OOC Chat Thread

load previous
Aug 6, 2023 3:47 pm
@rpgventurer: Brilliant work and summary, thank you!
Aug 6, 2023 4:04 pm
Happy with that role distribution, makes a lot of sense - thank you
Aug 6, 2023 8:14 pm
Good job. Thanks
Aug 7, 2023 1:58 pm
Glad to do it. Thanks for the kind words.

Now if we could only find some giant eagles to take us to Umbar.
Aug 7, 2023 3:29 pm
I second that haha
Aug 10, 2023 2:32 pm
@GreyWord I don't know how you feel about this so please feel free to say no. And I mean that.

But, just as Onar received the silver at the beginning of the adventure, and will receive a part of all rewards at the end, including "XP" (granted we'll be doing Milestone leveling -which I'm realizing this is probably the first time I'm mentioning that to ANYONE so I hope you're all ok with Milestone?), etc, despite not being there for the journey in character, and these are permanent benefits that he will continue to benefit from, I would see it as only fair that Onar be a part of the "permanent", negative parts of the gameplay as well.

Specifically I feel that he should also have the same opportunity(s) to gain Shadow, despite not being there for the Journey.

You could reconcile it however you want narratively. Omar made a great journey at some point, so perhaps it was travel through Blighted areas then? Perhaps it is his distant separation from his kin? Or it could even be a Misdeed in his past if you see that being most appropriate for his story?

But again, I see the Shadow as an important part of the long term gameplay of AIME, and truly a fun one if you embrace it as a part of the character's story, and can trust in me that I'm not using it to try to take away your character (although that can be an ultimate result of it) but rather to add real effects and consequences to the dark forces that struggle for control of Middle Earth.

And so that's why I wanted to bring this up.

I however ultimately leave the choice to you.

If you see it as appropriate, please bake the Wisdom check, and if failed the Wisdom save.

And if you don't feel that's appropriate, again that's 100% fine.
Aug 10, 2023 3:54 pm
Fair enough, since other party members gained their penalties purely based on dice roll - regardless of actions they announced (or did not announce) theirs PCs to perform.

Also, since Ónar is not yet in the story let's leave the narrative out as well
Aug 13, 2023 9:23 pm
Just a heads up gang, I am going to be on vacation for the next week, and so you will notice a marked decrease in my activity/responsiveness.

But I anticipate being able to keep up with this game at a reduced post rate in the evenings.
Aug 13, 2023 9:24 pm
Ok, and hope you have a good time.
Aug 18, 2023 2:46 pm
Hey gang, just wanted to apologize for over-promising on my activity level this week.

We've been out of our hotel room for about 14 hours a day, or more on one or two, every day (much more than I anticipated). So just haven't had time to get a post in at night.
Aug 18, 2023 3:27 pm
No problem. It’s just a game. Focus on life
Aug 18, 2023 3:53 pm
Likewise, no problem. Have fun and enjoy the holiday
Aug 18, 2023 7:31 pm
I'm at a wedding this weekend, so won't be able to post either.
Enjoy your holiday, emsquared
Aug 21, 2023 11:03 pm
@Stefron Ragnarr paid for everyone so no need to subtract them from your coins
Aug 22, 2023 8:14 pm
How very nice of him. Didn't catch that, thanks.
Aug 24, 2023 6:09 pm
I vote to fast forward, but not skip the hilarious montage of the characters trying on, then discarding, a variety of disguises. :-)
Aug 24, 2023 6:44 pm
rpgventurer: LOL! Definitely!
Aug 29, 2023 7:21 pm
@Drakis2
Drakis2 says:
OOC:
Once they reach the docks area Seònaid will try this. Not sure what details or rolls you need to figure out if she succeeds. Also, not sure how practical this is, or how much coin will need to be spent

Her languages are Sindarin, Westron, Common Tongue, so she will use whichever of those helps her best. She'll look about for young kids working as messengers, helpers, robbers, whatever around the docks. There are always a bunch of those. She task a few of them with finding the ship for her, offering them a small coin to start searching, another small coin to keep it secret, and the promise of a larger coin to those that come back with the most helpful information on the ship. For whichever comes back with the ships location she will give a prize of a few coins

While they are searching she will use her skill Ever Watchful, which is described as;
Talking with locals and passing travellers for a few hours, you can make a DC 12 Intelligence (Investigation) ability check with advantage. Success indicates that you hear all the latest useful rumours, including news of trouble. Failure means you hear all the latest rumours and news, but cannot discern the true from the false.

Out of the rumours she will try to find out anything about children of Gondor appearing in the docks, or stories of corsairs planning such a scheme.
Ok, so, a couple things:

1. This sounds like two different narratives to me, that Seonaid wants to pursue to try to locate the ship.

For Skill Challenges we only address 1 narrative per character at a time. This gives everyone a chance to participate, and story-tell. So you need to choose which narrative she wants to pursue first: paying street kids for help, or talking with locals, or something else.

Once you've chosen a narrative, pick a Proficiency that fits that narrative, and roll. I'm not sure that Investigation fits the narrative of talking to locals, but Investigation could certainly be used to help locate the ship, and talking up locals could certainly help too. So divorce your thought process here from special class/culture abilities/features, and focus on the narrative you want to pursue, and the Skill Proficiency that fits that.

And the cost/how much you have to drop on the street urchins/other consequences will be determined by how well the Challenge goes.

2. If you haven't, please read my rules for Skill Challenges, in the OOC Resource Thread. And it's probably helpful to watch the MCDM video linked in that post as well.

This is a capital-S capital-C Skill Challenge and has different goals, a different flow, and different rules from "normal" narrative, scene-to-scene play. It's essentially a homebrew mini-game, narrative, and mechanical tool that I like to use in D&D to cut back on the need to slog through scene-by-scene gameplay the details of which take a long time to play through but that don't tend to really effect the outcome that much, and so distill that process down to something faster, but that still has mechanical and narrative importance.

And a primary rule for Skill Challenges is that you use "naked" Proficiencies only. No factoring in specific, limited special abilities. i.e. you can't use "Ever Watchful" to gain Advantage on a Skill Challenge check. This represents the more general, "montage" nature of the narrative were constructing in this moment, it represents the longer timespan the Skill Challenge covers in the narrative, and it gives naked Skills more importance in the system.

@Dr_B and pre-emptively @Mnrtoler,@Stefron,@rpgventurer,@GreyWord , item number 2 applies to you as well.

No special class or culture abilities/features can be applied to the check.

Naked Skills only. Ability bonus+Proficiency bonus (assuming you have Proficiency in the Skill you've chosen to use).
Aug 29, 2023 7:31 pm
OK, no worries : Cirion fails then (keeps the lower d20)
load next

You do not have permission to post in this thread.