E1M1: The Black Gate

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Oct 17, 2023 2:05 am
Zand was a dervish in the Haboob, using it to conceal himself and suppress the sound of his pulse carbine spitting a four by four array of 6.5mm caseless into the swarm. A more perfect weapon for the task could not be imagined.

The terrorbugs did not appear to see the laser emitted from his carbine. Grouped as they were dozens of them wrre reduced to a lambent green pulp. Zand noticed that the bugs nearest the dead were induced into a feeding frenzy and evermore of them began to tear another apart. That part of the swarm soon consumed itself.

Still, hundreds remained...
Oct 18, 2023 9:35 am
McCleod used his shovel and immense upperbody strength. Actuators in the suit augmented this effort maximzing leverage. After he lifted it, he snaked a cable about the remains of the monolith.

Tseng burst out of the hole of her own mobility, though her vitals were flagging as she struggled to regain her breath. Frenetic gasping quickly gave way to a ragged gasp. It took her only a few seconds to regain her breath.

McCleod braced his Cannon on the monolith. Its yellow targetting laser pierced clear through the fog. Phosphorous tracer rounds cast a hellish green as McCleod opened fire. Few things were as impressive as the raw destructive power the MT-LR Pulse cannon produced. Dubbed "Melter" by the troops, the MT-LR Pulse cannon fires a sustained barrage of .50 MI. McCleod's self loads were what made his cannon a legendary thing. Each array was meticulously assembled by hand, an amalgam of highly explosive, incendiary, and armor piercing projectiles, three hundred shots exactly.

It melted them, the obscene smiling face of McCleod's targetting laser illuminating the vastly diminished swarm. "Faigh E Deas Suas Fhein!" McCleod howled as he crushed through a vast swathe of insects.

Rolls

Brawn - (1d12)

(7) = 7

Tseng rolls - (1d12)

(3) = 3

Oct 18, 2023 11:17 am
"Alright McCloud!", yells Badger as he raises his standard issue pulse rifle and joins the Corporal in laying down a spray of suppressing fire.
Last edited October 18, 2023 12:58 pm

Rolls

Brawn 6 - (d12)

(4) = 4

Oct 18, 2023 4:38 pm
Zand pushes himself up,while keeping low, to switch positions to make it hard to triangulate his position. He flanks wider, butting more distance between himself and his comrades , while getting the Terrorbugs more soundly into the death box.

Communication is key, which he knows, so he informs the team. "Zand, moving positions. " He sees their IFF avatars move relative to him while he finds another crater and opens fire.

Another volley leaves his carbine as he gets another Terrorbug in its insectile eye and brings it down. He keeps firing.
Last edited October 18, 2023 4:39 pm

Rolls

Guile - (1d12)

(2) = 2

Oct 18, 2023 10:39 pm
The swarm was thinning, but still dozens remained. There was a sickening crack over the squad band as one of the bugs managed to make it to Mellencamp. It stabbed into the suit with gleaming metallic mandibles. Mellencamp, defenseless and unconscious didn't react much, but flailed in pain as his SOLI added "Lacerated Limb, Bleeding" to the readout. The terrorbug skipped back from Mellencamp's flailing prepared to strike a mortal blow.

Mellencamp, roused by the pain woke with a labored wet cough, and a wheezey scream. Brought to crystal focus he shot the terrorbug and began crawling to cover. "Agh fuck!" He gurgled out coughing even more foamy blood in the process. "I feel real cold." He whimpered and the sound of his teeth chattering could be heard - with the wheezy rattle in his chest Mellencamp was likely already dead.

Rolls

Swarm TT 1 - (1d12)

(9) = 9

Swarm TT 2 - (1d12)

(5) = 5

Target: Zand, McCleod, Badger, Rochenko, Tseng, Mellencamp - (1d6)

(6) = 6

Mellencamp Dying roll - (1d12)

(1) = 1

Oct 19, 2023 2:01 am
OOC:
you guys take out the remaining swarm, feel free to Narrate it, or we can move on just signal All Clear.
Oct 19, 2023 11:45 am
"Melloncamp!" Badger yells continuing to fire into the dust. Suddenly, an indicator light comes on his HUD. Electrical Interference Cleared.
A chirp is heard and Badger's turrets begin to fire, targeting the remaining herd.
OOC:
I needed to redeem my poor turrets, if only in fiction
Last edited October 19, 2023 11:45 am
Oct 20, 2023 12:58 am
"Mell!? God!" Zand yells as he fires into the crowd of bugs. He aims a little higher and it seems like his hate fills the bullets with venom as he lets them fly.

He continues to mow them down with his carbine.
Oct 21, 2023 8:58 pm
Thematic Music

The dust still swirled, the impotent rage of the red planet, utterly inneffective against the powered armor suit encapsulating the marines. While it obscured well enough, it wasn't enough to limit vision at close ranges. In the aftermath of the firefight there was that cold silence as the dust muffled all sound.

Mellencamp still struggled crawling out of the hole he had sheltered in. His teeth were loudly chattering, and he was mumbling something quietly. "I'm sorry mom think I won't be home for dinner." Delirious from bloodloss and pain Mellencamp sagged, he made one desperate attempt to sit up but fell, silent and still. His sign of life indicator hadn't yet flatlined. It updated itself again, Massive Bloodloss, Internal Bleeding.

Tseng limped to his body and opening her satchel retrieved hypodermics filled with medigel, a bloodplasma, analgesic, and antiinflammatory cocktail. As well as a syringe of combipan. The suit was already inducing clotting factor into Mellencamp. Tseng waved the others over. "I can keep him alive for a few hours, but he needs surgery. I hate to say this..." She trailed off unwilling to finish the sentence, instead drawing her sidearm. "He's suffering." She looked to Badger then Zand. The drugs were powerful, most every member of the squad had been saved by them before, but it came at a price. And there was no way to determine how many hours it would take to return to the dropship.

Technically Rochenko had command, but he was occupied trying to retrieve the commander from the field of pink radiation. McCleod was helping trying to lasso the commander. The rope stopped dead, defying gravity, hanging in the air.

Rolls

Tseng rolls - (1d12)

(6) = 6

Oct 21, 2023 11:30 pm
"Tseng, I...It's Mellencamp's, just, give the drugs a chance. If he doesn't wake up or if...It should be his choice", Badger says his a clenched jaw. Life had thrown alot at him, and he suspected it would continue to do so, but even so, his heart still bleeds green.
Oct 22, 2023 12:20 am
Tseng wasted no time, pulling the velcro over Mellencamp's armor, tearing off the trauma plate. "That's the problem Badger. This will definitely wake him." Under a zipper holding the outer shell of the armor, Tseng revealed the underarmor. She placed the combipan autohypo into a designated port. She also opened a panel in the underarmor. "Oh fuck." She whispered under her breath as blood began to leak from the exposed seal. She pressed a folding catheter into Mellencamp's lung. Frothy pink blood immediately squirted out and Mellencamp began to breath again. She applied flexseal to the inserted catheter.

"Hold him down, he's gonna feel this." She gripped the pistol grip on the autofire, thumbed the safety off, and waited for someone to restrain Mellencamp.
Oct 22, 2023 12:22 am
Standing over Mellancamp and Tseng, beside Badger, Zand felt light on his feet still. He wasn’t sure what was going on with him, but he knew he needed to be present. He opened his nostrils extra wide, changed his Ox output to double the amount of oxygen and breathed deep. That should help him stand a little longer he thought as he turned the dial back down.

He leaned down to restrain his friend.

"Mellancamp’s a fighter. All of us are. He can take some pain if it means seeing Earth again. Let’s call the ship and wait. Like his favorite book said, "Wait and Hope. Unless we know the pickup isn’t happening in time, that’s what we’ll do. "
Last edited October 22, 2023 12:23 am
Oct 22, 2023 1:45 am
Mellencamp awoke with a ragged screech of pain. Gasping hard as he cleared his lungs of yet more foamy pink blood. "Oh, um! Ah fuck it hurts." His diaphragm tried to hyperventilate but the pressure in his lungs made it impossible. "Sucking-chest-wound, Doc!" The combipan was obviously working as he grabbed her pulling Tseng to his helmet. Training took over as he began to diagnose his pain. "Shrapnel in chest. Its in my liver!" Mellencamp whimpered as he realized exactly how slim his chances of living were. "Don't lemme die like this!" His face through the visor and blood was barely recognizable, twisted as it was in agony.

"He moved! Uh shit, you guys the commander moved! Hes stuck in that pink field but we got him to move. Give us a hand!"

McCleod had managed to tie off the Commander's legs and was pulling down against the pink field. Pulling hard, making onlg centimeters of progress.
Oct 22, 2023 2:01 am
Theme Music

Cydonia - 1045hrs

"Saber, we are assuming comms are down, we have read nine KIAs. The dust storm makes an orbital insertion extremely hazardous. You must rally at the dropship automated extraction protocols will bring you home. Bring the commander home at all costs."

Though static garbled the sound quality, Captain Diego's voice was unmistakable. A ping on your HUD indicated the location of the dropship.

"Be advised, there are more of the terraforming bugs in thr area. Proceed with extreme caution."
Oct 22, 2023 12:11 pm
"Melloncamp!", Badger yells eyes wide with fear.

Barely registering the transmissions over com link, Badger panics as he helps Zand hold down Melloncamp.

With shakey voice he addresses his new lead officer, "Tseng, I was wrong. I...maybe we can...What about the suit's pgc system? Can we rig it to deliver enough pain killers that we can get him walking? I know how."

Desperation to help relieve the squaddie's pain clouds his reasoning, but deep down he knows that flooding his injured comrade with pain medication would most likely kill the wounded. He looks towards Tseng and waits for her command.
Last edited October 22, 2023 12:12 pm
Oct 23, 2023 12:32 am
Damn. Damn. Damn. Too much going on…. As Badger moves into position and takes a hold of Mellencamp, Zand closes his eyes and thinks for a second.

He weighs his options and the cries for help. Holding Mel down is the only thing he can do here but maybe he can help the Commander…

"Tseng I can’t do much here. I’m going to go help McCleod. Mel, stay tough. I’ll be back when I can. ". He pushes himself to his feet and starts to toddle over to McCleod.
Oct 27, 2023 9:42 am
McCleod thrust a line into Zand's hands. "Get me the right angle. Like ice fishing but completely banjaxed."

Rochenko was attempting a breach. He had given himself to the machine his body slumped over. Something must have happened with an unseen computer system. A holographic interface and field of soft blue light localized around Rochenko. It took form...

It was Rochenko, and he was just just as shocked to see you.

"Oh no wha-" The look of pain and horror an instant of regret and Rochenko was gone. His sign of life indicator read flatline, the electronics in his suit fried.

The blue halo Rochenko was derrezed into flashed and and from it came:

https://i.imgur.com/sswVIjy.gif

"Welcome Reclaimer. The Monitor is active." It droned on a monotone. It had a Welsh accent.

It stares transfixed upon the commander. Subtle movemebts in the lenses of the Oculus gave it the appearance of thought.

Rolls

Rochenko Hacking - (1d12)

(5) = 5

Rochenko Dying - (1d12)

(10) = 10

Oct 27, 2023 11:59 am
Badgers eyes flick to Rochenko's IFF indicated as it flatlines. "Not Rochenko too!", he thinks and looks down at Melloncamp's pained eyes through his gorey visor.

Melloncamp still struggles under Barnes' weight, but Terry can tell he is getting weaker.

"Sorry buddy, If this doesn't work at least you won't be in pain anymore. Tseng, I'm overriding his PGC and flooding him with paim meds. Watch him, if it works or doesn't, you won't have to shoot him."

Badger lets go of Melloncamp and pulls out his HCK DCK. He hooks it into the squaddie's suit. "Here goes nothing.", he thinks as he starts to override the PGC.

Hopefully the pain medication will take the edge away and not stop his heart. Either way it will be a mercy.

Rolls

Wits 8: Override Melloncamp's PGC and administer a lot of pain medication - (d12)

(12) = 12

Oct 28, 2023 4:05 am
Mellencamp relaxes under a massive dose of opiates and begins to code. He enters Bradychardia, his pulse stopped, for a few moments. But it began again at 30bpm.

"That's about all we can do for him until we can get him to surgery." Tseng reassured Badger.

Rolls

Mellencamp Dying roll - (1d12)

(8) = 8

Oct 29, 2023 11:24 am
Badger nods, but there is no more time to waste and he says "Let's get the Captain.".

He turns and runs towards McCleod and Zand but stops short as he sees the Oculus.

What is that? he says, his mouth running faster than his mind.

He slowly raises his gun, but does not shoot it. At least he doesn't yet.
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