Exam: Chamber 2 (OOC)

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Jun 19, 2023 3:15 pm
bowlofspinach says:
(in RP) ... begins casting a Hunch spell, hoping to learn something about how to proceed.
To be clear, I don't have a solution in mind (I just come up with problems:).

Alakassandra (just bearly) succeeded at this Hunch Spell, so she will learn a valid way forward that will let us finish this in a way we want.

We can decide here and now what that is, whatever we come up with will be 'correct', no matter how simple or illogical.

From the tone of this game so far, I did think about ways to have an 'official failure' turn out to be the 'better outcome', so if we decide we want to make that happen we can all do a Wild spell with little-to-no disguising it --which will bring us all up to 6-- and I will 'fail' you and we can see what happens. But if you want to do an official successful end, then we can come up as simple or complex a final move as you want to finish it.
Jun 19, 2023 6:09 pm
Ahah I don’t think the characters would want to fail 🀣. If this is a fake challenge then something as simple as dispelling it could work πŸ€” which is a spell we don’t have πŸ˜…
Jun 19, 2023 6:24 pm
CESN says:
... Ahah I don’t think the characters would want to fail ...
Well... this is an out of character discussion, so we might not care what they want. What do they know anyway. :)

If the players want to end it that way, all it would take is for each of you to do a Wild Spell and for the disguise to 'not be good enough' (because the judges have been watching you carefully?) and it would be done. Your characters could think they are trying their best.

Also, Abigail might have been hinting at something like that in character?

It is just an option.
Jun 19, 2023 6:32 pm
I'm not a fan of the idea of just throwing the game. If we lose naturally, that's a fine outcome, but just failing on purpose would not be an enjoyable way to end the game.
Quote:
To be clear, I don't have a solution in mind (I just come up with problems:).
I'm not asking for a solution. Not having a prepped solution is a perfectly valid way to run a game. I guess what I'm asking for is the problem. Because we are literally just in some vaguely defined space and have zero idea what we're even trying to achieve. We threw some rocks at one thing because that was at least doing something, but now that that was thrown out, I'm just standing there again not even knowing what to do.

Having a goal and not knowing how to achieve it can be fun. Just standing around and not even knowing what my goal is supposed to be is not.
Jun 19, 2023 6:51 pm
bowlofspinach says:
... I'm not a fan of the idea of just throwing the game ...
I generally agree. It just seemed particularly apropos at this point when everyone was at 5 Wild, to add that at a possible 'good outcome', just in case people were worried and tying to avoid action to avoid 'losing'. I was uncomfortable mentioning it at all, it might seem more appropriate to let players 'fail' and then offer a life buoy... but the players had mentioned the idea already.
bowlofspinach says:
... If we lose naturally, that's a fine outcome ...
Good, good.
bowlofspinach says:
... we are literally just in some vaguely defined space and have zero idea what we're even trying to achieve ...
Yeah, sorry about that. I came up with ideas for the 'problem' for the previous room, but then the players did a much better job of coming up with something of their own. So I tried to leave this problem up to the players as well and it did not work.

The game's prompts were not very useful either. They don't care about 'the point', just the set decorations.
bowlofspinach says:
... Having a goal and not knowing how to achieve it can be fun. Just standing around and not even knowing what my goal is supposed to be is not. ...
Agreed. I really should have fixed that a while ago when it became clear there was no goal to the room. It is my responsibility, not yours. Sorry.
If anyone has a goal or problem they think would be cool to address in this, we can do that. Else I will make something up tomorrow and present it to the group.
Jun 21, 2023 9:08 am
maybe if we inactivate the hand... there's a button to turn off the illusion πŸ€” it's magic, but also tech... very thematic πŸ˜‚
Jun 21, 2023 5:01 pm
Quote:
you doubt most people would be able to wrestle it.
Is that a challenge? πŸ’ͺ
Jun 21, 2023 5:03 pm
bowlofspinach says:
Is that a challenge? πŸ’ͺ
Pretty much. You are not 'most people'. :)
Jun 21, 2023 8:34 pm
The_Librarian says:
(in RP) Abby stands and sends her sense through her familiar again doing a quick loop around the hand and praying it can see the "off button"
What's that? A Hunch? A Wild Magic effect? Roll it and, if it was Wild and you disguise it, describe it.
Jun 21, 2023 9:39 pm
let's go with a Hunch.
Jun 21, 2023 9:39 pm
let's go with a Hunch.
Jun 22, 2023 6:02 am
I'm trying to figure out how to get over to the hand. How far is it from where I am now? And now that the smoke has cleared, is there maybe anything left of Hooligander I can use? Some magic device or another one of those explosives that killed him but that hopefully wouldn't do the same to me πŸ˜„
Jun 22, 2023 6:08 am
bowlofspinach says:
... How far is it from where I am now? ...
Far enough to be a challenge, but close enough that you can get there with one 'move'?
bowlofspinach says:
... Some magic device or another one of those explosives that killed him but that hopefully wouldn't do the same to me ...
Sure, you're tough.
Jun 22, 2023 9:59 pm
bowlofspinach says:
(OOC in RP) ...Wild Magic for a full attack, which I don't think I can disguise at this point, so that should put me at 6 Wild
That seems right.

Remember you can reduce your Wild back down to 2 by casting a Wizard Spell, or back to 5 by using your Props (if there is time and opportunity).
CESN says:
(OOC in RP) ... I think we can disguise it for you but helping distracting the judges! Sounds like a job for me if that is true
That would raise Ari's Wild by one, which then puts them at 6. This would be very useful if Alaks even has to raise her Wild again, though.

Distracting the hand might be useful, though, as it then won't have the 'brain-power' to also think about Abby?
Jun 23, 2023 10:55 am
I like this idea, and once we have it distracted and off we can actually officially be wizards
Jun 23, 2023 11:11 am
I figured my attack would keep it busy to let Abby to her thing
Jun 23, 2023 6:22 pm
Quote:
OOC:
If all goes well with Abby you won't need to roll again just yet.
I'll let Abby do her thing first. If she doesn't immediately get us through the force field, I'll have to cast a wizard spell, which... might bring me down to safe Wild levels again or end the game in failure πŸ˜…
Jun 23, 2023 11:39 pm
The_Librarian says:
(in RP)... modify a dim sight spell to see ...
Which Wizard Spell are you trying to use? You are not a Wizard (though still Definitely a Wizard!), by the rules you only know the Wizard Spells listed in the book, anything else is Wild Magic.

You can use Wild Magic and make it look like you are casting some other Wizard Spell if you are creative with how you cast it.
Jun 24, 2023 11:30 am
there's a wizard spell called dim sight that let's you see through dim light/darkness, I thought it might help.
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