No Strings on Me

load previous
Jul 19, 2023 10:47 pm
dominion451 says:
OOC:
40 meters away
OOC:
So I presume he is firing something in the class of assault rifle, so that would be a hit... so for sure an Evasion moves by Prophet are on the plate... :)
Prophet recovering at last from a little shock of "not exactly hitting the train after the jump" - more so because of damaged pride then any significant physical injuries - looks a little like woken up from a bad dream. But to be honest... an assault rifle series and the big holes in train sheathing appearing closer and closer to him - would probably wake up just anyone!
"Whooh! Looks like this guy really don't like to be un-invited for a party... ! - Neon immediately after saying that, just as the holes started to appear mere meters from him roll towards nearest air exhauster or something like that, to get off the fire line and maybe get something to have between him and "snowflake cyborg".
Last edited July 19, 2023 10:52 pm

Rolls

Evasion (DEX) - (1d10+13, RA)

(104) + 13 = 27

Jul 19, 2023 10:51 pm
OOC:
As this is really "not a bad score" IMHO I would like to take Spacer with Prophet towards salvation... I mean a relative safety of some cover:) Can I ?
Jul 20, 2023 3:28 am
OOC:
Can Flesher see this cyborg well enough to get a shotgun blast off?
Jul 20, 2023 3:35 am
OOC:
Is there any cover Spacer can hide behind, like protrusions?
Or is this a sleek, shiny bullet train?
Knowing she better make this quick, Spacer opens the door once more, but not before filling the remaining cars with halon. No time to deal with any of the meatspace nonsense.
Jul 20, 2023 3:32 pm
OOC:
Prophet can only dodge the attack right now (which he did successfully), everyone will need to roll initiative now.

Flesher can see the massive borg just fine and she's fairly certain she recognizes him in fact. She can shoot but the DV to hit based on range for a shotgun at 40m is 25...

No cover up here, just you and the sky!

Rolls

A.S. initiative - (1d10+10)

(5) + 10 = 15

Jul 20, 2023 3:37 pm
Down below...

When the doors open back up one of the two guards is down but the other stands ready to fire! Unfortunately for him, so are Brett and Sergei...
OOC:
Initiative!

Rolls

Guards vs halon - (1d10+8, 1d10+8)

1d10+8 : (10) + 8 = 18

1d10+8 : (1) + 8 = 9

Guard initiative - (1d10+8)

(7) + 8 = 15

Jul 20, 2023 3:51 pm
Prophet catching his balance again after swift roll, looks up and prepares to welcome the borg to the party... the "neon kind of way"... mostly with true love and attraction from the bullets - straight from his Colt's barrel...
Last edited July 20, 2023 3:52 pm

Rolls

Initiative - (8+d10)

(1) + 8 = 9

Jul 20, 2023 3:54 pm
Spacer isn't happy about the way this is turning out.

Rolls

Initiative - (d10+6)

(6) + 6 = 12

Jul 20, 2023 3:54 pm
OOC:
I'm not sure if initiative also have exploding die and fumble rule for d10 - so just in case:

Rolls

Initiative - "not rush" fumble? - (9-d10)

- (3) + 9 = 6

Jul 20, 2023 4:13 pm
OOC:
Yes, the initiative dice explodes. Only death saves and table rolls do not.
Jul 20, 2023 10:47 pm
Serj gets ready to fuck shit up.

Rolls

Initiative - (1d10+10)

(4) + 10 = 14

Jul 21, 2023 2:03 am
Cowbrett grips his iron and gets ready to put some lead into a varmint

Rolls

Initiative - (1d10+14)

(1) + 14 = 15

Jul 21, 2023 2:33 am
Bored, Flesher takes out her shotgun and lines up the cyborg in her sights. Not sure if she should take this one-in-a-million shot, she fingers the trigger like it was foreplay. She must’ve gotten aroused become the hammer went blammo and the barrel loosed some ammo.

Rolls

Shoulder Arms (REF) - (1d10+14)

(2) + 14 = 16

Initiative - (1d10+6)

(3) + 6 = 9

Jul 22, 2023 1:01 am

Rolls

Autofire vs Flesher - (1d10+15, 2d6)

1d10+15 : (9) + 15 = 24

2d6 : (25) = 7

Autofire vs Brett - (1d10+14, 2d6)

1d10+14 : (3) + 14 = 17

2d6 : (13) = 4

Jul 22, 2023 1:18 am
shit, fuck, shit!
Last edited July 22, 2023 1:18 am
Jul 22, 2023 4:40 am
Cowbrett destroys the remaining guard with the power of bullets!

Rolls

Evasion - (1d10+15)

(1) + 15 = 16

Attack 1 - (1d10+14)

(3) + 14 = 17

Attack 2 - (1d10+14)

(8) + 14 = 22

DMG 1 - (5d6)

(45552) = 21

DMG - (5d6)

(51214) = 13

Jul 22, 2023 4:42 am
OOC:
lol, the one number I HAD to roll to fail! Oh well, I said in post that I was using the wall by the door as cover so it's gotta hit that and my armor before it can hit me
Jul 22, 2023 6:04 am
OOC:
since you're both firing simultaneously you both have a clear shit but your armor soaks the damage. Guard takes 13 damage after armor, you guys are 8m apart right now.
Jul 22, 2023 7:11 am
OOC:
oof, goddamn. We close. This guy is a shit host, man.
Jul 22, 2023 3:34 pm
Sergei lets a couple slip into this crazy fool.

Rolls

Shoulder Arms (REF) - (1d10+15)

(6) + 15 = 21

Shoulder Arms (REF) - (1d10+15)

(2) + 15 = 17

Assault Rifle - (5d6)

(62133) = 15

Assault Rifle - (5d6)

(26222) = 14

load next

You do not have permission to post in this thread.