Aug 24, 2016 6:52 am
The Game
Caer Tan and the Pale Deva
The Setting
For hundreds of years, the world of Valladhel has been under the tyrannical regime of chromatic dragons and dragonkin. An ancient red dragon, the Avatar of Tiamat, has unified the other evil dragons and destroyed many of his metallic kin. This unfathomable power has shaped the realm into the Empire of Caer Tan.
Under Caer Tan's rule, other evil creatures have joined the draconic forces. Orcs and hobgoblins intermingle with humans and elves, and even the citizens of the Underdark enjoy community with surface creatures. Draconic officials maintain order through a highly-visible military, and the Church of Tiamat ensures a compliant citizenry.
Yet there is hope. A loosely-organized network of resistance cells known as the Pale Deva has risen from the ashes. Working in secret, agents of the Pale seek to overthrow the tyranny of Caer Tan, while avoiding the ruthless gaze and insidious machinations of chromatic dragonkind.
The players comprise one operative cell, assisted by a handler that provides intelligence on enemy activities and relays orders when they are received.
The Player-Characters
* No evil-aligned characters
* Characters start at level 1.
* Generate attributes as 2d4+10, or take standard array with a free feat (yes, that'd mean Variant Human could start with two feats).
* Allowing official material published by Wizards, preferably available via PDF so that I may have a reference.
* All races allowed, but for one exception: NO DRAGONBORN.
* Other questions about character generation, just ask.
Caer Tan and the Pale Deva
The Setting
For hundreds of years, the world of Valladhel has been under the tyrannical regime of chromatic dragons and dragonkin. An ancient red dragon, the Avatar of Tiamat, has unified the other evil dragons and destroyed many of his metallic kin. This unfathomable power has shaped the realm into the Empire of Caer Tan.
Under Caer Tan's rule, other evil creatures have joined the draconic forces. Orcs and hobgoblins intermingle with humans and elves, and even the citizens of the Underdark enjoy community with surface creatures. Draconic officials maintain order through a highly-visible military, and the Church of Tiamat ensures a compliant citizenry.
Yet there is hope. A loosely-organized network of resistance cells known as the Pale Deva has risen from the ashes. Working in secret, agents of the Pale seek to overthrow the tyranny of Caer Tan, while avoiding the ruthless gaze and insidious machinations of chromatic dragonkind.
The players comprise one operative cell, assisted by a handler that provides intelligence on enemy activities and relays orders when they are received.
The Player-Characters
* No evil-aligned characters
* Characters start at level 1.
* Generate attributes as 2d4+10, or take standard array with a free feat (yes, that'd mean Variant Human could start with two feats).
* Allowing official material published by Wizards, preferably available via PDF so that I may have a reference.
* All races allowed, but for one exception: NO DRAGONBORN.
* Other questions about character generation, just ask.