Leaving the insect to its meal, you retreat back to the entrance chamber. The lantern, now carried by Tess*, disrupts Gabbro’s infravision (and Druin’s for that matter) and the writing on the eastern wall is no longer visible.
In terms of unexplored areas, you have the mildewed, smelly door to the north and the corridor leading east. Or you can exit back to the canyon through the southern passageway.
*Swan and Tess, please update your equipment slots.
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Day 1, 12:20
Druin, Dwarf 1: 5/5
Gabbro, Elf 1: 7/7
Orelia, Cleric 1: 3/3
Ricard, Fighter 1: 7/7
Swan, Fighter 1: 6/6
Tess, Thief 1: 3/3