I wasn't necessarily going to walk you through character creation. If you have the Player's Guide, then feel free to make one, otherwise, there are pregens in the Quickstart guide.
If you really want to see character creation run through, then we can do it as a group.
In the meantime, I'll double check the character sheet made for this game. It doesn't have dice automation, but that's kind of tricky in this game, because there are some mix and matching of attributes and skills, plus possible focusses.
[ +- ] Achtung! Cthulhu
Create character
[ +- ] Achtung! Cthulhu
{"logo":"https://ludicbox.fr/images/logo-jeux/Achtung-Cthulhu-logo.jpg"}
Name | Nationality | Rank
|
___ | ___ | ___
|
Archetype | Background | Characteristic
|
___ | ___ | ___ |
Personal Truths & Scars
Stress | Courage | Injuries
|
___ | ___ | ___ | ___
|
___ | Armor | ____ | ____
|
Languages | ___ | ___ | ___
|
___ | Fortune | ___ | ___
|
___ | ___ | ___ | ___ |
ATTRIBUTE | Agility | Brawn | Coordination | Insight | Reason | Will
|
RATING | . | . | . | . | . | .
|
BONUS DAMAGE | . | . | . | . | . | . |
SKILLS | RANKS | FOCUSES
|
ACADEMIA | . | Art, Cryptography, Finance, History, Linguistics, Occultism, Science
|
ATHLETICS | . | Climbing, Lifting, Physical Training, Running, Swimming, Throwing
|
ENGINEERING | . | Architecture, Combat Engineering, Electronics, Explosives, Mechanical Engineering
|
FIGHTING | . | Close Quarters, Handguns, Hand-to-Hand, Heavy Weapons, Melee Weapons, Rifles, Threat Awareness, Exotic
|
MEDICINE | . | First Aid, Infectious Diseases, Pharmacology, Psychiatry, Surgery, Toxicology
|
OBSERVATION | . | Hearing, Instincts, Sight, Smell and Taste
|
PERSUASION | . | Charm, Innuendo, Intimidation, Negotiation, Rhetoric, Deceive, Invocation
|
RESILIENCE | . | Fortitude, Discipline, Immunity
|
STEALTH | . | Camouflage, Disguise, Rural Stealth, Urban Stealth
|
SURVIVAL | . | Animal Handling, Foraging, Hunting, Mysticism, Orienteering, Tracking
|
TACTICS | . | Air Force, Army, Covert Operations, Leadership, Navy, Technical Projects
|
VEHICLES | . | Cars, Motorcycles, Heavy Vehicles, Tanks, Aircraft, Watercraft |
[style]{"logo":"https://ludicbox.fr/images/logo-jeux/Achtung-Cthulhu-logo.jpg"}[/style]
[table][u]Name[/u] | [u]Nationality[/u] | [u]Rank[/u]
___|___|___
[u]Archetype[/u] | [u]Background[/u] | [u]Characteristic[/u]
___|___|___
[/table]
[linebreak]
[u]Personal Truths & Scars[/u]
[table]
___|___|___|___|___|___
[/table]
[linebreak]
[table][u]Stress[/u] | [u]Courage[/u] | [u]Injuries[/u]
___ | ___ | ___ | ___
___ | [u]Armor[/u] | ____ | ____
[u]Languages[/u] | ___ | ___ | ___
___ | [u]Fortune[/u] | ___ | ___
___ | ___ | ___ | ___
[/table]
[linebreak]
[table="stats"]ATTRIBUTE | Agility | Brawn | Coordination | Insight | Reason | Will
RATING | .| .| .| .| .|.
BONUS DAMAGE| .| .| .| .| .|.
[/table]
[linebreak]
[table="stats"]SKILLS | RANKS | FOCUSES
ACADEMIA|.|Art, Cryptography, Finance, History, Linguistics, Occultism, Science
ATHLETICS|.|Climbing, Lifting, Physical Training, Running, Swimming, Throwing
ENGINEERING|.|Architecture, Combat Engineering, Electronics, Explosives, Mechanical Engineering
FIGHTING|.|Close Quarters, Handguns, Hand-to-Hand, Heavy Weapons, Melee Weapons, Rifles, Threat Awareness, Exotic
MEDICINE|.|First Aid, Infectious Diseases, Pharmacology, Psychiatry, Surgery, Toxicology
OBSERVATION|.|Hearing, Instincts, Sight, Smell and Taste
PERSUASION|.|Charm, Innuendo, Intimidation, Negotiation, Rhetoric, Deceive, Invocation
RESILIENCE|.|Fortitude, Discipline, Immunity
STEALTH|.|Camouflage, Disguise, Rural Stealth, Urban Stealth
SURVIVAL|.|Animal Handling, Foraging, Hunting, Mysticism, Orienteering, Tracking
TACTICS|.|Air Force, Army, Covert Operations, Leadership, Navy, Technical Projects
VEHICLES|.|Cars, Motorcycles, Heavy Vehicles, Tanks, Aircraft, Watercraft
[/table]
[snippet="Achtung! Cthulhu"]
[style]{"logo":"https://ludicbox.fr/images/logo-jeux/Achtung-Cthulhu-logo.jpg"}[/style]
[table][u]Name[/u] | [u]Nationality[/u] | [u]Rank[/u]
___|___|___
[u]Archetype[/u] | [u]Background[/u] | [u]Characteristic[/u]
___|___|___
[/table]
[linebreak]
[u]Personal Truths & Scars[/u]
[table]
___|___|___|___|___|___
[/table]
[linebreak]
[table][u]Stress[/u] | [u]Courage[/u] | [u]Injuries[/u]
___ | ___ | ___ | ___
___ | [u]Armor[/u] | ____ | ____
[u]Languages[/u] | ___ | ___ | ___
___ | [u]Fortune[/u] | ___ | ___
___ | ___ | ___ | ___
[/table]
[linebreak]
[table="stats"]ATTRIBUTE | Agility | Brawn | Coordination | Insight | Reason | Will
RATING | .| .| .| .| .|.
BONUS DAMAGE| .| .| .| .| .|.
[/table]
[linebreak]
[table="stats"]SKILLS | RANKS | FOCUSES
ACADEMIA|.|Art, Cryptography, Finance, History, Linguistics, Occultism, Science
ATHLETICS|.|Climbing, Lifting, Physical Training, Running, Swimming, Throwing
ENGINEERING|.|Architecture, Combat Engineering, Electronics, Explosives, Mechanical Engineering
FIGHTING|.|Close Quarters, Handguns, Hand-to-Hand, Heavy Weapons, Melee Weapons, Rifles, Threat Awareness, Exotic
MEDICINE|.|First Aid, Infectious Diseases, Pharmacology, Psychiatry, Surgery, Toxicology
OBSERVATION|.|Hearing, Instincts, Sight, Smell and Taste
PERSUASION|.|Charm, Innuendo, Intimidation, Negotiation, Rhetoric, Deceive, Invocation
RESILIENCE|.|Fortitude, Discipline, Immunity
STEALTH|.|Camouflage, Disguise, Rural Stealth, Urban Stealth
SURVIVAL|.|Animal Handling, Foraging, Hunting, Mysticism, Orienteering, Tracking
TACTICS|.|Air Force, Army, Covert Operations, Leadership, Navy, Technical Projects
VEHICLES|.|Cars, Motorcycles, Heavy Vehicles, Tanks, Aircraft, Watercraft
[/table][/snippet]