Salvation Outpost - Chapter 2

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Oct 6, 2024 11:56 pm
OOC:
That checks out.
Last edited October 6, 2024 11:57 pm

Rolls

Perception (WIS) - (2d20H1)

(47) = 7

Oct 7, 2024 3:42 am
37 is distracted by the ethereal form and doesn’t notice much else
Oct 7, 2024 1:51 pm
OOC:
I should clarify, 37 doesn’t notice anything new. He would still know the obelisks will likely activate something when you get too close. It’s not like he’s forgotten everything he’s learned so far.
Oct 8, 2024 4:33 pm
OOC:
How do you wish to proceed. SheK is just inside the room. 37 is peeking in.
Oct 8, 2024 7:05 pm
37 will enter the room, and immediately try to cut this whole thing off before it gets going... attacking the obelisk closest to the ethereal figure.

Rolls

Attack (Lightning Launcher) - (1d20+7)

(9) + 7 = 16

Damage (Lightning) - (1d6+4)

(5) + 4 = 9

Attack (Lightning Launcher) - (1d20+7)

(11) + 7 = 18

Damage (Lightning) - (2d6+4)

(32) + 4 = 9

Oct 8, 2024 8:01 pm
Standing inside the doorway does not trigger the coffin or its contents. The first blast doesn’t seem to have quite enough to damage the stone, while the second shot does.

As the Warforge’s electricity courses through the obelisk, 37 can see the figure begin to stir. The left coffin remains silent.

Peldan looks to 37 and reaches out his arm, "Here, my steely companion, perhaps this will aid for your luminous attacks."

A flash of sparkling green energy strikes the obelisk and it begins to glow in the darkened chamber.
OOC:
Peldan will cast Faerie Fire, avoiding the left side. Attacks against the artifact have advantage.

You each have two turns to try to destroy the obelisk. We’ll play it theatre if the mind for now.

Rolls

Secret Roll

Oct 8, 2024 8:08 pm
You each have two turns to try to destroy the obelisk. We’ll play it theatre if the mind for now.

SheK will aggressively work to destroy the Obelisk with her two-handed warhammer. (Bellow is a bit of dice to go with it.)
Last edited October 8, 2024 8:11 pm

Rolls

1st Round: Warhammer, Damage, Warhammer, Damage, Dreadful Strikes - (1d20+7, 1d10+4, 1d20+7, 1d10+4, 1d4)

1d20+7 : (11) + 7 = 18

1d10+4 : (3) + 4 = 7

1d20+7 : (4) + 7 = 11

1d10+4 : (3) + 4 = 7

1d4 : (2) = 2

2nd Round: Warhammer, Damage, Warhammer, Damage, Dreadful Strikes - (1d20+7, 1d10+4, 1d20+7, 1d10+4, 1d4)

1d20+7 : (11) + 7 = 18

1d10+4 : (3) + 4 = 7

1d20+7 : (20) + 7 = 27

1d10+4 : (5) + 4 = 9

1d4 : (2) = 2

Crit - (1d10)

(7) = 7

Oct 8, 2024 8:28 pm
OOC:
Was that two rounds after 37's initial attack, or including it?
37 nods in appreciation as the obelisk begins to glow, and lets loose another volley of electricity.
Last edited October 8, 2024 8:28 pm

Rolls

Attack (Lightning Launcher) - (2d20H1+7)

(1610) + 7 = 23

Damage (Lightning) - (2d6+4)

(66) + 4 = 16

Attack (Lightning Launcher) - (2d20H1+7)

(73) + 7 = 14

Damage (Lightning) - (1d6+4)

(2) + 4 = 6

Oct 8, 2024 8:29 pm
SheK ferociously attacks the obelisk with her hammer. The remains of the runes on the object flicker, but seem to remain active… barely.
OOC:
Our house rule for crits is full max damage, plus full roll. You crit damage would be 14 :)
Oct 8, 2024 8:45 pm
The obelisk explodes in a shower of green sparks before SheK as 37’s lightning hits.

A massive chain erupts from the corner of the room and smashes the stone coffin, wrapping itself around the figure within. Retracting, it rapidly pulls a ghastly, armoured, skeletal figure past Shek, binding it to the wall. His eyes glow green with the same pale green light beginning to glow within his hollow chest.

https://i.imgur.com/FiboslY.jpeg

Only now does the warforged realize, his half orc companion has activated the other obelisk in the room. The other coffin now begins to stir.
Oct 8, 2024 8:47 pm
Vice will throw Envy, the only magic weapon he has, at the statue.
Vice
"Let's hope we don't have to deal with anymore skeletons here!"
Last edited October 9, 2024 3:31 pm

Rolls

Chakram (advantage) - Attack - (2d20H1+7)

(82) + 7 = 15

Chakram (thrown) - Damage - (1d4+4+2)

(2) + 6 = 8

Oct 8, 2024 9:20 pm
OOC:
Vice, since SheK and 37 made such quick work of the obelisk, you may repost if you wish.
Oct 9, 2024 3:31 pm
OOC:
ok, thanks. So the armored skeleton is stuck/chained to the wall right now?
Oct 9, 2024 5:39 pm
OOC:
For now. There’s also the other obelisk and coffin
Oct 9, 2024 6:20 pm
Vice says to his fellow dungeon dwellers "I'm confused, are the chains helping us now? Should we try and break the last obelisk?"
Vice
Oct 10, 2024 2:34 am
"I would assume so," 37 replies.
Oct 10, 2024 2:59 am
"that's good enough for me" Vice says, throwing Envy at the statue
Vice

Rolls

Chakram (thrown) - Damage - (1d20+7, 1d4+4+2)

1d20+7 : (20) + 7 = 27

1d4+4+2 : (3) + 6 = 9

Oct 10, 2024 3:36 am
Vice’s chakram sings through the air and cracks into the obelisk. Sickening green seems to glom onto the artifact before quickly fading. The chakram sits embedded into the object, seeming to have done substantial damage for such a small weapon.

The chain around the figure begins to loosen its grip as he awakens.

Seeing one last opportunity, Peldan touches his temple and points his hand at the creature. The ghostly figure seems to shake it off with a raspy chuckle… "I can hear her, Little Chef…", he croaks, "She couldn’t save herself… how can she save you."
OOC:
Peldan will cast mind sliver with his second free action.

Let’s roll initiative. He is currently restrained. The other coffin will open at the end of next round.

Rolls

Int Save - (1d20)

(18) = 18

Oct 10, 2024 3:49 am
.

Rolls

Initiative - (1d20+2)

(12) + 2 = 14

Oct 10, 2024 3:50 am
"Who is 'she'? I'd hate to get involved in an undead relationship argument"
Vice
Last edited October 10, 2024 3:50 am

Rolls

Dex - Check - (1d20+4)

(5) + 4 = 9

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