Nov 16, 2023 1:37 am
Hi all. Aganazzar here. I have played and gm'ed several pbp games in the past but have had a long hiatus. Now, I feel like getting back to it, despite it feeling a bit overwhelming, and have dusted off my robe, hat and books and decided to try to run a D&D 5E campaign here with the following pitch:
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Welcome to Ozrazarn, a world where reality and myth intertwines, where stalwart heroes rise to fight the forces of evil and where sagas are born from the vivid tales of their valiant deeds, tales told over warm fiery hearths in cozy old inns, in the so-called Realms of Remnant Light, far from the malice and peril of the Gloomwrought Dusk Lands, where such tales are everyday happenstance...
A Shadow has fallen over the Elden Realms of Mrezden, the grand central continent of Ozrazarn. The Adrazil, or Tree of Light, in Tivar-Zebeir, the ancient homeland of the Silver Elves, has been poisoned and turned into The Dark Tree, and Tivar Zebeir's ruler, Narnirgirthara, the Undying Queen, has become corrupted by The Twisted Three: Vaegloth the Whisperer, Woedra the Witch Queen, and Ilmothaal the Insidious. Tivar-Zebeir and the countries surrounding her have become blighted by The Gloom, a nefarious, corruptive force tied to the essence of Nythos, the Night King, and overrun with forces of evil, serving The Twisted Tribunal and are now known as The Dusk Lands...
Who will arise to fight against the onslaught of evil?
Who has the courage to stand up against The Twisted Tribunal?
Who has the power to bring back Light to the Dusk Lands?
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Six tankards of riverstone-cooled ale are placed on the sturdy wooden table in the back of The Gluttonous Griffon's common room, in the village of Rhislund in the duchy of Avalys, in the southern Great Vale, between Solrym's Ridge and the Valewood. Rhislund is only a few days travel away from the duchy's capital of Dyn Avalys, a small city on the road between Whelyr's capital Orlentyr and Ruarvin's capital Kaldra, and five rather experienced adventurers happen to find themselves there, in the company of Ochavald Sharpe, the rather secretive arcanist who hired them in Orlentyr, to escort him safely to Kaldra. So far, the journey has been rather uneventful. The party fought off a bugbear ambush in Ozamar's Gap, on the way into the Great Vale, but aside from that, there has been no real trouble. In the line of work of such a retinue as those guarding Sharpe, however, things often happen to change to something quite dangerous rather quickly, and they know they have to keep their wits about them and be wary of their surroundings at all times, even in a small cozy backwater inn such as the Griffon...
--
Welcome to Ozrazarn, a world where reality and myth intertwines, where stalwart heroes rise to fight the forces of evil and where sagas are born from the vivid tales of their valiant deeds, tales told over warm fiery hearths in cozy old inns, in the so-called Realms of Remnant Light, far from the malice and peril of the Gloomwrought Dusk Lands, where such tales are everyday happenstance...
A Shadow has fallen over the Elden Realms of Mrezden, the grand central continent of Ozrazarn. The Adrazil, or Tree of Light, in Tivar-Zebeir, the ancient homeland of the Silver Elves, has been poisoned and turned into The Dark Tree, and Tivar Zebeir's ruler, Narnirgirthara, the Undying Queen, has become corrupted by The Twisted Three: Vaegloth the Whisperer, Woedra the Witch Queen, and Ilmothaal the Insidious. Tivar-Zebeir and the countries surrounding her have become blighted by The Gloom, a nefarious, corruptive force tied to the essence of Nythos, the Night King, and overrun with forces of evil, serving The Twisted Tribunal and are now known as The Dusk Lands...
Who will arise to fight against the onslaught of evil?
Who has the courage to stand up against The Twisted Tribunal?
Who has the power to bring back Light to the Dusk Lands?
--
Six tankards of riverstone-cooled ale are placed on the sturdy wooden table in the back of The Gluttonous Griffon's common room, in the village of Rhislund in the duchy of Avalys, in the southern Great Vale, between Solrym's Ridge and the Valewood. Rhislund is only a few days travel away from the duchy's capital of Dyn Avalys, a small city on the road between Whelyr's capital Orlentyr and Ruarvin's capital Kaldra, and five rather experienced adventurers happen to find themselves there, in the company of Ochavald Sharpe, the rather secretive arcanist who hired them in Orlentyr, to escort him safely to Kaldra. So far, the journey has been rather uneventful. The party fought off a bugbear ambush in Ozamar's Gap, on the way into the Great Vale, but aside from that, there has been no real trouble. In the line of work of such a retinue as those guarding Sharpe, however, things often happen to change to something quite dangerous rather quickly, and they know they have to keep their wits about them and be wary of their surroundings at all times, even in a small cozy backwater inn such as the Griffon...