Jul 17, 2023 3:23 pm
Black Heart, Black Hand
The Great Hall of Records of Minas Tirith's White Tower is one of the greatest repositories of knowledge of all mankind in Middle-earth.
And when a mysterious party steals a set of one-of-a-kind and priceless tomes of knowledge, it sets into motion a series of events that could imperil all of the Free Peoples of Middle-earth.
Can you prevent the dark forces at work from prevailing?
Hello, Gamersplaners!
I am looking for some players for a 5E campaign set in Tolkien's Middle-earth, using the "Adventures in Middle-earth" setting supplement materials published by Cubicle 7.
I purchased the books back before they became ridiculously expensive on the secondhand market, and can share read-access to the PDFs if you don't have access to the books yourself.
If you're not familiar with me, I am a long time member of the forum, but have had to stop PbP for basically a couple years now due to real life, but I am getting back to a point where I feel like I can maybe run games again.
And so I want to do so!
TONE:
Primary thing I want to bring up about the tone of the game is that in AIME, there is no such thing as Alignment. All characters are generally heroic characters, as is the way with the protagonists of Tolkien's works. Part of the game in AIME is then that the heroes struggle with their flaws, and it is mechanized, and something that works best when the player buys into that struggle. We will talk about that more in the forum.
THEME:
The themes of this game will really just revolve around telling a "Tolkienian" tale. If you're a fan of Tolkien's works, and lore, you will hopefully enjoy this game, and help create the Tolkienian atmosphere through your storytelling and character's narrative.
Some of you may be thinking, "5E for Tolkien!? That's not a great fit." And you're not wrong. But you may have to just trust me for now when i say that Cubicle 7 made some excellent and meaningful changes/additions to 5E, to facilitate the themes of Tolkien's world better.
THE GAME
I would foresee this campaign going through 6 or 7 main kind of "play loops" (i.e. the D&D-like cycle of exploration > adventure > downtime, repeat), at a minimum. Which i would see requiring up to a year of play. And I would see us getting up to level 5 in that time.
If things go well and ppl want to keep going, the campaign has the potential to go on far beyond that.
I am thinking I would like to see a pace of at least 1 post per day, on average, excepting weekends.
This game is open to anyone.
I will have no formal application process. Just express that you want in, below. Pretty much first come, first served.
If we hit at least 3 players, I think we'll try to play (although i may take up a DMPC or we'll explore Sidekick-like characters or something depending on group composition), and hopefully we'll pick up more over time.
The game will be highly roleplay focused (I like to use optional rules from the DMG like "Degrees of Failure", "Success with Complication", and Matt Colville-style Skill Challenges, to keep things more narrative-facing), and there will be lots of space for ppl to geek out and indulge in Tolkien lore if they want to.
And I guess that's about it.
Let me know if you have any questions!
Hope to see you in game!
The Great Hall of Records of Minas Tirith's White Tower is one of the greatest repositories of knowledge of all mankind in Middle-earth.
And when a mysterious party steals a set of one-of-a-kind and priceless tomes of knowledge, it sets into motion a series of events that could imperil all of the Free Peoples of Middle-earth.
Can you prevent the dark forces at work from prevailing?
Hello, Gamersplaners!
I am looking for some players for a 5E campaign set in Tolkien's Middle-earth, using the "Adventures in Middle-earth" setting supplement materials published by Cubicle 7.
I purchased the books back before they became ridiculously expensive on the secondhand market, and can share read-access to the PDFs if you don't have access to the books yourself.
If you're not familiar with me, I am a long time member of the forum, but have had to stop PbP for basically a couple years now due to real life, but I am getting back to a point where I feel like I can maybe run games again.
And so I want to do so!
TONE:
Primary thing I want to bring up about the tone of the game is that in AIME, there is no such thing as Alignment. All characters are generally heroic characters, as is the way with the protagonists of Tolkien's works. Part of the game in AIME is then that the heroes struggle with their flaws, and it is mechanized, and something that works best when the player buys into that struggle. We will talk about that more in the forum.
THEME:
The themes of this game will really just revolve around telling a "Tolkienian" tale. If you're a fan of Tolkien's works, and lore, you will hopefully enjoy this game, and help create the Tolkienian atmosphere through your storytelling and character's narrative.
Some of you may be thinking, "5E for Tolkien!? That's not a great fit." And you're not wrong. But you may have to just trust me for now when i say that Cubicle 7 made some excellent and meaningful changes/additions to 5E, to facilitate the themes of Tolkien's world better.
THE GAME
I would foresee this campaign going through 6 or 7 main kind of "play loops" (i.e. the D&D-like cycle of exploration > adventure > downtime, repeat), at a minimum. Which i would see requiring up to a year of play. And I would see us getting up to level 5 in that time.
If things go well and ppl want to keep going, the campaign has the potential to go on far beyond that.
I am thinking I would like to see a pace of at least 1 post per day, on average, excepting weekends.
This game is open to anyone.
I will have no formal application process. Just express that you want in, below. Pretty much first come, first served.
If we hit at least 3 players, I think we'll try to play (although i may take up a DMPC or we'll explore Sidekick-like characters or something depending on group composition), and hopefully we'll pick up more over time.
The game will be highly roleplay focused (I like to use optional rules from the DMG like "Degrees of Failure", "Success with Complication", and Matt Colville-style Skill Challenges, to keep things more narrative-facing), and there will be lots of space for ppl to geek out and indulge in Tolkien lore if they want to.
And I guess that's about it.
Let me know if you have any questions!
Hope to see you in game!
Last edited March 10, 2024 8:27 pm