The human crew misses your near slip of the tongue. Looks of relief and gratitude remain on their faces even as you try to persuade them that clubhauling was a bad idea. They are oblivious that you nearly told them they should consider a career of piracy, all but Briya, who acknowledges the slip with a smirk.
"Still," she says
"luck has it that your plan kept us alive.
As the ship continues on slightly less turbulent waters, Taresh remains at the front of the ship keeping a sharp look ahead. Skeev takes to hurling his daggers into a the side of an ammunition box. He happily and intently compares his accuracy with The Wounding Shiv to that of his other mundane dagger.
Briya and the rest of the crew fall back into monitoring the rigging and sails and steering the ship through another couple turns under Briya's directions.
Eventually, there is some daylight ahead; not just beams of light filtering in through the high barred archway windows, but a clear light at the end of this massive sea tunnel.
You can feel everyone's spirits rise when the ship finally sails out of the tunnel into a vast open gorge between two large rocky cliffs that have arches and pillars carved into them. The smell of ocean air is much stronger in the gorge, but high large sewer pipes still spill waste in to sea water below them.
OOC:
Apparently Admiral's mind is occupied with SOMETHING as the ship moves along...Perception - (1d20+3) (1) + 3 = 4. Yikes!
Obviously Admiral is in the boat, not outside it as the picture suggests. :)
Also the -5 to the crew's perception roll was a mistake, but it doesn’t make a difference anyway.