The Mission

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Aug 28, 2023 4:09 pm
OOC:
There's the roll you needed. So the Thompson had the Quality of Area. Area: The attack or hazard hits one additional target within Close range of the initial target for every effect rolled. Secondary targets suffer the attack’s full effects.

Dan's roll is 7 damage plus three Effects. This means he does 7 damage to four Nazis. With their Armor of 2, they reduce that to 5 Stress. But that's what you need to take them out.
Dan's Thompson submachine gun roars into life and he sprays the barrel across the Nazis. They all take multiple hits and topple to the ground. One (possibly named Wilhelm) falls into the shaft with an iconic scream.

Combat is over.

You're certain the gunfire was heard across the valley. You make your way to the workers, and free them. Lanterns are blooming at the Nazi camp possibly as the sounds are reporteded by the sentries.

The four dead Nazis are armed like the two underground. They each have a MP40, and a Luger P08. Two of then have Stielhandgranates.

KCC

Aug 29, 2023 1:37 pm
"Bollocks. Time to get a move on, lads. Let’s get our arses to the balloon and make our getaway!

All in favor?"


He says, raising a hand, before running off to the opening of the cave.

"If we are lucky, we can sneak around them. They might leave the blimp alone if they come see what all the gunfire was about."

He looks back at the others:

"Drop those bastards in the hole, and get a move on!"
Aug 30, 2023 3:37 am
OOC:
There are ten workers. I don't think I've been clear about that. They'll not be familiar with MP40s, but some could manage Lugers in a pinch.
Aug 30, 2023 3:42 am
Sabine is struggling to sling her rifle as she approaches the dead Germans, and the gathered villagers.

<"You must go! Avoid the Germans, go home, gather anyone else you can! They will be coming here, and we will distract them!"> she says in German.
OOC:
Shall we say Sabine's complications (I forget about the extended crit failure range too) has her mark off a couple of points of ammo on the rifle, leaving her with one?
Aug 30, 2023 11:53 am
Swann was about to make the same suggestion as Dan, pulling the weapons off the dead Nazi's, he starts dropping them in the hole.

"Pass out the Lugers to the villagers and get them moving. We should all grab an MP-40, if nothing else, our gun fire will sound like theirs.

Swann picks up one of the MP-40s and tucks a Stielhandgranate in his belt.
Aug 30, 2023 11:46 pm
One of the romanian workers responds in bad German, <"We could help. Ambush. We shoot they come, then you blow them."> He makes an explosion pantomine, and then repeats it in Romanian, and the others nod, but one says something back, and it's translated. <"He says that the work is not so bad. Germans only work us a few hours a day for their blue crystals."

Another one pipes up, and it's also translated: <"We have work at home. Family. We cannot stay any longer. I say we fight.">
Aug 31, 2023 3:44 am
As the guns, ammo, and grenades are inventoried and doled out, Sabine collects a submachingun and shakes her head at the man saying the work isn't so bad.

<"These crystals are dangerous, and the Germans were just preparing to shoot you all. They are vile! They visited things upon the nuns of St. Lucien's Abby that I dare not repeat! Horrific things!">
OOC:
Sabine doesn't care if we let them join up or send them on their way, but she'll continue to argue passionately about them -not- just returning to work.

KCC

Aug 31, 2023 10:27 am
"Right, well we can’t just sit in here and wait for them. They’ll throw things down here until we are in bits and pieces. We should spread out on the hillside, and wait for them to approach."

He suggests calmly, though he knows all too well what damage some of the German weaponry could cause.

Minced meat…
Aug 31, 2023 5:23 pm
The Romanians will help fight, and might serve best as a distraction. However, your goal is the Huginn, and a protracted gunfight might result in the zeppelin retreating to a safe distance. You could go around the next Nazi patrol that comes to investigate the gunfire, and attempt to sneak onto the airship when it next lowers itself to pick up supplies, or you could fight it out now and attempt to reduce their numbers.

You're told by the Romanians that there are (were) 20 Nazi troopers, two officers, and couple scientists, and several specialists that never seem to leave the airship. You've killed six of the troopers.
Sep 1, 2023 2:44 pm
Dan grabs a Luger and a Stielhandgranate. "Look, we need to get that zeppelin. Why not let the Romanians help us with that goal and we agree to free them from the Nazis? The scientists on the ship might not fight us. So ambush first, then head to the airship?"

They would just have to convince the Romanians who were unsure about helping them.
Sep 2, 2023 5:28 am
"They 'eard the gunfire, no doubt," Sabine voices. "But can we not avoid them, and make straight for the zeppelin? They will surely outnumber us if we dig in for some pitched battle."

KCC

Sep 2, 2023 12:44 pm
"There’s still time to get these on!" Irish says, revealing the German uniforms they’d taken the day previous.

"We meet an Germans, and we tell them we had to put down a few of the villagers, to keep the others in check." he says, with a shrug and a face that says the plan is far-fetched.
Sep 2, 2023 2:23 pm
"You know what, Irish? There is time. Let's do it and run for the zeppelin. Good plan Sabine." Dan strategically places the grenade and the Luger where he can quickly grab them and readies his machine gun.
Sep 2, 2023 4:55 pm
You pull on the dirty bullet ridden uniforms, and then with their weapons and head toward the patrol you're expecting.

What's the exact plan? It's a small force so even in the dark they might expect to recognize voices. There were six men in the squad, but only four of you, including a woman. Your uniforms are shot up and bloody, which will be recognized as such with any scrutiny. But if you can skirt by them and call out from a distant that you were attacked and some of the others fell, maybe they'll rush to the rescue. Or maybe into an ambush if you set that up with the workers.
Sep 2, 2023 8:28 pm
OOC:
I've got to think with her injuries, stature, and femalenessness, Sabine is acting the part of a captive -- or perhaps a translator...

KCC

Sep 4, 2023 3:41 am
OOC:
Have the Romanians go up and tell them the others have been attacked, down in the tunnel. We hide out for a second, and wait for them to scoot in there.

Then we make for the zeppelin with whoever can make it. The outfits only need to be good from a distance, right? As we approach, we shouldn’t look toooooo bad to anyone that might be watching from above.
Sep 4, 2023 7:14 am
OOC:
If the Romanians go engage with them, they're gonna get marched back to work, aren't they?
Sep 4, 2023 3:25 pm
OOC:
Maybe not initially since they will want to investigate what happened in the tunnel?

KCC

Sep 5, 2023 6:25 am
OOC:
"Remember the mission!" - Not Irish.
Sep 5, 2023 11:35 am
"Alright, let's grab our gear and get moving towards the zeppelin. The locals can stay here and start shooting at the next batch of Nazi's that come. We need to get up the trail and look for a place to bypass that next group so we can get close to the zeppelin. Once we're close we can sort the best way onto it."
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