Nov 25, 2023 8:09 pm
In the ruined wastelands of the Old Empire, there are rumours of an ancient jungle buried deep in a vast, unnatural pit. This place, you have come to learn, is known as Khazuul. Here, you will navigate through jagged jungles and sweltering swamps, contend with factions vying for power, kill or be killed by monsters that crave for man-flesh, and discover the dark secrets and ancient treasures buried within.
This game will be a small hexcrawl using the Cairn 2e playtest by Yochai Gal. This is a rules-light OSR game based on Into the Odd and Knave. It adheres to several philosophies, which you should be aware of if you want to join this game.
🌴 Neutrality: The Warden’s role is to portray the rules, situations, NPCs, and narrative clearly, while acting as a neutral arbiter.
🌴 Classless: A character’s role or skills are not limited by a single class. Instead, the equipment they carry and their experiences define their specialty.
🌴 Death: Characters may be powerful, but they are also vulnerable to harm in its many forms. Death is always around the corner, but it is never random or without warning.
🌴 Fiction First: Dice do not always reflect an obstacle’s difficulty or its outcome. Instead, success and failure are arbitrated by the Warden in dialogue with the players, based on in-world elements.
🌴 Growth: Characters are changed through in-world advancement, gaining new skills and abilities by surviving dangerous events and overcoming obstacles.
🌴 Player Choice: Players should always understand the reasons behind the choices they’ve made, and information about potential risks should be provided freely and frequently.
🌴 Principles: The Warden and the players each have guidelines that help foster a specific play experience defined by critical thinking, exploration, and an emergent narrative.
🌴 Shared Objectives: Players trust one another to engage with the shared setting, character goals, and party challenges. Therefore, the party is typically working together towards a common goal, as a team.
We will be attempting to set a post frequency of one 1 post per day, with realistic expectations around occasional interruptions. This game will have some horror themes, including but not limited to body horror and survival horror. This game is also explicitly friendly to all members of gamer's plane, and we will use safety tools to make sure it's only the creepiness of the jungle that makes us feel unsafe.
Apply to be a player in this game by leaving a comment below to express your interest, or send me a DM.