Harrigan Character Thread
Apr 24, 2023 2:15 am
Please create your character here. Let me know if there are any questions. We will be rolling for HP, and only at first level will you get a reroll on a 1.
Apr 25, 2023 4:41 am
Hut hut hut.
Rolls
Attribute Rolls: STR, INT, WIS, DEX, CON, CHA - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)
3d6 : (465) = 15
3d6 : (122) = 5
3d6 : (655) = 16
3d6 : (224) = 8
3d6 : (655) = 16
3d6 : (213) = 6
Apr 26, 2023 3:18 am
Yeah, I actually built a matrix:
But I generally don't care for playing clerics...
Will make a decision tonight.
But I generally don't care for playing clerics...
Will make a decision tonight.
Apr 26, 2023 5:04 am
Going with a Human Fighter. A huge oaf of a man, none too bright and none too deft. Name of Olaf from Two Brooks.
STR 16, INT 6, WIS 15, DEX 5, CON 16, CHA 8
Hit Points: Max (9)
Gold: 4
Silver: 13
Copper: 45
Profession: Farmer
Equipment: Backpack (5gp), Bedroll (2sp), Wooden Holy Symbol (1gp), Trail Rations x 6 (3gp), Shovel (2gp), Torch x 5 (5cp), Waterskin (1gp)
Armor: Ringmail (30gp), Shield (15gp)
Weapons: Battleaxe (5gp), Dagger (2gp)
STR 16, INT 6, WIS 15, DEX 5, CON 16, CHA 8
Hit Points: Max (9)
Gold: 4
Silver: 13
Copper: 45
Profession: Farmer
Equipment: Backpack (5gp), Bedroll (2sp), Wooden Holy Symbol (1gp), Trail Rations x 6 (3gp), Shovel (2gp), Torch x 5 (5cp), Waterskin (1gp)
Armor: Ringmail (30gp), Shield (15gp)
Weapons: Battleaxe (5gp), Dagger (2gp)
Last edited April 26, 2023 5:13 am
Rolls
Gold (x10) - (3d6)
(421) = 7
Apr 27, 2023 4:52 am
So, seem to have borked my character sheet. There was an error showing in the Attack Bonus area, and my wiping that out appears to have bungled something else in the weapons section...
Apr 27, 2023 12:39 pm
I'll take a look at it. I added a small code for auto calculating attack bonuses for weapons.
May 21, 2023 11:05 pm
All right, how did you feel about The Wheel when you made Olaf? I suspect it is a cool thing to try in person with physical wheels to play with.
cowleyc sent a note to Harrigan
May 22, 2023 2:22 am
The wheel seems okay? Not preferable, to me, to something simple like switch two stats or place the values where you want, but it's not bad. If anything, it just seems a little more trouble than it's worth.
May 22, 2023 2:37 am
I think I like the switch two stats best. The wheel is a fun gimmick, but let's move on from it.
May 27, 2023 6:31 am
Any specific guidance here, @cowleyc, or am I just rolling some a rando PC? Want me to instead take over an NPC that's been introduced? Is there a key class we're missing?
May 27, 2023 12:33 pm
If you want to steal Galdar, that's cool. Otherwise, the world is your oyster! The party currently has several fighters, a thief, a cleric, and a druid. Excluding the NPCs, they could use magic-user. However, it might be worth seeing what the dice think.
I foresee this as Corian both needing a drink and extra muscle, and likely hiring you in a tavern. We can RP as much or as little of it as you want.
I foresee this as Corian both needing a drink and extra muscle, and likely hiring you in a tavern. We can RP as much or as little of it as you want.
May 27, 2023 2:11 pm
Galdar is a warrior priest... maybe? I actually am leaning spellcaster / magic-user.
Let's see what the dice say.
Let's see what the dice say.
Rolls
Attribute Rolls: STR, INT, WIS, DEX, CON, CHA - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)
3d6 : (342) = 9
3d6 : (212) = 5
3d6 : (362) = 11
3d6 : (416) = 11
3d6 : (541) = 10
3d6 : (335) = 11
May 27, 2023 2:12 pm
Oh man, the dice say "Blah." You can roll with that, or take a one-time reroll for those stats. You rolled a normal human, but worse.
May 27, 2023 2:22 pm
cowleyc says:
Oh man, the dice say "Blah." You can roll with that, or take a one-time reroll for those stats. You rolled a normal human, but worse.Last edited May 27, 2023 2:22 pm
May 27, 2023 2:37 pm
Pondering Magic-User, Monk, Paladin, and Ranger.
Rolling again because our GM is kind...
Rolling again because our GM is kind...
Rolls
Attribute Rolls: STR, INT, WIS, DEX, CON, CHA - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)
3d6 : (614) = 11
3d6 : (555) = 15
3d6 : (516) = 12
3d6 : (341) = 8
3d6 : (413) = 8
3d6 : (462) = 12
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