3. The Trade Way

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Aug 22, 2023 12:56 pm
The party leaves Beregost around midday with the full summer sun overhead. They keep to the road on this journey, and follow the Trade Way north toward the Friendly Arm Inn.
Aug 22, 2023 12:58 pm
In a mere couple of hours they reach a stone bridge guarded by a handful of Flaming Fist mercenaries. As usual, they're keeping a sharp lookout for any Amnish spies, and ask the party several questions.

"Where are you headed?"

"Where have you come from? Beregost? And before that? How far south?"
Aug 22, 2023 7:01 pm
Dieter guides his horse up to the main guard.

"We are on a urgent mission from officer Vai and need to come through this way. I appreciate your vigilance but we are on a time sensitive mission." Dieter says in a clear voice holding out the writ from officer Vai.
Aug 22, 2023 7:04 pm
The guard takes the writ and gives it a careful read, every so often looking up to glance at one member of the party or another. Finally he nods and returns the writ. "Helm speed you on your way."

The guards part and let the party cross the bridge to continue their journey.
Aug 22, 2023 7:11 pm
A couple of hours later, the road before them splits. According to the stone signposts, the road leading west is the Lion Way, toward the library-fortress of Candlekeep. Their own path continues forward along the Trade Way, toward the Friendly Arm Inn.

But they soon come across a troublesome scene. They can smell the burnt wood and flesh long before they see the wreckage.

The horses, both of them, have crossbow bolts protruding from their mangled corpses. A pair of motionless humanoid legs lie splayed out from behind the charred, overturned carriage.

And on the ground before it all, a familiar walking cane; it’s broken in twain, held together by just a few splinters.

This was Aldous’ carriage.
Aug 22, 2023 7:16 pm
Araklusta says:
The guard takes the writ and gives it a careful read, every so often looking up to glance at one member of the party or another. Finally he nods and returns the writ. "Helm speed you on your way."

The guards part and let the party cross the bridge to continue their journey.
Dieter takes the writ back "you didn’t see us, you don’t know us" Dieter says staring him in the eye before waving the party on.
Aug 22, 2023 7:20 pm
five lions says Ajantis isn’t laying face down there. Dieter thinks to himself. Dieter gallops the horse forward and slides down the saddle. He checks the cane for its hidden wand then examines the bodies.

"Form a parameter, let’s see where they took him."
OOC:
if dieter finds anything he’ll bring it over to Aiwë
Last edited August 22, 2023 7:21 pm
Aug 22, 2023 7:32 pm
Stella puts a hand to her mouth in shock at the sight of the carriage, eye stars flashing a fearful, icy blue.

Her mind races. She should have found Aldous, talked to him, told him they were alright and they didn't need to leave Beregost so soon. She should have—Stella takes a deep breath and breaths out slowly. Even if the worst happened, even if he had died, death would not be the end. She had now seen three raised from the dead within the past month. Kidnapping and ransom, however...the Blacktalons or the Chill could hold him for ransom dead or alive, which would certainly raise tensions...

She nods at Dieter's words, asks Noctalia to search the trees for signs, and positions her horse to help seek for signs of conflict and travel.
OOC:
Perhaps Survival would be more apt. Stella's bonus is the same as her Perception.
Last edited August 22, 2023 7:35 pm

Rolls

Noctalia Perception (Adv.) - (1d20+3, 1d20+3)

1d20+3 : (3) + 3 = 6

1d20+3 : (19) + 3 = 22

Stella Perception - (1d20+4)

(13) + 4 = 17

Aug 22, 2023 9:35 pm
Shelur's mouth is a thin line as she surveys the scene. She takes the cane from Dieter, mending it with magic as she hums a song about mourning lovers. She sticks it through her weapons belt then turns to Stella, putting herself squarely between the girl and the scene.

"He was headstrong, and was going anyway. He left too quickly, you couldn't have caught him. None of this is your fault." She holds Stella's eyes for a moment, then looks for tracks, wishing the dirt were snow.

"Snow-brained nobleman wanted to be a hero," Aiwë mutters in Orcish, along with a few other choice curses.

Rolls

Survival - (1d20+1)

(11) + 1 = 12

Aug 22, 2023 10:07 pm
Dieter finds no wand within the cane.

The humanoid body is... difficult to identify. It would seem these carcasses have been exposed to the elements and wildlife for about a day. Still, Dieter's certain this corpse used to be a dwarf, and he's pretty sure he knows which one: Kagain, Beregost's vendor of guards and mercenaries. He seems to have been killed by a well-placed stab wound on his back.

The crossbow bolts sticking out of the horses are an obvious clue as to how they died, but there are other lacerations as well made by bladed weapons. Dieter is increasingly certain that these poor beasts weren't merely killed, but made to bleed for target practice. For sport. Death was not quick.

While Noctalia surveys from the sky, Stella and Aiwë uncover more details about the scene. And everything seems staged. There was no battle here, no clash of opponents. In fact, it doesn't look as though there were ever more than a handful of people present. The carriage was tipped and set aflame, with some sort of agent (likely alcohol) to ensure the fire spread. The walking cane was snapped directly in half - a highly unlikely occurrence to have happened during a time of stress.

There don't seem to be any tracks leading away from the scene; the people responsible were clever enough to try to hide them. But keen-eyed Noctalia spies where the tracks pick up about a half-mile to the northeast, in the direction of a large forest. The Wood of Sharp Teeth.
Aug 22, 2023 10:17 pm
Stella draws her lips to a line at Aiwë's interception. She nods. She was still worried for Aldous, but she couldn't deny Aiwë's logic.

She closes her eyes as Noctalia surveys the scene so she can get a look over it as well, describing what she sees. She likely has the same realization about the same time as some of the others do. "The attack was...staged? But why?" Eyes still closed, a mischievous grin crosses her face, interupting her train of thought. "You might say it was a staged coach." She clears her throat and tries to wipe the smile off her face. Focus, girl.

Her demeanor becomes sullener when she's told how the horses were treated, not to mention the dead Beregost mercenary.

A few minutes later, Noctalia returns. "She found a trail! That way." Stella points toward the Wood of Sharp Teeth. She steers her horse in that direction and starts it moving before anyone even agrees on performing a rescue mission.
Last edited August 22, 2023 10:24 pm
Aug 22, 2023 10:53 pm
Quote:
"You might say it was a staged coach."
"STOP!" Dieter commands he couldn’t have her running off "we are going to save him but we need a plan first"



Dieter gives Aiwë the look. Dieter has never seen Stella like this and that was a bad sign. He leans over to Aiwë "you need to watch her, she’s going to do something rash. I don’t know what it is but when she does it’ll get us killed Dieter whispers

"his wand was gone but I don’t know if he kept it hidden on purpose. He was pretty quick to pull it out in the Inn so there’s a chance the bandits knew it was there. With hope he has it stashed on his person. Dieter says addressing the group.

"I’d like to point out our good friend Ajantis is not with the dead. This is highly incriminating. We have a few options ahead of us and potential issues we need to take into account. The main being that Ajantis if he is with these abductors is waiting for us and is aware of our abilities. Luckily for us he is not aware of our typical fighting style but he did stand back and watched us. If I was him I would have been watching very closely. I propose we go in quiet. " Dieter continues

"Stella, how high can your bird fly, Can you see clearly when it is at its highest? Dieter asks "we can know their exact location without them seeing it. We can encircle them and close the trap hard and fast. I would not be opposed to killing them while they slept, these people fight dirty and deserve no quarter" dieter says referencing the current ambush.
Last edited August 22, 2023 10:55 pm
Aug 22, 2023 11:00 pm
"Hold, sister-girl!" Aiwë calls in unison with Dieter. "That's exactly what Aldous did!"

She frowns at Dieter. "You mean like holding ground against ogres and thinking the Fists were after us? I've got it, don't worry."
Aug 22, 2023 11:02 pm
"Yes." Dieter replies. "In my defense I killed the ogre and someone was after us. I was right about getting attacked just not about who but that’s all behind us. Yes Aiwë.
Last edited August 22, 2023 11:37 pm
Aug 22, 2023 11:10 pm
Stella flinches at Dieter's command and Aiwë's warning. She stops her horse then reluctantly turns back towards them.

She blushes and a few eyestars turn pink and indigo. It seemed Dieter wasn't the only one prone to over-zealotry, she realizes. Was her newfound confidence more of a danger than a strength?
Quote:
"Stella, how high can your bird fly, Can you see clearly when it is at its highest?"
"Ah, I can only share senses and thoughts when she's within about hundred feet." she explains. "She can fly further than that from me and circle back to report, but Ajantis would recognize her if he is on their side..." She purses her lips in thought. "'Twould take a small bit out of me, but I can summon a different bird if we need...I can also shroud us as dampen our sounds during our approach like I did briefly at the gnoll castle."
Last edited August 22, 2023 11:16 pm
Aug 22, 2023 11:33 pm
"I am sorry I raised my voice Stella, would you forgive me?" Dieter apologizes
Aug 22, 2023 11:37 pm
Stella nods to Dieter then looks off to the side towards nothing in particular. "It...was merited," she admits. She wanted to apologize about her glares last night, but felt the gaze of all the other party members on her. Later is fine, she tells herself.
Last edited August 22, 2023 11:41 pm
Aug 22, 2023 11:39 pm
Ida surveys the scene with pity, she hated the callousness of people who prematurely and intentionally took the life of other people without righteous judgment. She watches the group react to the scene in front of them and also decides to dismount the horse. She turns "There should be enough of the facial structure to speak with dead, but it's not a guarantee with the state this body is in"
Last edited August 22, 2023 11:41 pm
Aug 22, 2023 11:40 pm
"that’s a good Idea Ida but I think even he doesn’t know who killed him. He was probably caught by suprise like the others…..wait wasn’t Aldeous’ wand a fire wand?"
Aug 22, 2023 11:44 pm
Stella looks at Ida and her eyes brighten slightly. She had somehow forgotten Ida had such talents! She had forgotten Ida was there, if she were honest. Quiet yet abrasive, but also caring.
Quote:
"that’s a good Idea Ida but I think even he doesn’t know who killed him. He was probably caught by suprise like the others….
"Maybe he heard something as he died?" she suggests.
Quote:
…..wait wasn’t Aldeous’ wand a fire wand?
Stella shakes her head. "Acid. And Magic Missile." She frowns. "It's unusual for a mundane wand to have spells of multiple kinds of evocation like that, so it's possible it's a regular spell focus. I didn't talk to him much about his exact level of talent."
Last edited August 23, 2023 12:02 am
Aug 22, 2023 11:46 pm
"Yes dieter many people who are attacked don't know the attacker, but a description may be helpful to see if this was a random attack or associated with the group your whole lot is in trouble with." Ida begins retrieving her censer out of her traveling pack and preparing some of her holy intense. The air grows cold as she begins to cast the spell and it almost seems as though the shadows of the trees around them reach for the spell caster. For the second time in 24 hours, there is a billow of sweet-smelling smoke descending on the corpse of a person unknown to her at least.
Last edited August 23, 2023 3:44 am
Aug 22, 2023 11:58 pm
Not even the summer sun can warm the air chilled by Ida's spell. The dead dwarf sits straight up. The state of his face is better left undescribed, but where used to be healthy eyes now glows that menacing red light, like the dying embers of a shadowed fireplace.

Kagain's head turns toward Ida expectantly.
Aug 23, 2023 1:41 am
"Ask him 'What happened to Aldous Silvershield and his bodyguard, Ajantis?'" Stella suggests.
Last edited August 23, 2023 1:41 am
Aug 23, 2023 3:38 am
Quote:
"Ask him 'What happened to Aldous Silvershield and his bodyguard, Ajantis?'"
Ida takes a deep breath before facing the grim spectacle before her and starting to ask the questions as the party begins to dictate them to her
Last edited August 23, 2023 3:43 am
Aug 23, 2023 3:49 am
A few of the companions might remember Kagain's voice in life: wheezy, as though he'd suffered a throat injury at some point. Now his voice is almost inaudible, but still bears his distinctive accent.

"Cowards! They took the boy. I'd never break a contract, but for them dogs the promise of gold weighed heavier than their reputations. I bet my beard Ajantis is the one who paid them. I'm sure he was the blaggard who shanked me. Heh, never woulda fought me face-to-face."
Aug 23, 2023 3:19 pm
Dieter fishes his pipe out of his side bag and sticks it in the corner of his mouth. He repositions the empty pipe a few times before squatting down bringing him as close to eye level as he could with the dwarf. After a few moments he breaks eye contact and scans the tree line
Last edited August 23, 2023 3:20 pm

Rolls

Perception - (1D20+2)

(14) + 2 = 16

Aug 23, 2023 5:42 pm
"How many mercenaries were there besides you and Ajantis?"
Aug 23, 2023 7:01 pm
"Three...Carlan, Jepson, Brend."
Aug 23, 2023 7:22 pm
Dieter thinks back to his time hanging around the local mercenary shop doing odd jobs and some cheap guard duty. He must have heard of these guys before

Rolls

Remember remember insight - (1D20+2)

(16) + 2 = 18

Aug 23, 2023 7:34 pm
Dieter can remember a few details about these men, foremost that they are cruel ruffians who revel in violence. He emembers them being berated for dealing too harshly with common folk while on the job. He probably received a backhand or two himself from them in the past, just for being in the wrong place at the wrong time.

In fact, he thought they'd been banned from working in Beregost after pushing an old lady down a flight of stairs. Perhaps Kagain grew desperate enough in recent days to hire them again.
Aug 23, 2023 7:51 pm
Dieter tsks "these are bad men, someone you hire knowing they won’t be around for pay day. Kegain either came out of desperation or to keep them in check."
Last edited August 23, 2023 7:52 pm
Aug 23, 2023 8:31 pm
Stella frowns and nods at Dieter's comments before suggesting another question for Ida to ask.

"After you were stabbed, did they say anything about what they were going to do next?"
Last edited August 23, 2023 8:32 pm
Aug 23, 2023 8:46 pm
"Ajantis got me good. Always hoped I'd go out facing my death. He robbed me of that! They're taking the boy to the bandits. They figure with him as an entry fee, they'll be let right in."
Aug 24, 2023 3:54 am
Ida gently takes the hand of the mangled dwarf trying not to cringe in discomfort "Do you have any final wishes in regards to how you would like to be laid to rest? While your life may have been wrongly snatched from you, we can at least let you rest peacefully as to your wishes."
Last edited August 24, 2023 4:05 am
Aug 24, 2023 8:41 pm
"I always thought I'd be buried in Beregost, the place I called home."
Aug 24, 2023 9:01 pm
"We’ll get you home, Langktrommi" Dieter says unsure if the dwarf can even hear him. Dieter searches the cargo area of the cart to see if he can find an unburn blanket to wrap him in.

Note
respectful term meaning longbeard or old fart
Aug 24, 2023 9:51 pm
The carriage has been thoroughly burned, but amongst the party there is sure to be an expendable blanket.
Aug 24, 2023 10:04 pm
Seeing that his search is unfruitful Dieter pulls his own blanket out and along with some rope to secure the body once the spell ends.
Aug 24, 2023 10:04 pm
Stella shifts nervously as Dieter takes the time to wrap the dwarf in a blanket. It wasn't like he'd be going anywhere... "Um...wait, so are we heading back to Beregost now? Shouldn't we head after them?" she asks. "They might be long gone, though...so maybe we should just continue to the Friendly Arm Inn? "

She opens her tome and checks the maps she made of the local area, trying to piece together their situation.

Rolls

Survival (How far ahead of us are they probably? Were they headed to Peldvale or another camp?)?) - (1d20+4)

(10) + 4 = 14

Aug 24, 2023 10:33 pm
"no, we can either take him with us, bury him, or hide him. And we bring him on the way back." Dieter explains as he cinches the last not. "or we could leave him here in the mud" Dieter says with a shrug.
Aug 24, 2023 10:56 pm
Ida looks at Deiter indignantly "We cannot let this honourable dwarf to rot in the woods! is that what you would want someone to do if this ad been you? what about his friends and family!? We must at the very least send a message back to the town, maybe to Vai the guard captain?
Last edited August 25, 2023 12:34 am
Aug 24, 2023 11:06 pm
As far as Stella can tell, Ajantis and the others have taken Aldous off-road to the northeast, right at the beginning of the southernmost part of the Wood of Sharp Teeth.

It's a long way to go up to Peldvale, but it's through dense forest which the party's horses would have trouble passing through. Otherwise, without horses themselves, the abductors would be easier to catch. As things are though, who's to say how much preparation Ajantis put into this? He may have already plotted exactly how to traverse the forest. Even more, he could have prepared hidden waystops throughout the forest, providing food and shelter to speed his group on their way.

What Stella does know is where they're headed: Tazok's camp. If they can't find the abductors, at least the party can still find the camp where Aldous will be. Ajantis seems to think the young Silvershield is worth more alive than dead, so there's precedence to think he'll be held prisoner in camp rather than killed outright.
Aug 24, 2023 11:48 pm
While the group is sniffing around the wreckage and surrounding woods Ida takes the time to formulate a simple message. Once she has decided on the contents in the most succinct format possible she unwinds a small piece of copper wire kept next to her holy symbol from her necklace. Ida moves her hands as if she's directing an orchestra with her small copper wire and mutters a short prayer to Lathander asking for her message to be delivered. She focuses her energy on picturing Vai and uses all her mental willpower to send off a short, crude message Ida hopes will be enough for Vai to understand. Once it is sent off Ida stumbles backwards almost falling over. She had to be more careful with her magic use she had already used another powerful spell only minutes ago. She felt her energy drain and knew she would need a long rest before performing any higher-powered spells.

Kagain dead near friendly arm inn, Aldous Silvershield kidnapped. Going after the boy please get dwarfs body and bury in Beregost, his dying wish.
OOC:
Sending: You send a short message of twenty-five words or less to a creature with which you are familiar. The creature hears the message in its mind, recognizes you as the sender if it knows you, and can answer in a like manner immediately.

Also Ida is out of third lvl spell slots
Last edited August 24, 2023 11:49 pm
Aug 25, 2023 12:58 am
"I’m glad we are in agreement Ida."
Aug 25, 2023 8:46 pm
Dieter puts the body inside the cart to prevent predators scavenging it. "Let’s move, The young lord is waiting"
Oct 4, 2023 11:07 pm
Ida hears a short reply from Officer Vai: Understood. The Fists stationed at the Inn may be of service. May the gods go with you.
Oct 4, 2023 11:27 pm
Having been calmed down, Stella studies her map some more.

"On horseback on the road, we might still be able to intercept them," Stella explains, pointing on the map. "We could stop by the inn, maybe swap out horses, but then we risk a spy noticing us and alerting Tazok's camp...I can send Noctalia with a hidden message for our contact," she snaps her fingers a few times, trying to remember the name. She flips through her pages, but is still a bit frazzled. "Anyway, we can cut briefly through the forest here to avoid the inn."

She casts prestidigitation to draw on the map and show her plan. "He has to cross the highway to get to the Peldvale. We can search for tracks along the edges to see if other bandits get to the camp from the road and then try to ambush Ajantis and his men. Objections?"

"Huntsman's Wisdom..." she whispers in druidic, while sketching out a few calculations based on distance and travel speeds, trying to discern how successful the plan might be.

Rolls

Investigation (Does that math out? Can we make it in time to ambush based on their head-start?) - (1d20+5+1d4)

(4) + (2) + 5 = 11

Oct 5, 2023 12:05 am
"Jahiera and Khalid," Aiwë supplies as Stella searches for the name. She leans over the plans and nods. "Sounds good. Let's go."
Oct 5, 2023 6:03 pm
Stella's eyes roam the map, eye stars flickering as her mind makes its calculations. She finds, however, that she has to work around large variables, unknowns the party simply doesn't have enough information about. The largest of these variables is Ajantis himself; the mercenary has proven to be both cunning and resourceful. Who's to say he hasn't arranged for flying mounts, or the services of a competent mage to teleport them some or all of the distance, or even a magic item to hide their passage...

How many tricks might Ajantis have up his sleeve? Stella almost feels as though she's playing a game of dragonchess against a living shadow.

In the end, the young woman is forced to conclude that the party may be able to intercept Ajantis on his way to the bandit camp, but it would be much like swinging a weapon at an invisible foe; a risky attempt even if you know exactly where the enemy is, and exceedingly desperate if you don't.
Oct 5, 2023 9:41 pm
Stella stamps her and growls frustration. "Gah! Frozen feet...We just don't know enough..." She huffs and closes her tome. "If we don't intercept him, maybe we can continue with our original plan. Destabilize the camps, then work with the Flaming Fists to take them out. But then they'll have a snapple-gobbing hostage..."
OOC:
If I remember correctly, DM said we could retroactively plan something with the Flaming Fist involving assaulting the Bandit Camp after destabilizing it.
She shakes her head. "Either way, let's get moving." She settles in her saddle, turns her horse north towards the Friendly Arm Inn and gives a sharp flick on the reins.
Oct 6, 2023 12:20 am
The party sets off northward once more, following the trade road that runs up and down this part of the Sword Coast. They make good time on their steeds, and after a handful of hours the towering fortification that is the Friendly Arm Inn comes into view. It's still several miles away, but already the forest on either side of the road has turned thick with trees and vegetation, with long shadows cast by the setting sun; the road passes through the outer edge of the Wood of Sharp Teeth.

They don't slow as they pass by the Inn, but Stella takes just a moment to send off her owl familiar, a written message held securely in its beak. The magical bird climbs high into the air and towards the Inn, its destination the Flaming Fist stationed there.

The road bends around the Inn, and then several miles later splits in two. The Trade Way continues northward, but the party takes the offshoot that strikes deeper into the Wood of Sharp Teeth.

At this point the sun's last rays trickle away beyond the tree-filled horizon, and the party is left with only the warm evening breeze to accompany them. But they've arrived at where they wish to be! This stretch of road, separating the lower half of the Wood from the upper, is surely where Ajantis and his group would need to cross on their way to the bandit camp, and it's hard to believe that they could have gotten here before the party.

Still, watching the road in the encroaching darkness is sure to be a difficult task...
OOC:
Everyone can make a Perception or Survival check! But note that if you don't have darkvision, you roll with disadvantage unless you use some sort of a light source, like a torch, lantern, or spell that provides light.
Oct 6, 2023 1:50 am
OOC:
Stella uses 10 gp worth of inks from her scribing components to cast Illusory Script for Noctalia's message. The apparent message is maybe a letter from an eccentric wizard friend about his adventures hiking in the mountains or something...let me know if you'd like me to be more specific. The actual message for our contact informs them of what we've found about the mercenaries, mine, and poison, and of our current plan.
Stella, feeling desperate, calls upon the stars as they appear for guidance in their efforts to find Aldous. (Guidance)
Last edited October 6, 2023 1:51 am

Rolls

Surival - (1d20+4+1d4)

(20) + (1) + 4 = 25

Oct 6, 2023 3:19 pm
Following the others, I search for clues.
Without a torch to discourage giving our position away to enemies.

Rolls

Survival 1 - (1d20+4)

(4) + 4 = 8

Survival 1 disadvantage - (1d20+4)

(20) + 4 = 24

Oct 7, 2023 12:17 am
Aiwë's eyes reflect orc-red in what dim light there is. She is eerily still as she watches, and waits. Her mind is not in it, however, and instead dwells on when they first saw the Inn, she carried her uncle on her back.
Last edited October 7, 2023 12:18 am

Rolls

Survival - (1d20+1)

(4) + 1 = 5

Oct 7, 2023 10:29 pm
The party sets to waiting.

The summer's night nearly clear, affording a generous view of the moon and stars above - and allowing their light to illuminate the road. To the party members with darkvision, the area is comfortably lit. They watch for hours, and midnight comes and goes with nothing to note but the sounds of crickets, frogs, and other nighttime creatures.

But then the sounds stop, the critters disturbed by the passage of something through the foliage.

It's Stella who sees them, keen eyes picking out a handful of humanoid figures approaching the road from the south. She's certain she recognizes Ajantis leading three others, the largest of whom carries a fifth person over his shoulder - Aldous, though she can't determine his wellbeing in this darkness.

It's strange that the group's armor doesn't glint in the night, and their passage makes no discernible sound. Stella's aware of magic capable of cloaking a group's movements in this manner, and indeed has called on it herself, but she knows normally the spell is reserved for druids, rangers, and other servants of nature. How is Ajantis' group utilizing such magic?

The ruffians pause at the edge of the wood, just before stepping onto the road, and look about carefully. Ajantis shifts as he reaches into a pocket, and then holds forth a small stone. Its magical glow would be unnoticeable in the sunlight, but here in the dark the stone clearly emits a faint light. Ajantis makes some small motions, covering the stone with his hand to hide its light, then releasing it to shine again. He repeats this several times, in an obvious pattern.

The group seems content to wait while the mercenary continues his subtle light show.
Oct 7, 2023 10:51 pm
Without the night eyes of the other party members Dieter waits patiently. Cloaked in darkness he sees the code flashed before him and scans the surrounding country for an answer

Rolls

Perception - (1D20+2)

(17) + 2 = 19

Oct 8, 2023 12:35 am
The wait was agonizing. They had searched up and down the road and it seemed sure this would be the place they would find Ajantis, if they were on foot, that is.

Stella's eyes go wide in the starlight. "There!" she whispers and points, trying hard to hold herself back. She narrows her eyes. "Two can play the quiet game..." she mutters, ready to cast a Pass Without Trace spell.

She tilts her head at the glowing stone. "Oh..." her heart sinks. She speaks quietly to the others. "I think he might be using that stone to signal to someone watching in the distance," she explains. "Papa taught me light signals he used back when he was a guard captain. It might be something else...but if my hunch is right, someone is watching. It might be dark enough for them not to see us, but if they do see Ajantis get ambushed...that could spell trouble."

They had tied the horses and discussed a plan of action during their ride and during parts of their time waiting, but they might have to improvise now.

"Do wait for them to stop signaling? Or...do you think someone else is going to come meet here and make an exchange or something? We should go now!" She tenses, fear building up again. She closes her eyes as her eye-starts start to swirl violet in the darkness, waiting for the tactical and warfare experts of the group to make a more steady decision despite all of her nerves telling her to rush forward and plant an arrow in Ajantis' neck. She cringes at the thought all the while anger built inside her.

A flustered feather fletching fetters, my dear. Papa's words came to mind, referring to the fletching of arrows. A focused feather fletching [i]flies.[/i]

"No starlight powers tonight...no heating metal...Ice and archery then. I can mask out sound until we can get near, then try to get that foliage to entangle them. Maybe you can silence the area, Aiwë, to mask any noise?"

She still might be completely wrong about the situation, and things were feeling desperate, but...well, they couldn't just let the mercenaries have Aldous!

Rolls

Investigation (Do her assertions seem plausible?) - (1d20+5)

(8) + 5 = 13

Oct 8, 2023 12:45 am
"The message is already sent, best we wait for the recipient to leave before we act. He could be telling them he wasn’t followed for all we know. Write down the pattern and we might be able to decipher its meaning in the morning." Dieter cautions "do you see him?" Dieter asks his eyes looking blindly forward into the blackness.
Oct 8, 2023 1:26 am
Stella nods and whips out her tome and pencil and starts to write down the pattern.

"The recipient could be quite a ways away, but I suppose with all these trees, they might be close..." she whispers, too busy noting things down to search.

Rolls

Investigation (Trying to write down light patterns) - (1d20+5)

(7) + 5 = 12

Oct 9, 2023 7:04 pm
Stella quickly determines the light pattern to be a simple one, likely just an agreed-upon combination that otherwise has no significance.

As she's writing it down, the party notices a lone, hooded figure emerge from the woods on the far side of the road from Ajantis' group, who perk up at the dim sight.

"Darkness embrace you, Oathless." The voice, directed at Ajantis, is low and feminine. And familiar.
Oct 9, 2023 7:04 pm
"What oaths I have or don't are none of your concern, drow." The mercenary's light stone vanishes as he tucks it under his cloak. "My name is Ajantis, and you would do well to remember it."
Oct 9, 2023 7:22 pm
The woman's dark hands, practically invisible in the night, lift in a gesture of truce. "Of course, Ajantis. I meant no offense, but rather congratulations at the freedom you must enjoy."

She tilts her head as she examines those with Ajantis. "You have the boy, or at least his body. Does he live? My work will be much more difficult if you've killed him." She gracefully pulls her hood back, revealing silver-white hair. This is the drow the party helped evade capture on their way south, Viconia DeVir.

She steps forward and moves comfortably among the mercenaries, though they outnumber her four-to-one and surely outweigh her much more than that. She gestures at the man holding Aldous and the mercenary complies, shifting Aldous about so Viconia can see his face. Murmuring a few words under her breath she gently touches his face, and his eyes open wide, blinking at the thick darkness. "Be still and silent," she commands softly, and Aldous immediately relaxes.

Viconia turns to look back at Ajantis. "Tazok will reward you well for this."
Oct 9, 2023 8:11 pm
At sound of the drow, Stella looks up and squints, then grits her teeth, her eye-stars flaring orange. She closes them quickly.

Their group had saved her from the Fists, and she was working for Tazok all along...so much for thinking she had been taking the moral high ground.

The mention of oaths and Ajantis being "Oathless" implied that she was oathbound, but...that didn't make Stella feel any better. Killing or capturing the drow would almost certainly put the camp on alert, but...Eyes still closed, her face contorts in frustration, confusion, and rage.

She knocks an arrow. "Move?" she asks, looking like she's ready to burst out and start shooting.
Oct 10, 2023 1:54 am
At the sight of Viconia Aiwë sighs as heavily as it is possible to without drawing their enemies' attention.

She beats quietly, almost imperceptibly on her drum, each beat actually getting quieter, though the weight of her arm clearly increases. Five beats, and the sixths is completely silent despite the full force of her arms, then she points with both mallets at Viconia, who is immediately Silenced.

Aiwë casts Silence.

"Focus on the drow!" She tells the group.
Oct 10, 2023 4:28 pm
Quote:
Viconia turns to look back at Ajantis. "Tazok will reward you well for this."
Ajantis scoffs. "I don't care about Tazok. I want the one who holds his leash. I-"
Oct 10, 2023 4:28 pm
Aiwe's spell blossoms out from Viconia, simply turning off sound in her vicinity - which includes the drow, the four mercenaries, and Aldous. Ajanti and his men are quick to react to the magical silence, pulling out their weapons and putting their backs together to form a defensive ring around the Silvershield noble, who falls into a sit in the middle.

Viconia mouths a curse, then pulls up the hood of her cloak, obscuring her features once more, and points - inexplicably - directly through the trees at Aiwe, wordlessly drawing the mercenaries' attention to the party.

(Perception): The party notices that Viconia still seems able to hear the party. What's more, they can hear soft chanting coming from the treeline across the road from where she stands.

Rolls

Mystery Roll - (1d20+7)

Oct 10, 2023 4:51 pm
Round 1 Player Phase!
OOC:
They're currently all very close together.

@Summer, your Silence spell will count as your action this first turn, but you're welcome to do anything else you'd do on your turn, such as Bardic Inspiration, movement, etc.
https://i.pinimg.com/564x/a6/e8/8c/a6e88c63fea81b1ba1831b58f158b40c.jpg
Oct 10, 2023 5:49 pm
Dieter steps out of the woods sword and shield in hand. Lifting his sword he charges the drow.

Rolls

Attack drow precision strike - (1D20+1D8+8)

(7) + (6) + 8 = 21

Damage - (1D8+5)

(6) + 5 = 11

Precision strike - (1D20+1D8+8)

(13) + (1) + 8 = 22

Damage - (1D8+5)

(3) + 5 = 8

Action surge precision - (1D20+1D8+8)

(8) + (3) + 8 = 19

Damage - (1D8+5)

(6) + 5 = 11

Lucky - (1D20+8)

(11) + 8 = 19

Oct 10, 2023 5:52 pm
Stella curses silently at herself. She had planned on magically masking them when they attacked, but she had been so...unfocused. Angry. And scared.

She lowers her bow and reaches one hand to the ground and calls upon druidic energies to grow, twist, and bend the plants at the feet of the mercenaries —no stellar magic here.

(Entangle. DC 15 STR saves. 20-foot square to entangle as many of Ajantis and his crew as possible. They were described as pretty bunched up around Aldous, so I imagine that would most, if not all of them.)
OOC:
DM has informed us the drow is an illusion and to re-take actions and rolls, so ignore that first roll.
Having been summoned back while their group was waiting, Noctalia swoops down to claw at the drow from behind, but the drow's form shimmers as Dieter strikes it. Stella glowers and directs Noctalia to fly at the source of the chanting instead. Her body transitions into an indigo sea of stars and her eyes, mouth and joints shine with starlight. (Starry Form, Archer.) She then fires an arrow of stardust at the hidden caster. (7 radiant damage if 21 is a hit.)

She then ducks behind a tree trunk.

HP: 27/27
AC: 15 (17 if tree provides with half cover, 20 if tree provides three-quarters cover)
Concentrating on Entangle
Last edited October 10, 2023 6:09 pm

Rolls

Starry Form Archer vs Viconia - (1d20+7, 1d20+7, 1d8+4)

1d20+7 : (1) + 7 = 8

1d20+7 : (8) + 7 = 15

1d8+4 : (6) + 4 = 10

Starry Form Archer vs Hidden Caster (Dis. from being out of sight + Adv. from Noctalia Help) - (1d20+7)

(14) + 7 = 21

Damage vs Caster - (1d8+4)

(3) + 4 = 7

Oct 10, 2023 6:21 pm
Feeling his blade slice through thin air Dieter redirects. He examines the pack and picks the weakest link.

Taunt a blow, make contact with the weapon, control and strike following the axis of the pole…. Kill

Dieter lifts his foot up to strike but holds it a second longer hoping to make his opponent commit to an action allowing Dieter to pick

hp 38/38
Ac 21
Dieter deals lethal damage to Jepson.
Last edited October 10, 2023 6:27 pm

Rolls

Striking halbert boy distacting strike - (1D20+8)

(1) + 8 = 9

Damage - (2D8+5)

(64) + 5 = 15

Action surge disabling strike - (1D20+8, 2D8+5)

1D20+8 : (7) + 8 = 15

2D8+5 : (78) + 5 = 20

Lucky in order of appearance - (1D20+8, 1D20+8)

1D20+8 : (7) + 8 = 15

1D20+8 : (18) + 8 = 26

Distracting strike - (1D20+8, 2D8+5)

1D20+8 : (20) + 8 = 28

2D8+5 : (74) + 5 = 16

Oct 11, 2023 4:49 pm
I follow my party into combat. But swing wildly and miss.
Last edited October 11, 2023 4:50 pm

Rolls

Attack ajantis - (1d20+8)

(8) + 8 = 16

Attack 2 - ajantis - (1d20+8)

(2) + 8 = 10

Oct 11, 2023 6:06 pm
Watching as the party members all act impulsively at the scene unfolding before. Clearly, the drow is the focus of this onslaught Ida decisively begins moving as quickly and quietly as she can. following the familiar Stella put out Ida also strains her ears to also listen for where the the soft chanting.

Ida is going to use her full move to try and find the source of the chanting.
Last edited October 11, 2023 6:07 pm

Rolls

Perception - (1d20+3)

(10) + 3 = 13

Oct 11, 2023 7:18 pm
.

Rolls

Carlan vs Runeson - (1d20+5)

(12) + 5 = 17

Carlan vs Runeson (2nd attack) - (1d20+5)

(1) + 5 = 6

Jepson vs Dieter - (1d20+6)

(16) + 6 = 22

dmg to Dieter - (1d10+4)

(3) + 4 = 7

Jepson vs Dieter (2nd attack) - (1d20+6)

(2) + 6 = 8

Brend vs Aiwe - (1d20+6)

(1) + 6 = 7

Brend vs Stella - (1d20+6)

(3) + 6 = 9

Str saves vs Entangle (Ajantis, Carlan, Brend) - (1d20+7, 1d20+3, 1d20)

1d20+7 : (17) + 7 = 24

1d20+3 : (15) + 3 = 18

1d20 : (13) = 13

Oct 11, 2023 8:27 pm
Round 1 Summary

The battle is largely silent, belying the violence occurring within the magical quietude.

Dieter and Runeson's charging steps, crunching dry leaves underfoot and snapping branches off the vegetation as they pass, go immediately silent upon entering Aiwe's spell. When Dieter's sword passes harmlessly through Viconia's illusory self, he changes targets and aims for the mercenary wielding a halberd, trying to get within the man's reach before he can bring the heavy weapon about. The young fighter manages to get into position nearly unscathed, suffering only a minor smack to his shoulder (Dieter takes 7 damage), and then unleashes an impressive display of swordsmanship that ends with Dieter's sword through the man's gut. As his slain enemy slides off his sword, Dieter recognizes him as Jepson, one of the brutish thugs Kagain would sometimes employ.

Several feet away, Runeson battles Ajantis. The paladin quickly finds that his opponent fights like a snake; Ajantis' strikes are fast and vicious, and he's surprisingly deft with his footwork. After an initial bout of swings and blocks, neither combatant manages to score a wound on the other. Ajantis snarls silently at this skilled paladin, and a flick of his eyes takes in Dieter's success against Jepson. It's obvious he doesn't think this fight goes well.

Carlan, another thuggish mercenary, joins the fight with battleaxe in hand. He steps up next to Ajantis and swipes at Runeson, but as the paladin blocks firmly with his shield, Carlan finds his own weapon to be a victim of the cursed Iron Crisis; he drops the shattered battleaxe and draws a long knife from his belt.

Aiwe and Stella clearly see a pair of arrows arc toward them through the night air, and see just as clearly that the archer, a mercenary named Brend, doesn't quite know where the two adventurers are. Apparently his human eyes just can't see well enough in the darkness to aim his longbow reliably. He starts trying to find his way out of the zone of silence, but finds himself unable to move as the surrounding plants animate and wrap around his boots!

Meanwhile, Ida follows Noctalia's lead towards the sound of spellcasting across the road, and finds the real Viconia just within the bounds of the forest. The drow narrows her eyes at Ida, not slowing her iteration of magical words, but then is forced to duck awkwardly as Noctalia flutters past. Quickly after follows a shining arrow from Stella, but the radiant projectile lodges itself into the branch of a tree, where its light sputters and dims (with cover, the shot is just barely a miss). Recognizing the close call, Viconia steps out from the trees and into the road, the spell on her lips building to a crescendo...

As a wave of roots and branches continues to animate and assault the other mercenaries, Ajantis pulls free from the tangle just in time to drop his sword, seize Aldous by the coat, and drag the one-legged youth out into the road. His growled curses suddenly carry in the night air as if from nothing as he stumbles out of the area of Aiwe's silence spell. He mutters a quick spell to speed himself, and hauls Aldous over to Viconia. He reaches the dark elf, meeting her eyes with a defiant glare, just as she finishes her spell. She puts a hand each on Ajantis and Aldous...

...and then the three are gone. Drow, mercenary, and noble are nowhere to be seen. On the road where they stood, however, just barely seen by the light of moon and stars, is a strange mark: a black disk encircled by a thin line of purple.

Carlan and Brend, the only remaining members of Ajantis' group, suddenly find themselves fighting alone against a party of capable adventurers. And at a severe disadvantage, too! Brend is trapped in plants up to his thighs now, and Carlan is armed with nothing but a dagger.

After a quick glance at each other, the mercenaries in unison drop their weapons and raise their hands in surrender.
Oct 11, 2023 9:02 pm
Entirely made up of stardust right now, Stella's eyes flare from orange to red on top of her indigo skin. She grits her teeth, seething and throws her bow to the ground, stomps, and tugs at her glowing white hair. "Grraaah!!" She clenches her fist, tightening the grasping vines around the archer's boots, then paces back and forth. "By the frozen Ten Towns, the fools of Correlian, the splintered snapple gobs..."

She continues pacing and cursing for several more seconds.

Even if it were a short-range teleportation, they would have little chance of catching up. Stella should have suggested they just let them take Aldous to the camp. They would keep him alive. He was a hostage, not some sacrifice. Now they lost every advantage they had against the mercenaries because her starry-eyed delusions of wanting to protect some new friend...

She finally stops, breathing heavily, then puts her back to a tree and slumps to the ground, her body returning to normal and her eyes dimming to a hollow indigo, staring at the mark left by the teleportation.
Last edited October 11, 2023 9:18 pm

Rolls

Self-Imposed CON Save - (1d20)

(14) = 14

Arcana (Identify Spell or Destination?) - (1d20+5)

(15) + 5 = 20

Oct 11, 2023 9:13 pm
"You," Shelur points at the mercenaries. "Everything. Now."

Rolls

I'm not even the one to be scared of rn (intimidation) - (1d20+6)

(6) + 6 = 12

Advantage - (1d20+6)

(7) + 6 = 13

Oct 11, 2023 9:24 pm
Ida scowls for a moment as she watches their targets disappear. If only she was faster or stronger or less out of shape, maybe she could’ve done more. recomposing herself she steps back out of the forest, onto the path joining the party. interested to hear what pathetic story the mercenaries left behind might tell
Last edited October 11, 2023 9:25 pm
Oct 11, 2023 9:35 pm
The mercenaries try to keep their expressions professionally stoic, but it's clear they have no idea what to expect from this group of adventurers. One of their number lies in a pool of his own blood, and their leader has abandoned them. They watch Stella's tirade nervously.

When Aiwe steps forward to interrogate them, they don't remain tight-lipped for long, and quickly explain what they know:

- Ajantis sought them out in town and offered them good money and better prospects to get Aldous Silvershield to the bandits.
- He convinced Kagain to hire them, to give the job sense of credibility to anyone who might ask questions. Then he killed Kagain.
- He led them at every turn of the journey. He always knew where he was going.
- He didn't talk about himself or any goals other than reaching the bandit camp.

They also offer up a few comments about Aldous:

- The boy was a smart aleck.
- He generally made the trip miserable.
- Ajantis gagged Aldous when he talked too much about Ajantis' history with the Silvershields and the Flaming Fist.
Oct 11, 2023 9:39 pm
Meanwhile, Stella gleans from the mark on the ground that it was divinely-granted magic that fueled the teleportation. There aren't many teleportation spells that priests have access to, and so was most likely Word of Recall.
[ +- ] Word of Recall
The mark itself is likely the holy symbol of whatever deity Viconia worships.
Oct 11, 2023 10:00 pm
Dieter secures the prisoners wrists then orders them to kneel and secured their feet aswell. He then eyes up the mercenaries and pulls out his hemp rope to start cutting lengths to size and tying familiar knots in each. When they’re done he throws the ropes over his shoulder and waits for the interrogation to finish.
Oct 11, 2023 10:26 pm
Aiwë blinks at them. "Are you complaining about your hostage? Making your captor's trip miserable is generally advisable as a hostage."

She pushes them back into the zone of the silence spell.

"We've got about five minutes with them deaf here. What's next?"
Oct 11, 2023 11:55 pm
"justice, what else?" Dieter replies calmly. "to die by the sword would be above these kidnappers, hanging is more fitting"
Last edited October 11, 2023 11:56 pm
Oct 12, 2023 1:05 am
Aiwë looks at Dieter flatly. "Put those away. Once we stopped fighting for our lives we lost all authority to take theirs. There's no justice in adventurers hanging men who have surrendered." She glanced at them. "Idiots though they be."

She folds her arms and looks at Stella and Ida. "Can we leave them here and send a message to some Fist to pick them up?"
Last edited October 12, 2023 1:05 am
Oct 12, 2023 3:07 am
"Hopefully they’ve simply ported to the bandit camp to buy themselves time" Ida can tell that the mercenaries before them were only there for what in their eyes was suppose to be an easy pay check. "we shouldn’t waste anymore time on this spineless swill" making a pointed look at the tied and now defenceless criminals "I say we leave them tied here and let nature take its course see how they like to be on the receiving end of justice. If they’re lucky maybe they can make it to the inn before something worse than the flaming fists finds them first."
Oct 12, 2023 3:20 am
"This isn’t a game Aiwë, they’ve murdered their boss and kidnapped a boy. What do you think The Fist will do to them, they want us to scalp them and collect their bounty. Remember the last time we brought prisoners back?" Dieter says returning Aiwë’s look

"If we don’t do it they’ll be eaten alive by animals or scalped by The Flaming Fist or worse recruited into a bandit gang. In fact The Fist is not passively but actively paying us to kill bandits in this area."
Oct 12, 2023 3:32 am
"Don't talk to me of games," Aiwë growled. Even Dieter thinks she doesn't take things seriously now? Boy thinks himself a soldier but fought no wars.

"First of all, knowing that the Fists will execute them doesn't entitle us to. I knew I was bringing those prisoners to death. Like I said, it's only justice if you have the authority."

"Second of all— yeah..." she holds her head. How has she forgotten? "Yeah that contract gives us the authority. Sorry, I guess I got caught up in the Aldous thing."

She draws her sword. "But we don't have time for a whole event. Maybe your sword is too good for them, but mine isn't." Her braids swing as she jerks her head toward Stella.

"Keep her distracted?" she says quietly to Dieter.
Last edited October 12, 2023 3:33 am
Oct 12, 2023 3:41 am
"-Oh…you’re the boss I guess." Dieter turns not really wanting to watch himself

"Ida and Stella, let’s take a look at this spell site. We can probably figure out where they’re going"
Oct 12, 2023 5:19 am
Ida obliges Dieter, if not to try and help calm Stella down more than anything else beckoning to the elven figure as well. Ida positions herself and helps guide Stellas back to the violence about to occur and begins examining the circle. "have either of you seen anything like this?"

Rolls

additional insight on spell circle? - (1d20+3)

(11) + 3 = 14

Oct 12, 2023 2:19 pm
While Aiwe administers justice to the two lawbreakers, the others determine that the mark left behind by Viconia's teleportation spell is the holy symbol of Shar, the Lady of Loss, an evil goddess of darkness and secrets.
Oct 12, 2023 2:44 pm
"So is Lythander stronger than Shar?" Dieter asks Ida
OOC:
Dieter bring a local tries to think of he’s heard any spooky bedtime story’s to keep kids out of trouble like "don’t go to crazy lady lake…there’s darkness and secrets there"

Rolls

Insight - (1D20+2)

(1) + 2 = 3

Oct 12, 2023 3:56 pm
Quote:
"have either of you seen anything like this?"
Sitting with her back to a tree, face sullen, Stella closes her eyes. "Word of Recall spell. She's taken them to a pre-determined sanctuary related to her deity." She shakes her head. "It could be a temple, chapel, or even a shrine, so they could be anywhere, really, provided it's been set up for a while."

What now? Camp out? Did they go back to the inn?

"Should we...go back to the inn? Bently there. He can scry. He...helped us solve an abduction before," she suggests, speaking slowly. "Or...should we just, find a place to camp, and...deal with things tomorrow?" Not that she'd get much sleep.
Oct 12, 2023 6:49 pm
"Time is everything," Aiwë says, returning with a snk of her cleaned sword. Her face is grim.

"We need information and the only place for us to get that is people. The Inn seems our best bet."

She holds a hand out to Stella. "Valiance, Sister-girl," she murmurs encouragingly in orc-accented Elvish. "He's not lost yet."
Oct 12, 2023 7:48 pm
Stella slowly nods, eyes still closed. "I don't know what Valiance has to do this anything," she says in Common, a slight grin creeps onto her face. "But, yes, I'm sure he's fine."

Valiance was the name her father, Zenithral, gave to his own half-brother, a cambion he rescued from being murdered by his father—Stella had quite the family. Aiwë and Sheemish both knew the stories, so even in her distraught state, Stella couldn't resist the joke.

She takes Aiwë's hand and lets herself be lifted to her feet.
OOC:
To the inn, then, if no one opposes!
Oct 13, 2023 12:17 am
Aiwë laughs, pleased that Stella is well enough to have humour available to her. "What is your uncle up to, do you think?" she asks as they walk.
Oct 13, 2023 1:58 am
Determined to make the best use of their time, the group begins the trek back to the Friendly Arm Inn, determined to make best use of their time.
OOC:
The tale continues in the Friendly Arm Inn!
Oct 13, 2023 4:48 am
Quote:
"So is Lythander stronger than Shar?" Dieter asks Ida
Ida quirks her eyebrow "Of course" not planning to humour such a silly question.
Oct 13, 2023 6:13 am
"Good" Dieter says shaking his shoulders and arms loose "good… I mean we got this ourselves but it’s cool that you’re here with the big L." Dieter says awkwardly. "You know I met him, well it was Tulfgar but he’s like pretty much the same thing... I think."
Oct 13, 2023 8:02 pm
Ida looked with the slightest hint of wonder at dieter "does that mean you’ve also become chosen of Lythander?"
Oct 14, 2023 1:34 am
"yeah, Probably" Dieter says having not thought about that possibility before.

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