The Mission

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Jul 23, 2023 6:18 pm
"Yeah, I'll get right on that Irish." Dan is in his element ... sort of. Sword fighting was not something he came across every day or even at all but they were fighting. Drawing his lockpick knife, he feints to the right, then lunges in with the blade taking advantage of the unwieldy sword the Romanian is holding, he hopes.

Rolls

Fighting 1 Agility 8 - (2d20)

(193) = 22

Damage piercing 1 - (1d6)

(5) = 5

Jul 23, 2023 6:33 pm
OOC:
Melee is opposed rolls.
Dan's blade cuts the Romanian.
OOC:
That thumb knife had Piercing 1 so ignores 1 Armor with an Effect rolled (5 or 6), so the 5 rolled inflicts 1 Stress.
Status Table
Momentum: 2
Threat: 14

Rolls

Opposed melee vs Dan 11(3) - (2d20)

(1917) = 36

Jul 23, 2023 9:58 pm
Sabine isn't quick enough to block with the rifle, and she cries out in pain as steels slices through cloth, skin, and flesh. Blood runs from the woman's arm as she falls back in anguish, injured!
OOC:
Qralloq says:
Unless Sabine is wearing Armor 4 or less, she'll take at least 5 Stress which gives her an Injury. (+1 to Complication range, and with 3 Injuries she'd be down.) That injury will be called "Massive Laceration".
So Sabine has no armor, but she gets to make an opposed melee roll, right? Agility + Fighting?

Rolling in case that's true to keep things moving. No Momentum or Threat spend. Edit: aaaand it looks like it doesn't matter. :)

(I should have rolled Brawn instead of Agility, but both are 7.) So eight stress and 1 injury then.
Last edited July 23, 2023 10:08 pm

Rolls

Counter / Defend - Agility (7) + Fighting (1) - (1d20, 1d20)

1d20 : (14) = 14

1d20 : (10) = 10

Jul 23, 2023 10:39 pm
OOC:
I had used your blocking roll with the rifle as your defense, but same result.
Jul 24, 2023 3:43 am
Qralloq says:
OOC:
I had used your blocking roll with the rifle as your defense, but same result.
OOC:
Gotcha. Totally different action, though -- I was trying to create a truth. All good regardless.

KCC

Jul 24, 2023 11:55 am
"Shit! You bastard!" Irish curses, bursting into action as the woman falls away from the scrum. He goes to work on the man; Irish in his element at these close quarters.
OOC:
I have close quarters and melee weapons advances. I can’t recall what they do right now. Will check!

Rolls

Brawn 10 Fighting 5 - (2d20)

(715) = 22

Jul 24, 2023 12:30 pm
"No plan survives contact with the enemy... Swann thinks. As well, It appears the quite option has left the creepy tunnel.

Surveying the scene, Swann tries to gather what intel he can. With the arrival of the sword swinging nutter, Swann will draw his pistol and move behind the man, opposite of Irish. Providing Irish does not kill the man, Swann will shoot him, preferably in the back of the head.
OOC:
Rolls: Spending a Fortune point on the Attack roll for a Critical Success.

Rolls

Reason (10) + Medicine(0) - (d20, d20)

d20 : (16) = 16

d20 : (14) = 14

Will(10) + Resilience(1) - (d20, d20)

d20 : (5) = 5

d20 : (19) = 19

Coordination(9)[Fortune Point] + Fighting(4) - (d1, d20)

d1 : (1) = 1

d20 : (6) = 6

Jul 25, 2023 2:17 am
@KCC Those two focusses allow you double successes if you roll under your skill (5), which you didn't. But you still get two successes from the 7 and 15 you rolled (under or equal to your target of 10+5=15). The sabre does 5 damage (3 base +2 for high Brawn) and has the Effect Piercing 1, which might reduce the effect of the Romanians armor. That is, unless the Romanian wins the opposed test...

He does not, but gets one success, reducing Irish's successes to 1. A successful attack. Please roll 5d6 for damage dice.

Rolls

Opposed melee vs Irish 11(3) - (2d20)

(1610) = 26

KCC

Jul 25, 2023 2:27 am
OOC:
A scholar and a gent…

Rolls

5d6

(36435) = 21

Jul 25, 2023 2:45 am
Two damage plus two Effects. The Piercing negates his Armor and he takes two more Stress.

He's still up, so processing James attack: that's 3 successes with the Fortune Point, so @Esidrix, you can roll 4, 5, or 6 of the d6 damage dice (that is, spending 0, 1, or 2 of the 2 Momentum he generated for additional damage dice, and what you don't spend will be added to the pool).

Status Table
Momentum: 2
Threat: 14
Jul 25, 2023 12:01 pm
OOC:
Spending 1 momentum.

Rolls

Damage 5d6 - (d6, d6, d6, d6, d6)

d6 : (2) = 2

d6 : (6) = 6

d6 : (5) = 5

d6 : (5) = 5

d6 : (5) = 5

Jul 26, 2023 1:54 am
That's 10 Stress. The weapon had the Vicious 1 property so does an extra damage with each Effect rolled. That reduces his Stress to 0, so he takes 2 Injuries. One more hit and he's down and out.
Jul 26, 2023 2:14 am
Next round starts with the side that didn't go last in the prior round. That's the Romanian. He's basically mindless and attacks whoever is nearest. As that's the three of you who are in melee with him. I'll roll to see who's closest.

Bad luck, Sabine. One success. Opposed roll please, Agility + Fighting.

Updated Momentum. +1 banked by James, -1 for new round.

Status Table
Momentum: 2
Threat: 14

Rolls

1: Dan, 2: Irish, 3: Sabine - (1d3)

(3) = 3

melee vs Sabine 11(3) - (2d20)

(164) = 20

Jul 26, 2023 2:47 am
OOC:
Stabby stabby

Rolls

Agility 8, Fighting 1 - (2d20)

(1914) = 33

Damage - (1d6)

(4) = 4

Jul 26, 2023 4:53 am
Despite being bloodied by the blades of Dan and Irish, and then shot by Captain Swann, the sword-wielding manic is still on his feet, and still coming for Sabine! The woman backpedals desperately, trying to escape his reach!
OOC:
Nope, and that's even spending a point of Momentum! Rolled a 20, too...
Last edited July 26, 2023 4:54 am

Rolls

Agility (7) + Fighting (1), using one Momentum for an extra die - (1d20, 1d20, 1d20)

1d20 : (14) = 14

1d20 : (13) = 13

1d20 : (20) = 20

KCC

Jul 26, 2023 12:55 pm
OOC:
Which side is Harrigan on, exactly?!

KCC

Jul 26, 2023 12:57 pm
"Tough bastard, ain’t he?" Irish says through gritted teeth, and he aims to bring the bugger down with his sword!
OOC:
Got them raises too!

Rolls

Brawn 10, Fighting 5 - (2d20)

(107) = 17

Damage? - (5d6)

(14261) = 14

Jul 27, 2023 11:40 pm
OOC:
Rolling damage on Sabine
Sabine takes 7 damage (before armor). That will be 2 more Injuries (one for clearing out her Stress boxes, and one for dealing 5+ damage in one attack.

Dan misses with his attack.

Irish's attack is solid but the insane Romanian blocks it with his flamberge.
OOC:
James Swann is up, @Esidrix. Any damage at all should drop him.

Rolls

Damage vs Sabine 6D with Vicious 1 - (6d6)

(135235) = 19

Opposed roll vs Irish's two successes - (2d20)

(97) = 16

Jul 28, 2023 5:01 am
OOC:
Well, that knocks Sabine out. She's Defeated, Knocked Prone, and Dying.

If I spend a Fortune Point, does she still have the three injuries? Does her stress track reset? Wanna know before I post and potentially use a point of Fortune.
Jul 28, 2023 11:32 am
Seeing Sabine fall, Swann attempts to end this combat quickly.
OOC:
Hoping to repeat the last attack. Firing the revolver again.

Rolls

Coordination(9) + Fighting(4) - (d20, d20)

d20 : (15) = 15

d20 : (13) = 13

Damage - (d6, d6, d6, d6)

d6 : (6) = 6

d6 : (1) = 1

d6 : (5) = 5

d6 : (2) = 2

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