Target: One nearby or far away enemy.
Attack: Automatic hit
Effect: 2d4 force damage.
3rd level spell: 2d8 damage.
5th level spell: 4d6 damage.
7th level spell: 6d6 damage.
9th level spell: 10d6 damage.
Rolls
Damage (Magic Missile) - (2d4)
(41) = 5
Damage (Magic Missile) - (2d4)
(41) = 5
Melee Attack - Total - (2d20h1+6)
(613) + 6 = 19
Melee Damage - Total - (1d8+4)
(3) + 4 = 7
Recovery Roll - (1d12+3)
(10) + 3 = 13
Puissance recharging Unstoppable - (1d20+1)
(20) + 1 = 21
Puissance Recharge - (1d20+1)
(17) + 1 = 18
Melee (+Escalation Die 1) - (1d20+5)
(17) + 5 = 22
Damage - (1d10+3)
(8) + 3 = 11
Melee Attack - Total - (1d20+6)
(8) + 6 = 14
Wicked Knife - Total - (1d8+4)
(1) + 4 = 5
Sneak Attack - Total - (1d4)
(3) = 3
Javelin of Faith - Attack - (1d20+4+1)
(6) + 5 = 11
Javelin of Faith - Damage - (1d6+4)
(1) + 4 = 5
Goblin Grunt Club attack at Hrafe (vs AC - 6 dmg on a hit) - (1d20+6)
(2) + 6 = 8
Goblin Grunt Club attack at Makasi (vs AC - 6 dmg on a hit) - (1d20+6)
(1) + 6 = 7
Goblin Grunt Club attack at Edgar (vs AC - 6 dmg on a hit) - (1d20+6)
(5) + 6 = 11
Goblin Scum Shortbow at Salix (vs AC - 3 dmg) - (1d20+6)
(12) + 6 = 18
Goblin Scum Shortbow at Raphel (vs AC - 3 dmg) - (1d20+6)
(16) + 6 = 22
Goblin Scum Shortbow at Raphel (vs AC - 3 dmg) - (1d20+6)
(20) + 6 = 26
Melee Attack - Total - (2d20h1+7)
(1210) + 7 = 19
Melee Damage - Total - (1d8+4)
(7) + 4 = 11
Supercillious Dismissal - (1d20+6)
(18) + 6 = 24
Damage (Magic Missile) - (2d4)
(44) = 8
Melee - (1d20+4+2)
(20) + 6 = 26
Damage (Crit) - ((1d10+3)2)
(5) + 5 = 10
Maybe something happens... Maybe not... - (d20)
(14) = 14
Javelin of Faith - Attack - (1d20+4+2)
(9) + 6 = 15
Javelin of Faith - Damage - (1d6+4)
(3) + 4 = 7