Time: afternoon
Edmund / Syd,
The Talons left you alone at The Roost over an hour ago. How did you pass the time? Did you clean up the living areas or the room you share with Jackdaw? Did you take stock of the cooking supplies and the larder? Did you look for a weapon you could carry? Did you snoop around?
It's nearly noon when the Talons return to The Roost - you hear their jet skis from blocks away. You also hear the low stuttering sound of an outboard motor. When you come to a window or the door outside, you see them arriving - all of them. Cuts and bruises, some soot-stained faces, but they all come home to Roost. Plover is piloting a boat you don't recognize - ugly and covered with rude bumper stickers from the world before. Standing on the boat, you do recognize the passengers.
Janelle is bloody and weary, but she still looks smart and professional in her suit. A beaten-down Parker looks miserable and she holds her daughter Paisley in her arms. Are they prisoners? They've been through hell. Were they on the plane you hear overhead, the one that pulled the Talons away?
What do you do?
Litch,
After the big fight at The Ren and defeating the Reavers, your Talons return to eat and rest. Plover is piloting the Reaver boat and you're sure there are some weapons aboard that can get you a jingle or two. But the real prizes are the three ladies you saved from a terrible fate. You know Syd will recognize them, of course. He served their household.
The rest of the Talons bring their jet skis to the dock and tie them off, they're in good moods overall after a hard fight. You catch Jackdaw waiting on Plover, checking in to make sure she's alright. Mynah orders Javan to bring his ski over to her workshop because she heard something amiss. Shrike heads inside to check on Aloe, while Kestrel collect weapons to take them to the armory and clean them.
What do you do?
Litch, please roll Whispers of the Gray Wing
Edmund / Syd, please roll Sixth Sense