Apr 30, 2023 5:12 am
This is, for now, just an interest check to see if it is worth setting up. The adventure would require a not-inconsiderable amount of work to prepare and run, so I would want people that I know would be in it for the long haul. It would also need to be understood that my games do move more slowly than what you are used to. I try to keep pace with the players, generally, but my wife is blind and her needs come first.
If I do this, I will take six 20th-level characters (yes, you read that right) on the adventure of a lifetime. The adventure is the TSR classic module The Throne of Bloodstone. Since you are probably already referencing it on Wikipedia, I will spill this much. The plot couldn't be simpler; steal the wand of Orcus and bring it to the Seven Heavens for destruction. Easy, right?
The rules of this jaunt, if it happens, would be:
1) We would use the Pathfinder 1e ruleset, adapted to the Forgotten Realms by calling on 3.5 sourcebooks for that setting.
2) There would be six characters of 20th level, with appropriate magical items. Each character would also be a mythic tier 4.
3) You would not gain experience for this adventure. It is meant to be an endgame.
4) I would want reliable people who will not ghost us two weeks into the game.
5) All game rules would be strictly enforced. For this reason, I would want experienced players (not necessarily experienced users).
6) This module is largely hack-and-slash. That isn't to say that there are no opportunities for role-playing, but be prepared to fight!
With this in mind, would there be any interest in this adventure?
If I do this, I will take six 20th-level characters (yes, you read that right) on the adventure of a lifetime. The adventure is the TSR classic module The Throne of Bloodstone. Since you are probably already referencing it on Wikipedia, I will spill this much. The plot couldn't be simpler; steal the wand of Orcus and bring it to the Seven Heavens for destruction. Easy, right?
The rules of this jaunt, if it happens, would be:
1) We would use the Pathfinder 1e ruleset, adapted to the Forgotten Realms by calling on 3.5 sourcebooks for that setting.
2) There would be six characters of 20th level, with appropriate magical items. Each character would also be a mythic tier 4.
3) You would not gain experience for this adventure. It is meant to be an endgame.
4) I would want reliable people who will not ghost us two weeks into the game.
5) All game rules would be strictly enforced. For this reason, I would want experienced players (not necessarily experienced users).
6) This module is largely hack-and-slash. That isn't to say that there are no opportunities for role-playing, but be prepared to fight!
With this in mind, would there be any interest in this adventure?
Last edited May 3, 2023 9:59 pm