Phandalin

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Nov 30, 2016 10:57 pm
You open the door and walk into the hallway. To your left are stair that lead back into the cavern. You can hear the nothic chewing away on a snack. It sounds pretty gross.
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Nov 30, 2016 11:08 pm
Without saying anything, Colten gestures to his companions about opening the next door towards the south. After Etch and Delg is ready, the nobleman quickly tires to open the door, hoping that it is unlocked.
Nov 30, 2016 11:54 pm
As you open the door your nose is assaulted with the smell of unwashed bodies and rotten meat. Inside three tall furry humanoids are lounging about in the mess, barking orders at a sad little goblin who faints when he sees you standing at the door.

The three tall creatures rise to their feet, not all too happy about having their entertainment pass out in front of them.

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Dec 1, 2016 5:33 pm
OOC:
Is it initiative?
Dec 1, 2016 10:50 pm
OOC:
Nope as they're just lounging about the three of you get the first action.
Dec 1, 2016 11:11 pm
Springing off his back foot with all of his might, Colten charges into the fray, his sword drawn and ready in a flash. Within a quick step, he was already upon the closest foe, descending on the surprised furry creature with the grace of a striking falcon.
OOC:
Bah I totally thought surprise granted advantage, ignore those advantage rolls. . .
Last edited December 1, 2016 11:13 pm

Rolls

Rapier Strike (with adv) - (1d20+5, 1d20+5, 1d8+5)

1d20+5 : (20) + 5 = 25

1d20+5 : (1) + 5 = 6

1d8+5 : (8) + 5 = 13

Action Surge, Rapier Strike 2 (with adv) - (1d20+5, 1d20+5, 1d8+5)

1d20+5 : (2) + 5 = 7

1d20+5 : (15) + 5 = 20

1d8+5 : (5) + 5 = 10

Crit damage - (1d8)

(1) = 1

Initiative! - (1d20+3)

(4) + 3 = 7

Dec 2, 2016 2:54 pm
Without saying a word I step into the room casting a fire bolt at the one on the left. Then side stepping left to clear the door way.

Rolls

Attack - (1d20+4)

(17) + 4 = 21

Damage - (1d10)

(6) = 6

Dec 2, 2016 4:22 pm
If the construct could smile, it would have, as it charged into the room behind Colton and brought its hefty blade down in a cleaving blow at the same foe his companion attacked. The weapon crackles with energy as it arcs through the air.
OOC:
Bonus: Crimson Rite
Move: Into Room
Action: Attack!

OOC:
Etch: 20/22 HP ; 1/2 Hit Dice

Rolls

Attack - (1d20+6)

(10) + 6 = 16

Damage - (2d6+4)

(32) + 4 = 9

Crimson Rite (Lightning) - (1d4)

(1) = 1

Great Weapon Fighting (Reroll 2) - (1d6)

(2) = 2

Dec 3, 2016 12:16 am
Without giving the creature a moment to react to his presence Colten darts into the room and lands the first strike. The stunned creature looks down at his wound and looks up just in time to see a crackling blade arcing through the air. Etch's sword strikes flesh, leaving the creature badly wounded, but not out.

In retaliation the wounded bugbear takes a backhand swing at the nobleman with is morning star, landing a blow on the side of his head. [11 HP]

Not to be outdone another one of the creatures charges in on Etch and letting his weapon do the taking strikes the construct hard across the back. [17 HP]

The third bugbear decides to wake the goblin with a quick slap to the face. He appears to give him some quick instructions and points to the door.
OOC:
Round 1:
Delg and Etch (any order)
Bugbears
Colten
Goblin

Rolls

Etch Initiative - (1d20+3)

(16) + 3 = 19

Delg Initiative - (1d20+2)

(20) + 2 = 22

Bugbear Initiative - (1d20+2)

(16) + 2 = 18

BB #1 Attack on Colten - (1d20+4, 2d8+2)

1d20+4 : (14) + 4 = 18

2d8+2 : (63) + 2 = 11

BB #2 Attack on Etch - (1d20+4, 2d8+2)

1d20+4 : (12) + 4 = 16

2d8+2 : (78) + 2 = 17

Dec 5, 2016 5:58 am
let's hope this works lads
Last edited December 8, 2016 1:26 pm

Rolls

Casting sleep on the bug bears - (5d8)

(41612) = 14

Cast magic missile on the bug bears Colton is working on - (3d4+3)

(141) + 3 = 9

Dec 6, 2016 11:32 pm
OOC:
Sleep works on the whole area, if cast it your own peeps may get put to sleep. (Does it affect warforged?)
Dec 6, 2016 11:56 pm
OOC:
I just checked, and indeed it does affect the warforged. Not immune to sleep. As Etch just dropped to 3 HP, it would certainly put him to sleep since it targets lowest HP up if I recall.
Last edited December 6, 2016 11:57 pm
Dec 7, 2016 5:07 am
OOC:
Colten is at 11hp. After Etch and the bug bear, he would be next.
Dec 7, 2016 6:07 am
OOC:
can I cast it with the center of the spell off enough to only get the bug bearsm
Dec 7, 2016 3:00 pm
OOC:
The spell has a 20' radius and the room is only 15' x 25'. And Colten and Etch are engaged with two of the creatures - I don't think there's a way Delg could pull that off without affecting his friends.
Dec 7, 2016 4:44 pm
OOC:
Humm thought I could pull it off. Could I modify my post? Or do you want me to stick with it
Dec 7, 2016 5:37 pm
OOC:
Modification is fine.
Dec 9, 2016 2:59 am
The magical darts strike the creature about the neck and head, each hitting in quick succession. Colten sees his immediate foe drop to the ground dead.
OOC:

Round 1:
Delg and Etch (any order)
Bugbears
Colten
Goblin
Dec 13, 2016 2:56 am
OOC:
Etch?
Dec 13, 2016 12:52 pm
Significantly damaged from the attack, the construct adjusts its positioning to compensate for the dislodged parts in its shoulders and swings the greatsword across the gut of its foe (22 Damage + 5 Lightning Damage).
OOC:
Apologies!

Etch: 3/22 HP ; 1/2 Hit Dice
Last edited December 13, 2016 12:53 pm

Rolls

Attack - (1d20+6)

(20) + 6 = 26

Damage - (2d6+4)

(24) + 4 = 10

Crimson Rite (Lightning) - (1d4)

(3) = 3

Crit! - (2d6)

(64) = 10

Crit (Rite) - (1d4)

(2) = 2

Great Weapon Fighting (Reroll 2) - (1d6)

(4) = 4

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