The group chats about future plans and decides to spend the night up in the base. You make you way up, wandering around checking the shops and other amenities.
[ +- ] Arriving on Base
Looking around there are bits of old building to be seen but most are patched with newer, and most likely magical, stonework. Most of the buildings are built form old solid stone block with smooth patches filling in the gaps and reinforcing the older crumbling stonework. A variety of races are easily seen though most seem like you, adventurers here for fame and fortune.
The base has an odd assortment of people, rough river boat and dock hands, mercenaries, adventurers, cayenne, and scholarly researchers. With the remainder of the day you wander about listening to snatches of gossip eventually making your way to the local hangout, the cantina. The variety of people is all to evident here and you note the varied accents of people from the Nations, Freeholds, and Kingdoms. Some of these cluster with those of like origins woke other groups are a mix of nationalities and people but are of a like profession.
The large room has a few small tables, mostly full, as well as several large common tables, and a bar sheet people are eating, drinking, and chatting.
When you check in with the clerk he asks Ander for a report and upon learning of the defeat of the Darkmantle he rewards
Ander with
50 gold (as the tasked agent). He asks about the others involvement and hands out
25 gold to the
others and marks a ledger for Skeeve, Blornvid, and Eldward to be similarly compensated. When he hears of
Ishzu's story he asks a couple questions about your route, the Dragon, and the goblins. He adds that if you find the goblins have regained access to the upper caves, near the research camp and where you fought the Roper, then they would reward you for the information and more for a solution to their invasion of the caves.
You spend the next day making preparations and discussing plans as well as a few friendly sparring matches. The next morning you plan to set out bright and early.
[ +- ] Tunnels
A: Passage back to Base ~ 30 min
B: Violent Fungus
C: Magical Pool ???
D: Matric Node
E: Ooze living in a steep tunnel
F: Spider Cavern near the surface?
G: Passage to the Underdark ~ 1 hr
H: Small lake
H: Haashad Krisska (Rancher?)
J: Passage to black dragon hoard

OOC:
Shops and maps are in the Info sheet. Let me know if you are unfamiliar with accessing it.