The Mission

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Sep 13, 2023 2:50 pm
Dan raises a hand in mock fear and nods at Sabine. She's a tough bird, he thinks while he raises his Thompson and fires at one of the Germans on the platform.

Rolls

Coordination 10, Fighting 1 - (2d20)

(49) = 13

Damage - (5d6)

(32453) = 17

Extra Momentum damage! - (1d6)

(5) = 5

Sep 13, 2023 3:51 pm
OOC:
Whelp, that’s it for surprise / stealth then!
Sep 13, 2023 4:08 pm
OOC:
Irish was already lunging at the German so...
Sep 13, 2023 4:36 pm
OOC:
…you opened up with a Thompson submachinegun. :D

Don’t get me wrong — love it. Just not subtle!
Sep 13, 2023 5:36 pm
OOC:
Dan is a little blustery...heh
Sep 13, 2023 5:58 pm
OOC:
Four damage, less two for armor, plus two effects. The effects are Area and Stun. Area won't help because Irish took out the other guy. Stun, however will leave the guy unable to act on his next turn. Sound good?
Sep 13, 2023 6:11 pm
OOC:
Sounds perfect to me!
Sep 13, 2023 6:18 pm
Irish runs out of the darkness, padfooting in his boots, and when they hear him coming, his sabre strikes one down. The man crashes to the ground clutching his chest as blood pours forth.

The other Nazi reaches for a weapon when the excitable Dan Gregg unloads with the Thompson. The man suffers a number of impacts, staggering backwards and stunned by the savagery of this evening shift change. The powerfully loud Thompson M1911 lights the area with muzzle flash and its booming reverberations.

The loading platform stops descending as the two on that peer over the side to determine WTF.
OOC:
James can open up with the Sten if that's his goal. Sabine can attack as well.

BTW, I'm spending 5 Threat to wake the five enemies sleeping in the camp near you, mwa haha.
Status Table
Momentum: 2
Threat: 10

KCC

Sep 14, 2023 5:50 am
OOC:
Climbing equipment or burglars tools will surely have a grappling hook, right?
Sep 14, 2023 1:11 pm
OOC:
I guess the salient point is how high is the platform ?
Sep 14, 2023 2:05 pm
OOC:
It's about 5 or 6 meters from the ground. If you would like to use a grappling hook, then make an Athletics (Climbing) test, difficulty 2. If he is successful, how are the rest of you going to keep the 2 men on the lift from cutting the rope, or kicking it off?
Sep 15, 2023 12:26 pm
OOC:
The old fashioned way.
Swann aims the Sten at the two men on the platform.
OOC:
A I reading this right, if a weapon has multiple 'Effects' they are all trigged by the effect dice. Meaning I hit the additional target (since there is only one) and then both targets take 2 Stun?
Last edited September 15, 2023 12:31 pm

Rolls

Coordination 9 + Fighting 4 (13) - (d20, d20)

d20 : (11) = 11

d20 : (11) = 11

Damage - (d6, d6, d6, d6)

d6 : (6) = 6

d6 : (1) = 1

d6 : (2) = 2

d6 : (6) = 6

Sep 16, 2023 12:46 am
Following Swann's lead, Sabine opens up with her recently acquired MP40, bracing it as best she can as the machine pistol barks and rattles and shakes, spitting lead at the platform and the two men on it, throwing sparks and splinters off the lift.
OOC:
Minor Action to aim, so she can reroll one of the d20s. Complication range is 17-20 as a result of her injuries.

Edit: I suspect she cannot reroll the 18, which is a Complication, so rerolling the 11... and I *think* that's a hit, so rolling damage. Looks like 5 damage?
Last edited September 16, 2023 12:52 am

Rolls

Coordination (9) + Fighting (1) - (1d20, 1d20)

1d20 : (11) = 11

1d20 : (18) = 18

Rerolled d20 - (1d20)

(4) = 4

Damage - (1d6, 1d6, 1d6, 1d6, 1d6, 1d6)

1d6 : (3) = 3

1d6 : (2) = 2

1d6 : (3) = 3

1d6 : (1) = 1

1d6 : (2) = 2

1d6 : (4) = 4

KCC

Sep 16, 2023 5:58 am
OOC:
I believe!
Thinking to climb up the remainder of the way, Irish quickly tosses his grappling hook, hoping to snag one of the corners, and then quickly claim the platform.
Last edited September 16, 2023 5:59 am

Rolls

Agility (11), Athletics (4) - (1d20, 1d20)

1d20 : (9) = 9

1d20 : (19) = 19

Sep 16, 2023 3:21 pm
Dan is right behind Irish, ducking and covering him in case any more Germans appear as the man throws the grappling hook which successfully gains purchase on the platform. Dan attempts to climb up onto the platform, hopefully before the stunned German starts firing.

"Cover me now!" he calls back to the others when he sees Irish not make it up.

Rolls

Athletics 8 - (2d20)

(44) = 8

Sep 16, 2023 3:33 pm
Effect symbols rolled trigger all of the weapon effects a given weapon has, and many weapon effects have a greater impact the more effect symbols are rolled.

Any die can be rerolled, with no prohibition on the complication, so Sabine doesn't trigger one.

The complication range is 19-20 for D2 actions (and correspondingly larger as the difficulty increases, so Irish got one success and one complication. I'll rule that he slides back to the ground.


As the Nazi soldier on the ground shudders from the Thompson, Sabine and James clear the platform, riddling the two soldiers with fire. One or killed and the other is near death, but stunned.

Irish attempts to climb up, but his hands slip and he tumbles down.

Dan leaps up and just like in infantry school, climbs the rope and slides over the edge as the Nazi there attempts to recover.

The second soldier on the ground was stunned for two rounds, as well. So everybody can act again. Both the soldier on the grind and the one on the platform are hurt bad but still capable of shooting.
Sep 17, 2023 1:03 am
Dan starts to lower the platform and move the hook out of the way, then quickly provides cover fire for the others.

"Come on, Irish. Easy on this time, huh?"
He glances at the stunned soldier and knowing that he will be at him soon enough he pulls out his pistol and fires.

Rolls

Coordination 10, Fighting 1 - (2d20)

(179) = 26

Damage - (5d6)

(26661) = 21

KCC

Sep 17, 2023 9:52 am
Irish turns back to beckon for the others.

"Move your arses, and quick. Once we’re up, we’re away! They can’t follow!"

He rushes to the platform, pulling his gun, and ready to lay down suppressive fire if any Germans show their faces while the other squad members make the mad dash for the platform!
Sep 17, 2023 3:20 pm
Running from cover, breaking for the platform, Sabine winces at the effort but also targets the German on the ground who is still alive. She loosens a quick burst from her weapon, trying to put him down for good.
OOC:
Movement and Attack. Must admit, the way automatic weapons work in his game is wonky. Hurts my head a little.

Edit: Misses unless the Difficulty was 0 due to him being Stunned.
Last edited September 17, 2023 3:21 pm

Rolls

Coordination (9) + Fighting (1) - (1d20, 1d20)

1d20 : (11) = 11

1d20 : (18) = 18

Sep 17, 2023 5:56 pm
Dan hits and should roll 5d6 damage. That's 6 damage plus three Effects. The M1911 had Vicious 1, so each Effect is +1 Stress. A total of nine.

No, the penalty for being Stunned is just losing an action. Sabine misses and suffers a complication.


On the platform, Dan pulls his gun and shots the wounded Nazi in the face, the back of the man's head exploding in a spray of gore.

Irish climbs up the rope, taking his time to do it right.

Sabine fires at the surviving man in the ground as the camp behind them erupts into a frenzy, but her wounded arm twinges pulling the barrel high and she drops her gun to support it. She loses sight of it in the dark.

With that arm, there is no way Sabine will be able to climb the rope.

James is up.
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