had been down too long. They had already died.
May 18, 2024 6:07 am
Is there a nice little mirror or statue n the loot I could use for my ritual since I forgot to buy me one of those?

I vote we take the supplies back to the trading post to secure them and then hunt down the stragglers. Better than waiting in the camp for them to come stab us.
May 18, 2024 5:01 pm
Calistril (February) 29th ~7:00am

Adrenaline from last nights chase and this mornings battle fades with the first rays of the rising sun. Fatigue creeps in to you mind and bodies.
OOC:
I remembered you guys traveled through the night.

Fatigued: You're tired and can't summon much energy. You take a –1 status penalty to AC and saving throws. You can't use exploration activities (like scouting for ambushes) performed while traveling,

Also, you could not see a statue in the loot. Place an order with Oleg?
May 18, 2024 6:33 pm
OK maybe a nap with rotating watches, then go back.
load next

You do not have permission to post in this thread.