Aug 28, 2023 2:16 pm
It has been a couple of months since your fateful spins on the Wheel of Destiny. After leaving the cliff at the edge of the sea, you made your way to the nearest city to purchase equipment and come to terms with your new abilities. Your old lives are a thing of the path. You are now ADVENTURERS!
Many of your surviving companions went their separate ways, but five of you decided to stick together. Kip the dwarf, a former herder, brought back to life by the Wheel for a second chance. Henry, once a grave digger, now a somewhat crazed wizard. Honey, the beekepper who pledged herself as a cleric of the Lady in Blue. Hyde the sellsword, moving further along the path of the warrior. And Pyne the con artist, now a full-fledged thief.
Early on during your travels together, you inducted a sixth member into your band: Braxwen Hardwind, a wandering halfling. Hopefully, his good luck will rub off on you!
***
You journeyed for several weeks together, in search of adventure. Eventually, you found yourselves in the city of Punjar, where you heard tales of a mystical place called the Cave of Secrets. The name may be cliched, but if the stories are true, any question can be answered at the Cave, if one is willing to pay the price.
At first, you dismissed the tale as mere legend. But just this very evening, a grey-robed man with a white beard, deep in his cups, boasted too loudly of his trip to the very cave. In exchange for coin and gems, any secret can be uncovered. But what care have you for secrets? When the old man spoke, your mind began to race. Where do all the coin and gems end up?
As the doddering codger stumbled toward the door, the drunk tripped over a bench, sending mugs in all directions and angry revelers to their feet. In the commotion, you saw a scroll tube fall from the man’s pocket and roll under the bar. You claimed the tube before anybody else noticed it. The tube contained a neatly-drawn map of the countryside showing the city of Punjar and an X marked "Cave of Secrets." If this map is to be believed, it’s a mere two days travel away...
Many of your surviving companions went their separate ways, but five of you decided to stick together. Kip the dwarf, a former herder, brought back to life by the Wheel for a second chance. Henry, once a grave digger, now a somewhat crazed wizard. Honey, the beekepper who pledged herself as a cleric of the Lady in Blue. Hyde the sellsword, moving further along the path of the warrior. And Pyne the con artist, now a full-fledged thief.
Early on during your travels together, you inducted a sixth member into your band: Braxwen Hardwind, a wandering halfling. Hopefully, his good luck will rub off on you!
***
You journeyed for several weeks together, in search of adventure. Eventually, you found yourselves in the city of Punjar, where you heard tales of a mystical place called the Cave of Secrets. The name may be cliched, but if the stories are true, any question can be answered at the Cave, if one is willing to pay the price.
At first, you dismissed the tale as mere legend. But just this very evening, a grey-robed man with a white beard, deep in his cups, boasted too loudly of his trip to the very cave. In exchange for coin and gems, any secret can be uncovered. But what care have you for secrets? When the old man spoke, your mind began to race. Where do all the coin and gems end up?
As the doddering codger stumbled toward the door, the drunk tripped over a bench, sending mugs in all directions and angry revelers to their feet. In the commotion, you saw a scroll tube fall from the man’s pocket and roll under the bar. You claimed the tube before anybody else noticed it. The tube contained a neatly-drawn map of the countryside showing the city of Punjar and an X marked "Cave of Secrets." If this map is to be believed, it’s a mere two days travel away...