The Mission

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Oct 7, 2023 8:07 pm
The huge German warrior slashes Irish heavily, although Irish does avoid some of the blow. Still, his chest is torn open, blood spraying.

That's 9 damage and ignores one point of armor. Irish has Armor 2 so that's 8 Stress. Because it's 5+ Stress in one attack, that causes an injury.

Injury 1: Open chest wound, can't lift arms above shoulder level.

Both Irish and James are up.

Dan and Sabine run back toward the sound of fighting. You'll get to go in the next round (following the German's next attack).

Rolls

6D Piercing 1, Parrying - (6d6)

(211622) = 14

KCC

Oct 8, 2023 7:28 am
Irish is rocked by the wound. If things weren’t so immediate (if he had been wounded like this in a field somewhere), he might have lain down to die. But as things were, he was like a cornered animal, forced to try and survive so that the end might not be so violent.

He pulls his weapon and fires at close quarters!
OOC:
High Standard HDM Pistol
Handguns Close 3 Vicious Minor Close Quarters, 2

Rolls

11, 5 - (2d20)

(1113) = 24

Oct 8, 2023 11:01 pm
OOC:
One success is a hit, roll damage please. 4D with Vicious 1.

KCC

Oct 9, 2023 12:02 am
OOC:
Blammo!

Rolls

4d6

(4415) = 14

Oct 9, 2023 11:24 am
"Oh bother."

More Revolver.

Rolls

Coordination 9 + Fighting 4 (13) (Handguns) - (d20, d20)

d20 : (16) = 16

d20 : (14) = 14

KCC

Oct 9, 2023 12:10 pm
OOC:
Oh, great! We are doing that scene from Saving Private Ryan where I get stabbed by a Nazi, while Swann watches on helplessly!
Oct 9, 2023 1:06 pm
OOC:
This is indeed that scene.
Gunfire opens up on the big Nazi but his armor seems to absorb all of it.

He slashes again at Irish, looking to take out one of you at a time. He laughs.

Opposed melee roll from Irish. One success or more and he misses.

From inside the door he was guarding you hear a questioning tone yelled in German.

Status Table
Momentum: 0
Threat: 8

Rolls

Dietmar Fighting melee 13(4), attacking Irish - (2d20)

(1513) = 28

Oct 9, 2023 2:06 pm
Sabine blanches when she sees Irish’s injuries, and the huge Nazi’s armor. Quickly pocketing her pistol, she instead unshoulders her SMLE and tries to brace it on a piece of equipment so she can fire it one-handed. Working the bolt to fling a piece of .303 brass into the air, she waits for a clear shot!
OOC:
Not sure if or when it’s her turn, but thus is her action, and the shot if she can manage it.
Oct 9, 2023 2:41 pm
OOC:
Go ahead and add your roll, Sabine. I'll resolve it after Irish's defense, at which point everyone is able to act.
Oct 9, 2023 3:07 pm
Dan holsters his knife and pulls out his Thompson. The gig was up. It was time to spray the big guy with machine gun fire. As quickly as he could he pointed at the man's head, where the armor wasn't and squeezed the trigger.

Rolls

Coordination 10, Fighting 1 - (2d20)

(116) = 17

Damage - (5d6)

(26555) = 23

extra success - (1d6)

(5) = 5

Oct 10, 2023 5:06 am
As the Thompson chatters, spitting .45s at the German, Sabine's rifle reports as well, thunderously loud inside the gondola!
OOC:
I think Minor Action to draw the SMLE, Major Action to attack -- KAPOW! Handing the GM two Threat to roll an extra d20.

With two successes, adding one Momentum to the pool. And it looks like 11 Stress and two Stuns?
Last edited October 10, 2023 5:14 am

Rolls

Coordination (8) + Fighting (1) - (1d20, 1d20, 1d20)

1d20 : (3) = 3

1d20 : (5) = 5

1d20 : (10) = 10

Damage - (8d6)

(22612642) = 25

KCC

Oct 10, 2023 5:44 am
OOC:
Oops! Waiting for me!
Irish is desperate, and so tries to block the blow with his gun, little protection though it may be!
OOC:
Oof! Not good!
Last edited October 10, 2023 5:45 am

Rolls

2d20

(1420) = 34

Oct 10, 2023 11:52 pm
OOC:
Nice. Resolving damage from Dietmar first. 5 plus 3 effects (Piercing 1) so he bypasses up to 3 armor.
The slash hits hard, and Irish takes two wounds, one from running out of Stress, and one for 5 Stress in one attack.

Once you have suffered 3 injuries, in any combination, you are defeated. If you are defeated and have more physical injuries than mental ones, you are also dying. At the end of each of a dying character’s turns, roll 1 . If you roll an effect, the character dies from their injuries.

However, you can spend a Fortune to Avoid Defeat: The character may spend a Fortune point when they are defeated to immediately return from defeat, either as soon as they are defeated, or at some point later in that scene.

Rolls

Damage - (6d6)

(114665) = 23

Oct 11, 2023 12:03 am
Dan: 2 successes, and he spends the extra on damage. 7 damage plus 5 effects. He has Armor 5, so that's 2 Stress. That's Stun 5. He's stunned and cannot take any actions next turn.

Sabine: 11 damage, less 5 armor is 6 more Stress. That's also an injury, but he's not a mook and so easily defeated. His Resilience is 3, and so isn't stunned. One more injury and he's down, though.

@esidrix: James is up.

KCC

Oct 11, 2023 12:42 am
OOC:
In the arms of the…
OOC:
… Devil, baby! You can’t kill me!
The blow rocks Irish, cutting into him like a hot knife through butter. The man feels the life blood seeping from his chest, but can do nothing to stem the tide.

His vision swims, and then goes dark. He faintly hears the din of battle still raging over his head.
Last edited October 11, 2023 12:44 am

Rolls

1d6

(4) = 4

Oct 11, 2023 1:11 am
I've been miserly with the Fortune Points, so since Irish is going to survive anyway, then everyone can take 1 Fortune.

KCC

Oct 11, 2023 9:48 am
OOC:
Is Irish going to survive? The man will never use a currency to cheat death! It’s all dice, baby!
Oct 11, 2023 3:58 pm
"Shot him again Sabine, dead center."
OOC:
Talent
Direct: In an action scene, as a major action you can select a single ally you can communicate with, that
character may immediately attempt a major action. If this action includes a skill test, you assist them, using
your Tactics skill. Tactics 4
Oct 11, 2023 8:40 pm
Dan is stunned and can only watch, his body refusing to move, as he sees Irish is hurt badly. All Dan can do is think, and though not a religious man, he offers a prayer to no one in particular.

Please help the Irishman. Don't let him die.
Oct 11, 2023 11:18 pm
@harrigan, free action to you (James passes his to Sabine).

@esidrix, want to make a Tactics test? This is a 1d20 using your Coordination and Tactics as target number and focus i.e., 13(4).
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