1. The Gates of Hell

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Dec 2, 2023 9:36 am
Swan isn't moving and has put her lantern down and has unpacked her shield. So that is her round. So, she has Sword and Shield in her hands.
Last edited December 2, 2023 9:38 am
Dec 2, 2023 9:58 am
So ... does Druin wait whilst Swan retrieves her shield, or will he advance on the beetle regardless?
Dec 2, 2023 6:37 pm
OOC:
This depends on timing I think--Druin's attack was prompted by a desire to ensure that Swan isn't facing the beetle alone. So, if we're saying Swan paused a round before moving forward into the chamber, then Druin would simply have taken up a defensive stance and waited for her to be ready, and would attack with her next round (he's acting under the assumption the beetle is defending its meal and won't necessarily aggressively move toward them if they don't move within its reach--though that's probably faulty logic).

If she moved forward into the chamber containing the beetle, and then shifted to pull out her shield before attacking, Druin will still proceed forward and attack himself as he'll want to distract the opponent as she readies herself rather than leaving her vulnerable.
Dec 3, 2023 8:15 am
Druin holds position whilst Swan puts down the lantern and equips her shield. The rest of the party assembles behind the front line.

You’re currently at the corner where the northern corridor from the entrance chamber turns to the west. The beetle is still 30’ feet in front of you. It hasn’t advanced, but it maintains an aggressive stance, positioning itself between you and its prey.

---
Day 1, 12:20
Druin, Dwarf 1: 5/5
Gabbro, Elf 1: 7/7
Orelia, Cleric 1: 3/3
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 6/6
Tess, Thief 1: 3/3
Dec 3, 2023 11:37 am
"Best not to come between a three foot beetle and it's meal, eh? Maybe we just back out slowly..."

Ricard holds his position to see if his words get any traction...
Dec 3, 2023 1:25 pm
Swan isn't looking for getting killed over a bug. "Why do we backup and looks someplace else for riches." as she moves back to retreat while putting away her sword a moment and picking up the lantern.
OOC:
Sword is packed and Lantern is in hands. Currently.
After we back away, "Really need someone to hold this lantern so to keep my hands free."
Last edited December 3, 2023 1:29 pm
Dec 3, 2023 2:30 pm
OOC:
If Tess is the only party member that doesn’t use a shield, then she can hold the lantern.
Yes…let’s let it be. I came here for treasure. This giant beetle is not worth the trouble
Dec 3, 2023 6:12 pm
"Very well, since we're heading back, now I'll mention that I just saw writing on the wall by the east passage:
'R- As agreed, the jewels await you two levels down in the chamber past the acolytes' cells. How you deal with the wasps in your own concern.'"
Gabbro points to the wall where the writing could be seen except for the lantern light. "That inclines me to go down that corridor. There's also this door, but I really don't like that smell..."
Last edited December 3, 2023 6:12 pm
Dec 3, 2023 6:57 pm
"Smells of death and rot, can't be good."

Ricard backs away from the beetle in step with the others, never lowering his spear until the bug is out of sight.
Dec 4, 2023 1:14 am
"Seems wise, why bother the beastie if we don't have to?" agrees Druin. "We can always come back if other paths turn up empty but I doubt that will be the case."

He remains facing the beast as the party backs up, just in case it decides not to let them leave without a fight.
Dec 4, 2023 8:09 am
Leaving the insect to its meal, you retreat back to the entrance chamber. The lantern, now carried by Tess*, disrupts Gabbro’s infravision (and Druin’s for that matter) and the writing on the eastern wall is no longer visible.

In terms of unexplored areas, you have the mildewed, smelly door to the north and the corridor leading east. Or you can exit back to the canyon through the southern passageway.

*Swan and Tess, please update your equipment slots.

---
Day 1, 12:20
Druin, Dwarf 1: 5/5
Gabbro, Elf 1: 7/7
Orelia, Cleric 1: 3/3
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 6/6
Tess, Thief 1: 3/3
Dec 4, 2023 12:57 pm
OOC:
Marked the lantern as gone for a place marker.
Dec 4, 2023 1:23 pm
"It sounds like we have votes against the trying the door, so that would seem to say we head East?"

Druin will move away from the center of the chamber and try to inch down the eastern passageway just far enough to use his infravision for getting a rough idea of its length and occupancy.
Dec 4, 2023 2:20 pm
Yes. Lets leave the door and head down the corridor
OOC:
Character sheet updated.
Dec 4, 2023 3:24 pm
MinMin says:
Druin will move away from the center of the chamber and try to inch down the eastern passageway just far enough to use his infravision for getting a rough idea of its length and occupancy.
Druin scouts the eastern corridor. It continues for 30’ before turning to the north. It then carries on a further 10’ before opening out into another chamber. Druin’s infravision doesn’t pick up any obvious signs of life, although there is an unusual heat tone emanating from a small object on the floor of the chamber ahead.

(I've assumed Druin has paused at the point where the corridor turns to the north. He can see all of the above from this vantage point.)

---
Day 1, 12:30
Druin, Dwarf 1: 5/5
Gabbro, Elf 1: 7/7
Orelia, Cleric 1: 3/3
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 6/6
Tess, Thief 1: 3/3
Dec 4, 2023 4:00 pm
Ricard stays back near Tess and the light as the two demi-humans scout ahead. He keeps his shield up and spear at the ready, facing to the rear in case the beetle should decide all was not forgiven.
Dec 4, 2023 4:15 pm
Gabbro, coming up behind Druin, peers around the corner, too. "What do you think that is?" he whispers to Druin. "Should we look, or wait for the light?"
OOC:
How deep into the chamber does the object appear? Can we see a far wall from here?
Last edited December 4, 2023 4:26 pm
Dec 4, 2023 5:00 pm
"Sending scouts ahead isn't a good idea. Bound to get into more trouble than they can handle and may not be able to clean up the mess."
Dec 4, 2023 6:07 pm
spaceseeker19 says:
OOC:
How deep into the chamber does the object appear? Can we see a far wall from here?
Your infravision has a much longer range than lanterns or torches - 60' vs 30'. So, yes, you can see the far wall - the chamber is 20' deep (north -> south). You can't gauge how wide (west -> east) it is from here. The unusual object is close to the far wall, so about 30' away from you in total.
Dec 4, 2023 6:10 pm
"I think it's best to wait for the others," Druin replies. "No need to charge into danger alone if we don't have to."

Druin will head back toward the main chamber to wave the others forward and report their findings.

"I'd suggest we identify what's in the eastern chamber before heading north."
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