
Descent into the Underdark
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Jan 8, 2024 1:32 am
Ander charges, twirling his sling, only to find the darkness is impenetrable to his light! It floats in the air like ink in a pool of water, obscuring everything. Relying on your memory and the sounds from within the darkness Ander and Ishzu launch their attacks.
An odd keening hiss is heard with more flapping and the slug like cattle creature's bellow rise in volume as it suddenly bursts from the billowing dark cloud with an odd creature attached to its back.

darkmantle
OOC:
@Ishmann : Belagroff is up. Jan 9, 2024 11:57 pm
Heeding kind warning of knightly chess token, Ander readies another stone into trusty sling. For to bean dark mantled monster right between its eyes! Or, what looks like eyes! Whatever!
We shall prevail, my friends! Oh yes, indeed!
Oh how our knightly fellow’s blind enthusiasm is so endearing! Hopefully it is!
We shall prevail, my friends! Oh yes, indeed!
Oh how our knightly fellow’s blind enthusiasm is so endearing! Hopefully it is!
darkmantle
Jan 10, 2024 1:03 am
OOC:
enough waiting, moving onBelagroff stands uncertain when suddenly . . .

darkmantle
And:6 -|- Bla:5 -|- Iz:7
Ander and Iszu not stand between two swirling clouds of only darkness that their light cannot penetrate.
Rolls
Attack vs Belagroff 2 dmg - (3d6)
(256) = 13
Jan 10, 2024 1:06 am
His sling locked and loaded, with knightly grace, Ander launches a stone at dark-mantled noggin!
Rolls
Sling! - (2d6)
(12) = 3
Evade! - (2d6)
(16) = 7
Jan 10, 2024 5:30 pm
The crystal man mentally scans the darkness around Belagroff searching for the Mantle. Once he locates it he tries to pull it off him with a mental force.
Rolls
Ishzu: Test - Basic - (2d6)
(35) = 8
Ishzu: Test - Basic - (2d6)
(62) = 8
Jan 10, 2024 5:55 pm
Ander shoots the small darkmantle currently attached to the "bait". And thanks to Ishzu's efforts Belagroff feels the creature pulled from him. Though wounded he is not free to move though blind due to the thick cloud around him and the thing that attacked him. Luckily he can still hear Ander's energetic and noble words of encouragement as a direction of reference.
nice way to use Ishzu's abilities 😁
OOC:
@Ishmann Belagroff is upnice way to use Ishzu's abilities 😁
Jan 11, 2024 1:30 pm
OOC:
DM push moving things alongRolls
attack - (2d6)
(63) = 9
Jan 11, 2024 1:33 pm
Round : 3
The darkmantle falls at his blow. But then another cloud of darkness envelops the group and bait once more as the creatures move in to attack. The movements in the inky darkness proof that they, Iszhu seem to have some way of perceiving without sight.
Ishzu sences a creature swooping down at him and calls out in alarm as he move out of its way but Ander is a bit slow to react and is slammed into by something that pierces his back. 2 damage. The wight and size slightly startles Ander and he is confident the thing on his back is much larger than the one they just slew.
All attacks on the creatures are at disadvantage, roll 1dd6, when you can not see them
Blrn:10 -|- Skv:7 -|- Eld:5 -|- :And:4 -|- Grn:5 -|- Iz:7 -|- Olv:6
The darkmantle falls at his blow. But then another cloud of darkness envelops the group and bait once more as the creatures move in to attack. The movements in the inky darkness proof that they, Iszhu seem to have some way of perceiving without sight.
Ishzu sences a creature swooping down at him and calls out in alarm as he move out of its way but Ander is a bit slow to react and is slammed into by something that pierces his back. 2 damage. The wight and size slightly startles Ander and he is confident the thing on his back is much larger than the one they just slew.
All attacks on the creatures are at disadvantage, roll 1dd6, when you can not see them
Blrn:10 -|- Skv:7 -|- Eld:5 -|- :And:4 -|- Grn:5 -|- Iz:7 -|- Olv:6
Rolls
Attack vs Ishzu (2 damage) - (3d6)
(243) = 9
Attack vs Ander (2 damage) - (3d6)
(451) = 10
Jan 11, 2024 1:46 pm
OOC:
The incoming party is 100'+ from Ander, Ishzu, and Belagroff. They can run to get to th dark clouds in 2 rounds. The trio and their attacker are currenlty all hidden inside the dark clouds Jan 11, 2024 3:05 pm
As we swiftly move to help, Ealdwig calls out, holy hells! What is that!? And his pace slows a little.
Jan 11, 2024 3:08 pm
OOC:
OK, I am not sure how much running we need to do. All of us are ranged. Blornvid also has Darkvision. How many Actions will it take us to get into missile range?Jan 11, 2024 4:23 pm
The distance to the figures is within range of your ranged attacks with a single move. However at this time there are no targets. Shooting blindly into the clouds could have moved results.
Blornvid relays to the others that the dark misty stops even his sight
Blornvid relays to the others that the dark misty stops even his sight
Jan 11, 2024 4:58 pm
Skeeve will use his remaining action to launch a light into the nearest "blob" of darkness. Maybe it will help dissipate the artificial darkness more quickly. It won't cause any damage.
I'll throw a roll in case it matters.
I'll throw a roll in case it matters.
Rolls
Skeeve: Fire "light ball" into cloud of darkness - (2d6)
(34) = 7
Jan 11, 2024 5:37 pm
Ealdwig nocks an arrow as he was shown at the shop. Guys, I don't seen anything.
Jan 11, 2024 6:29 pm
"Blast it. Can't see anything to shoot at." Blornvid pulls out his axe and runs towards the darkness. "Might need to pull someone out of there."
Last edited January 11, 2024 6:30 pm
Jan 11, 2024 7:37 pm
Skeeve calls out, "Be loud and talkative if you go in! They don't know we're here or that we want to help!"
Jan 11, 2024 9:10 pm
"Is the darkness... alive? Is it perhaps hungry as well? "
Oliver moves onward with Blornvid, but stops midway as the dwarf continues advancing.
"Oh mother otter, I really wanted not to use this yet, but better to lure the dark thing out than have it lure us in"
And he retrieved and rolled his spheric flask forward -just not directly at Blornvid-, then muttered the magic trigger word, releasing the cozy smell of the Tavern in the middle of the underdark.
Action 2: roll flask and speak trigger word
I specified that Blornvid kept running because it totally seemed like he used both actions to move
Oliver moves onward with Blornvid, but stops midway as the dwarf continues advancing.
"Oh mother otter, I really wanted not to use this yet, but better to lure the dark thing out than have it lure us in"
And he retrieved and rolled his spheric flask forward -just not directly at Blornvid-, then muttered the magic trigger word, releasing the cozy smell of the Tavern in the middle of the underdark.
OOC:
Action 1: moveAction 2: roll flask and speak trigger word
I specified that Blornvid kept running because it totally seemed like he used both actions to move
OOC:
Edit: added alchemy rollLast edited January 12, 2024 7:22 am
Rolls
Alchemy - (2d6)
(23) = 5
Jan 11, 2024 10:10 pm
Ealdwig, what d’you say we cause a distraction? And if we’re lucky, maybe we’ll find an opening or draw one of these mantle things away!
Grin points to the side of the cavern, off to the left of where Blornvid and Oliver are running. He takes off in that direction.
Grin points to the side of the cavern, off to the left of where Blornvid and Oliver are running. He takes off in that direction.
Jan 11, 2024 11:40 pm
Our knightly fellow greets kind newcomers!
Ah, reinforcements! Welcome, good people! You are GOOD people, yes?!
Please allow myself to introduce my…self! I am Ander, a knight being assailed by pressing darkness! Nice to meet you!
Let’s do this!
Ander simultaneously loads another stone into Trusty Sling and launches it disadvantageously at this presentbdarkness!
Ah, reinforcements! Welcome, good people! You are GOOD people, yes?!
Please allow myself to introduce my…self! I am Ander, a knight being assailed by pressing darkness! Nice to meet you!
Let’s do this!
Ander simultaneously loads another stone into Trusty Sling and launches it disadvantageously at this presentbdarkness!
OOC:
Trusty Sling is hot, people! lolLast edited January 11, 2024 11:42 pm
Rolls
Trusty Sling! - (1d6)
(6) = 6
Evade! - (2d6)
(31) = 4
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