No Strings on Me

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Jul 28, 2023 2:41 pm
Darkstar8 says:
Flesher knows that she ain’t up or down for this mess. She ducks and runs for cover.
OOC:
There is no cover on the train roof, only the hatch leading inside...
Jul 28, 2023 3:10 pm
Flesher sees that the hatch offers the only obvious cover from the cyborg maniac.
Jul 29, 2023 2:18 am

Rolls

Turret autofire - (1d10+14, 2d6)

1d10+14 : (3) + 14 = 17

2d6 : (31) = 4

Jul 29, 2023 2:24 am
OOC:
This is not what Spacer signed up for!

Rolls

Resist Torture/Drugs (WILL) - (1d10+5)

(3) + 5 = 8

Jul 29, 2023 2:25 am
In comms"Entering third car. How's it looking up top?"

Brett enters the next car once again keeps his head on a swivel and eyes open for any traps, lights, comms, super cool alien weapon technology, etc

Rolls

Perception - (1d10+9)

(8) + 9 = 17

Jul 29, 2023 2:28 am
Brett is answered by a series of yells and the sound of two bodies hitting the floor of the fifth car...
Jul 29, 2023 2:29 am
Sergei is right behind. He’s also looking for the attachment points to hook up and extricate the objective.

Rolls

Perception (INT) - (1d10+11)

(3) + 11 = 14

Jul 29, 2023 2:30 am
Hearing the thuds, Sergei spins around and assesses.
Jul 29, 2023 2:30 am
The chrome coffin has several load points that would support a cable. The side wall of this car has been set up to open wide for cargo access.
Jul 29, 2023 2:32 am
Flesher and Spacer have kept down into the ventilating fifth car and are in dire straights ...
Jul 29, 2023 2:36 am
Brett, hook this shit up, Choom. I’m gonna go unfuck these noobs.

Sergei runs to his crew mates, searches for the atropine injections on Flesher, and hooks them both up with some Vitamin Hopefully You Don’t Fucking Die.
Jul 29, 2023 2:49 am
The atropine surges through the downed runners bodies...
OOC:
You get a second save, Spacer, with a lower DV (12)

Flesher still has both saves to make (first DV15 second DV12)
Jul 29, 2023 2:51 am
OOC:
Rolling, with two points of luck.
OOC:
...shit...
Last edited July 29, 2023 2:51 am

Rolls

Resist Torture/Drugs (WILL) - (1d10+7)

(2) + 7 = 9

Jul 29, 2023 4:25 am
Knowing she was dropping into the gas, the former Trauma Team employee grabbed her airhypo and the atropine in hand as she went down. Out of the frying pan and into the flyer. She held her breath for the first minute but had to sample the air. Shit! Still fumes! She’s done enough drugs to know how to compartmentalize…

Rolls

Resist Torture/Drugs (WILL) - (1d10+10)

(9) + 10 = 19

Jul 29, 2023 6:33 am
"Is that our decker choking down there?"

Brett examines the side door for a locking mechanism and rail system.
Jul 30, 2023 10:11 pm
Sergei examines his two teammates and assesses their condition.

Rolls

Perception (INT) - (1d10+11)

(4) + 11 = 15

Jul 31, 2023 12:11 am
Flesher is conscious and seems to be holding off the effects of the gas fairly well, Spacer on the other hand is unconscious and her vitals are weak...
Jul 31, 2023 1:14 am
OOC:
Does Flesher seem with it enough to care for Spacer?
Jul 31, 2023 3:07 am
OOC:
yes
Jul 31, 2023 3:15 am
Sergei give Flesher’s shoulder a quick, reassuring squeeze.

Don't let her die. I still have clothes at her place and I don’t know her combination.

Sergei winks at Flesher and heads back to Brett.

Lets open this up and get the fuck out of here, Choom.

Sergei helps Brett open the doors and hook up the objective.
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